Player Matchup

Athena
Athena
FoRsaKeNoNe123
Athena
Level 102
God Stats
29W - 24L
1,639 SR
Queue Stats
393W - 368L
1,526 Elo+
Party 1
Medusa
Medusa
LehrerUlme48393
Medusa
Level 105
God Stats
21W - 14L
1,587 SR
Queue Stats
201W - 163L
1,491 Elo+
Party 1
Nox
Nox
Slide03
Nox
Level 143
God Stats
21W - 16L
1,600 SR
Queue Stats
361W - 317L
1,470 Elo+
Party 1
Team Averages
Level 117
1,609 SR
1,495 Elo+

VS

Team Averages
Level 47
1,222 SR
1,318 Elo+
Bacchus
Bacchus
MoKoNsKi95
Bacchus
Level 68
God Stats
5W - 17L
1,242 SR
Queue Stats
69W - 88L
1,447 Elo+
Party 2
Chernobog
Chernobog
rachi1911
Chernobog
Level 5
God Stats
0W - 5L
1,054 SR
Queue Stats
0W - 9L
1,065 Elo+
Solo
Merlin
Merlin
smiler1996
Merlin
Level 68
God Stats
5W - 13L
1,369 SR
Queue Stats
58W - 77L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 15
11,749
734
10,497
15,217
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 1 / 11
11,113
695
13,895
10,127
3,391
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
15
7 / 0 / 12
10,984
687
16,011
8,929
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MoKoNsKi95
Bacchus
10
0 / 6 / 2
8,270
517
5,435
19,229
21,120
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
rachi1911
Chernobog
12
1 / 9 / 3
9,218
576
4,928
12,449
4,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
smiler1996
Merlin
13
3 / 4 / 0
9,901
619
11,878
13,595
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
19
Kills
4
4
Deaths
19
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
W
8
1
11
13.5
L
Bacchus
MoKoNsKi95
Bacchus
0
6
2
0.17
W
Nox
7
0
12
13
L
Chernobog
rachi1911
Chernobog
1
9
3
0.28
L
Merlin
smiler1996
Merlin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,403
Damage
22,241
34,273
Taken
45,273
16,828
Mitigated
30,142
17,291
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,497
1,726
852
6,386
15,217
10,182
12
4,996
8,974
26,247
0
W
13,895
5,999
867
3,833
10,127
3,391
1,191
5,952
3,753
0
47,694
L
Bacchus
MoKoNsKi95
Bacchus
5,435
245
38
1,318
19,229
21,120
182
11,143
8,086
12,992
0
W
Nox
16,011
413
1,652
3,701
8,929
3,255
788
5,752
2,904
51,638
0
L
Chernobog
rachi1911
Chernobog
4,928
1,749
0
713
12,449
4,375
444
8,038
4,411
0
17,506
L
Merlin
smiler1996
Merlin
11,878
439
60
2,290
13,595
4,647
185
7,327
6,268
40,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,846
Gold Earned
27,389
170
Minions Killed
126
11
Camps Cleared
0
913,715
Distance Traveled
766,571
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,749
734
31
2
4
319,929
0
W
Medusa
11,113
695
64
4
5
299,887
2
L
Bacchus
8,270
517
15
1
0
277,516
1
W
Nox
10,984
687
75
5
2
293,899
0
L
Chernobog
9,218
576
52
3
0
227,694
1
L
Merlin
9,901
619
59
4
0
261,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role