Player Matchup

Awilix
Awilix
BaDingaDongus
Awilix
Level 129
God Stats
2W - 1L
1,502 SR
Queue Stats
23W - 23L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
CeramicPlato
Heimdallr
Level 124
God Stats
27W - 14L
1,705 SR
Queue Stats
487W - 430L
1,658 Elo+
Solo
Gilgamesh
Gilgamesh
DizzyDeanxx13
Gilgamesh
Level 129
God Stats
5W - 2L
1,715 SR
Queue Stats
7W - 6L
1,565 Elo+
Party 2
Tiamat
Tiamat
ProfCerberus
Tiamat
Level 145
God Stats
31W - 19L
1,581 SR
Queue Stats
550W - 471L
1,545 Elo+
Party 1
Cerberus
Cerberus
UncleKuzenbo
Cerberus
Level 158
God Stats
13W - 3L
1,805 SR
Queue Stats
284W - 265L
1,509 Elo+
Party 1
Team Averages
Level 137
1,662 SR
1,566 Elo+

VS

Team Averages
Level 127
1,581 SR
1,598 Elo+
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CoryLee
Nu Wa
Level 150
God Stats
13W - 12L
1,712 SR
Queue Stats
393W - 358L
1,607 Elo+
Party 3
Ullr
Ullr
Finely99
Ullr
Level 131
God Stats
3W - 2L
1,362 SR
Queue Stats
167W - 145L
1,617 Elo+
Party 3
Sylvanus
Sylvanus
Th3Dutchie
Sylvanus
Level 153
God Stats
28W - 18L
1,655 SR
Queue Stats
527W - 502L
1,615 Elo+
Solo
Khepri
Khepri
mildcatmatt
Khepri
Level 82
God Stats
29W - 17L
1,676 SR
Queue Stats
103W - 74L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 5
11,436
572
17,393
16,381
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
CeramicPlato
Heimdallr
17
0 / 5 / 3
10,420
521
6,357
12,050
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DizzyDeanxx13
Gilgamesh
15
1 / 2 / 6
8,576
429
5,062
11,852
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
15
2 / 4 / 8
9,404
470
9,607
14,768
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
UncleKuzenbo
Cerberus
17
6 / 3 / 5
10,708
535
10,450
15,673
14,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
7 / 2 / 3
11,324
566
12,212
11,076
3,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
CoryLee
Nu Wa
13
3 / 8 / 3
8,612
431
16,097
12,759
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
18
3 / 4 / 1
10,795
540
7,895
13,101
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Th3Dutchie
Sylvanus
13
1 / 3 / 1
9,130
457
5,602
10,189
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
13
1 / 3 / 8
8,602
430
3,524
15,511
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
15
15
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
7
2
3
4.25
W
11
1
5
13.5
W
Heimdallr
CeramicPlato
Heimdallr
0
5
3
0.3
L
Nu Wa
CoryLee
Nu Wa
3
8
3
0.56
W
Gilgamesh
DizzyDeanxx13
Gilgamesh
1
2
6
2
L
Ullr
3
4
1
0.88
W
Tiamat
2
4
8
1.5
L
Sylvanus
Th3Dutchie
Sylvanus
1
3
1
0.5
W
Cerberus
UncleKuzenbo
Cerberus
6
3
5
2.83
L
Khepri
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
45,330
70,724
Taken
62,636
42,281
Mitigated
35,098
22,370
Healing
17,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,212
6,672
0
6,229
11,076
3,945
682
1,112
9,915
0
85,478
W
17,393
8,063
0
6,004
16,381
5,941
1,056
3,814
12,567
0
102,602
W
Heimdallr
CeramicPlato
Heimdallr
6,357
2,381
0
2,753
12,050
4,010
913
2,051
9,999
0
80,766
L
Nu Wa
CoryLee
Nu Wa
16,097
2,556
76
1,253
12,759
3,995
161
6,768
5,943
59,493
0
W
Gilgamesh
DizzyDeanxx13
Gilgamesh
5,062
906
0
3,514
11,852
9,242
968
5,017
6,835
0
31,462
L
Ullr
7,895
2,621
0
4,482
13,101
4,399
0
1,517
11,402
0
84,406
W
Tiamat
9,607
1,674
0
5,927
14,768
8,370
832
8,126
6,642
57,368
0
L
Sylvanus
Th3Dutchie
Sylvanus
5,602
1,425
0
3,546
10,189
7,958
124
1,798
7,951
37,214
10,189
W
Cerberus
UncleKuzenbo
Cerberus
10,450
880
0
4,172
15,673
14,718
366
5,688
9,985
56,309
0
L
Khepri
3,524
658
0
1,773
15,511
14,801
294
8,862
6,553
17,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
48,463
584
Minions Killed
532
0
Camps Cleared
0
1,819,476
Distance Traveled
1,677,813
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,324
566
159
8
0
387,397
2
W
Awilix
11,436
572
149
7
0
435,869
4
W
Heimdallr
10,420
521
152
8
0
338,054
3
L
Nu Wa
8,612
431
97
5
0
286,726
2
W
Gilgamesh
8,576
429
70
4
0
327,027
0
L
Ullr
10,795
540
146
7
0
397,169
7
W
Tiamat
9,404
470
113
6
0
359,120
0
L
Sylvanus
9,130
457
105
5
0
196,144
2
W
Cerberus
10,708
535
100
5
0
359,406
4
L
Khepri
8,602
430
25
1
0
410,377
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role