Player Matchup

Thoth
Thoth
Girronki
Thoth
Level 17
God Stats
15W - 21L
1,263 SR
Queue Stats
46W - 55L
1,308 Elo+
Solo
Neith
Neith
HansDovenschmitz
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IeoOnSmite
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Mehrbodmh82
Bellona
Level 24
God Stats
2W - 2L
1,224 SR
Queue Stats
18W - 38L
1,191 Elo+
Solo
Nemesis
Nemesis
dranes
Nemesis
Level 69
God Stats
4W - 4L
1,473 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Team Averages
Level 23
1,392 SR
1,395 Elo+

VS

Team Averages
Level 15
1,427 SR
1,324 Elo+
Apollo
Apollo
Celtob
Apollo
Level 25
God Stats
3W - 7L
1,363 SR
Queue Stats
31W - 32L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
Ellefer
Baron Samedi
Level 16
God Stats
0W - 4L
1,278 SR
Queue Stats
23W - 29L
1,327 Elo+
Solo
Thor
Thor
Phoenix72Ru
Thor
Level 24
God Stats
2W - 6L
1,155 SR
Queue Stats
6W - 9L
1,078 Elo+
Solo
Tyr
Tyr
sergioaluum
Tyr
Level 10
God Stats
2W - 2L
1,837 SR
Queue Stats
21W - 27L
1,314 Elo+
Solo
Fenrir
Fenrir
yumak96
Fenrir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Girronki
Thoth
16
4 / 2 / 6
9,852
547
13,921
9,299
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 4
8,419
468
7,634
8,690
3,157
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 6
8,288
460
2,035
12,441
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Mehrbodmh82
Bellona
16
7 / 3 / 0
10,047
558
8,231
13,776
15,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
dranes
Nemesis
19
19 / 2 / 1
11,877
660
15,353
9,529
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Celtob
Apollo
13
7 / 6 / 2
8,710
484
8,252
13,774
3,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Ellefer
Baron Samedi
12
0 / 7 / 3
6,745
375
4,257
12,990
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 11 / 4
6,629
368
3,561
10,071
2,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 2
8,738
485
4,151
12,661
10,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
yumak96
Fenrir
15
6 / 9 / 2
9,924
551
8,542
13,427
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
34
Kills
16
16
Deaths
36
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
Celtob
Apollo
7
6
2
1.33
L
Baron Samedi
Ellefer
Baron Samedi
0
7
3
0.21
W
Thoth
Girronki
Thoth
4
2
6
3.5
W
2
4
4
1
W
2
5
6
1
W
Bellona
Mehrbodmh82
Bellona
7
3
0
2.33
L
1
11
4
0.27
W
Nemesis
dranes
Nemesis
19
2
1
9.75
L
2
3
2
1
L
Fenrir
yumak96
Fenrir
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,174
Damage
28,763
53,735
Taken
62,923
37,409
Mitigated
25,093
11,121
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Celtob
Apollo
8,252
6,475
0
3,932
13,774
3,754
1,146
1,702
12,072
0
48,274
L
Baron Samedi
Ellefer
Baron Samedi
4,257
241
176
3,498
12,990
3,494
0
8,013
4,977
22,923
0
W
Thoth
Girronki
Thoth
13,921
1,593
0
3,247
9,299
3,175
1,490
2,903
6,396
68,842
0
W
7,634
5,057
0
2,708
8,690
3,157
2,232
0
8,690
0
54,484
W
2,035
626
0
884
12,441
10,203
561
84
12,357
21,273
0
W
Bellona
Mehrbodmh82
Bellona
8,231
2,134
0
3,304
13,776
15,062
879
550
13,226
11,289
41,391
L
3,561
1,253
0
60
10,071
2,173
176
1,829
8,242
0
11,956
W
Nemesis
dranes
Nemesis
15,353
9,123
0
978
9,529
5,812
0
720
8,809
0
80,098
L
4,151
431
0
3,377
12,661
10,131
494
2,540
10,121
0
36,245
L
Fenrir
yumak96
Fenrir
8,542
2,450
0
1,079
13,427
5,541
130
3,256
10,171
0
39,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,483
Gold Earned
40,746
458
Minions Killed
286
0
Camps Cleared
0
1,566,140
Distance Traveled
1,447,530
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,710
484
88
5
0
263,159
4
L
Baron Samedi
6,745
375
34
2
0
269,666
6
W
Thoth
9,852
547
109
6
0
277,843
8
W
Neith
8,419
468
104
6
0
290,232
0
W
Ymir
8,288
460
30
2
0
296,955
1
W
Bellona
10,047
558
100
6
0
314,973
0
L
Thor
6,629
368
9
1
0
289,156
0
W
Nemesis
11,877
660
115
6
0
386,137
7
L
Tyr
8,738
485
86
5
0
350,239
2
L
Fenrir
9,924
551
69
4
0
275,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role