Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crhistan
Ah Muzen Cab
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 34L
1,343 Elo+
Solo
Guan Yu
Guan Yu
ÉoSAGA
Guan Yu
Level 12
God Stats
1W - 1L
1,273 SR
Queue Stats
13W - 17L
1,410 Elo+
Solo
Team Averages
Level 48
1,424 SR
1,418 Elo+

VS

Team Averages
Level 91
1,320 SR
1,334 Elo+
Tiamat
Tiamat
Matrabs
Tiamat
Level 88
God Stats
9W - 15L
1,516 SR
Queue Stats
371W - 436L
1,466 Elo+
Solo
Cthulhu
Cthulhu
VikingNegro
Cthulhu
Level 155
God Stats
1W - 1L
1,279 SR
Queue Stats
107W - 128L
1,437 Elo+
Solo
Thanatos
Thanatos
lonely_wolf-1920
Thanatos
Level 29
God Stats
1W - 0L
1,165 SR
Queue Stats
17W - 37L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 6 / 2
8,927
595
7,169
10,404
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Crhistan
Ah Muzen Cab
11
1 / 7 / 1
8,329
555
7,431
12,085
3,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
ÉoSAGA
Guan Yu
11
2 / 8 / 1
8,890
593
6,383
15,208
8,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Matrabs
Tiamat
17
13 / 0 / 7
12,020
801
18,343
10,290
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VikingNegro
Cthulhu
15
5 / 1 / 12
10,767
718
9,128
11,465
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 3 / 9
10,052
670
7,744
10,486
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
21
21
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
2
0.33
L
Ah Muzen Cab
Crhistan
Ah Muzen Cab
1
7
1
0.21
W
Tiamat
Matrabs
Tiamat
13
0
7
16.5
W
Cthulhu
VikingNegro
Cthulhu
5
1
12
11
W
3
3
9
2.5
L
Guan Yu
ÉoSAGA
Guan Yu
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,983
Damage
35,215
37,697
Taken
32,241
15,910
Mitigated
21,634
8,691
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,169
2,517
0
949
10,404
3,505
0
7,826
2,171
37,998
0
L
Ah Muzen Cab
Crhistan
Ah Muzen Cab
7,431
2,031
78
2,518
12,085
3,953
0
9,721
1,920
0
18,539
W
Tiamat
Matrabs
Tiamat
18,343
1,826
130
5,138
10,290
6,521
1,113
1,211
9,049
58,985
0
W
Cthulhu
VikingNegro
Cthulhu
9,128
326
155
2,964
11,465
11,151
29
2,624
8,659
42,643
0
W
7,744
2,698
0
4,658
10,486
3,962
717
3,478
6,822
0
19,542
L
Guan Yu
ÉoSAGA
Guan Yu
6,383
2,617
716
4,430
15,208
8,452
0
8,963
5,952
0
16,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
32,839
139
Minions Killed
227
3
Camps Cleared
12
765,840
Distance Traveled
940,784
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,927
595
88
6
2
279,647
4
L
Ah Muzen Cab
8,329
555
31
2
0
232,453
2
W
Tiamat
12,020
801
122
8
8
298,356
5
W
Cthulhu
10,767
718
84
6
1
339,899
4
W
Thanatos
10,052
670
21
1
3
302,529
0
L
Guan Yu
8,890
593
20
1
1
253,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role