Player Matchup

Hachiman
Hachiman
Banda2Crazy
Hachiman
Level 24
God Stats
2W - 1L
1,714 SR
Queue Stats
38W - 38L
1,442 Elo+
Party 1
Poseidon
Poseidon
Nut_JuicerBot1
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,438 Elo+
Party 1
Ymir
Ymir
Raseczemog
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,694 Elo+
Solo
Danzaburou
Danzaburou
Riki0077
Danzaburou
Level 16
God Stats
6W - 3L
1,490 SR
Queue Stats
53W - 64L
1,388 Elo+
Solo
Mulan
Mulan
Symphatics
Mulan
Level 26
God Stats
5W - 11L
1,564 SR
Queue Stats
104W - 87L
1,506 Elo+
Solo
Team Averages
Level 16
1,553 SR
1,493 Elo+

VS

Team Averages
Level 21
1,525 SR
1,404 Elo+
Bakasura
Bakasura
IceBlade06
Bakasura
Level 14
God Stats
7W - 7L
1,738 SR
Queue Stats
13W - 10L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
KillJoyAngel
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,246 Elo+
Party 2
Amaterasu
Amaterasu
Minion_Tactical
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
REDACTED_Seriph
Morgan Le Fay
Level 22
God Stats
0W - 3L
1,333 SR
Queue Stats
20W - 23L
1,370 Elo+
Party 2
Cernunnos
Cernunnos
ReputedCube3117
Cernunnos
Level 24
God Stats
34W - 36L
1,552 SR
Queue Stats
87W - 88L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Banda2Crazy
Hachiman
20
11 / 4 / 22
15,089
1,161
23,935
16,419
6,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
20
23 / 2 / 15
17,323
1,333
43,447
11,761
4,540
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 6 / 30
12,590
968
11,437
22,887
29,085
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Riki0077
Danzaburou
20
1 / 6 / 25
12,035
926
15,513
14,184
5,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
7 / 1 / 26
14,144
1,088
14,434
11,780
8,922
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IceBlade06
Bakasura
19
2 / 13 / 7
11,986
922
9,446
29,081
12,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
KillJoyAngel
Cthulhu
19
2 / 9 / 11
12,617
971
13,567
25,172
26,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Minion_Tactical
Amaterasu
19
6 / 10 / 7
13,002
1,000
19,348
34,299
19,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
REDACTED_Seriph
Morgan Le Fay
18
1 / 3 / 4
11,042
849
7,185
10,840
4,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
ReputedCube3117
Cernunnos
19
8 / 8 / 6
13,860
1,066
19,648
18,103
6,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
54
42
Kills
19
19
Deaths
43
118
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Banda2Crazy
Hachiman
11
4
22
5.5
L
Bakasura
IceBlade06
Bakasura
2
13
7
0.42
L
Cthulhu
KillJoyAngel
Cthulhu
2
9
11
0.83
L
Amaterasu
Minion_Tactical
Amaterasu
6
10
7
0.95
W
Poseidon
23
2
15
15.25
L
Morgan Le Fay
REDACTED_Seriph
Morgan Le Fay
1
3
4
1
W
0
6
30
2.5
L
Cernunnos
ReputedCube3117
Cernunnos
8
8
6
1.38
W
Danzaburou
Riki0077
Danzaburou
1
6
25
2.25
W
Mulan
7
1
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,766
Damage
69,194
77,031
Taken
117,495
54,816
Mitigated
69,189
9,523
Healing
10,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Banda2Crazy
Hachiman
23,935
16,918
178
6,064
16,419
6,884
0
5,607
10,493
0
50,989
L
Bakasura
IceBlade06
Bakasura
9,446
7,360
73
2,346
29,081
12,194
0
11,868
16,861
0
28,949
L
Cthulhu
KillJoyAngel
Cthulhu
13,567
1,550
234
0
25,172
26,002
0
12,565
12,245
29,655
0
L
Amaterasu
Minion_Tactical
Amaterasu
19,348
8,404
0
3,584
34,299
19,762
0
14,517
19,522
9,196
24,178
W
Poseidon
43,447
5,777
0
0
11,761
4,540
0
4,149
7,444
77,177
0
L
Morgan Le Fay
REDACTED_Seriph
Morgan Le Fay
7,185
433
42
731
10,840
4,322
0
4,256
6,486
18,628
0
W
11,437
1,894
689
408
22,887
29,085
0
5,489
17,185
24,244
0
L
Cernunnos
ReputedCube3117
Cernunnos
19,648
9,737
0
3,492
18,103
6,909
0
10,357
7,497
0
44,618
W
Danzaburou
Riki0077
Danzaburou
15,513
5,075
0
1,309
14,184
5,385
0
4,439
8,763
0
28,288
W
Mulan
14,434
1,507
0
875
11,780
8,922
0
5,048
6,662
0
31,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,181
Gold Earned
62,507
247
Minions Killed
193
13
Camps Cleared
5
1,179,726
Distance Traveled
1,069,919
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,089
1,161
55
4
3
212,664
0
L
Bakasura
11,986
922
53
4
2
249,221
0
L
Cthulhu
12,617
971
31
2
1
227,573
0
L
Amaterasu
13,002
1,000
27
2
2
265,224
0
W
Poseidon
17,323
1,333
79
6
2
255,076
2
L
Morgan Le Fay
11,042
849
35
3
0
164,952
0
W
Ymir
12,590
968
36
3
3
223,840
0
L
Cernunnos
13,860
1,066
47
4
0
162,949
0
W
Danzaburou
12,035
926
35
3
1
223,708
0
W
Mulan
14,144
1,088
42
3
4
264,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role