Player Matchup

Sobek
Sobek
Crusty_SockZ69
Sobek
Level 10
God Stats
3W - 5L
1,614 SR
Queue Stats
12W - 11L
1,616 Elo+
Party 1
Tyr
Tyr
GhostWindSamurai
Tyr
Level 62
God Stats
14W - 22L
1,392 SR
Queue Stats
268W - 276L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Toxicitay13
Nu Wa
Level 29
God Stats
9W - 11L
1,308 SR
Queue Stats
144W - 176L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
crunchyMattress
Cernunnos
Level 19
God Stats
14W - 12L
1,570 SR
Queue Stats
29W - 32L
1,700 Elo+
Party 1
Thanatos
Thanatos
ronburgundy69420
Thanatos
Level 18
God Stats
18W - 14L
1,708 SR
Queue Stats
59W - 77L
1,635 Elo+
Party 1
Team Averages
Level 28
1,519 SR
1,585 Elo+

VS

Team Averages
Level 21
1,548 SR
1,482 Elo+
Heimdallr
Heimdallr
Soriiak
Heimdallr
Level 17
God Stats
18W - 11L
1,500 SR
Queue Stats
152W - 134L
1,328 Elo+
Solo
Yemoja
Yemoja
THEBROCO
Yemoja
Level 20
God Stats
1W - 1L
1,555 SR
Queue Stats
63W - 95L
1,298 Elo+
Party 2
Gilgamesh
Gilgamesh
Trider777
Gilgamesh
Level 25
God Stats
3W - 3L
1,387 SR
Queue Stats
52W - 58L
1,264 Elo+
Solo
Hercules
Hercules
bingston
Hercules
Level 28
God Stats
1W - 0L
1,581 SR
Queue Stats
4W - 1L
1,824 Elo+
Solo
Olorun
Olorun
tjedjedtj
Olorun
Level 16
God Stats
2W - 0L
1,716 SR
Queue Stats
21W - 10L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
10,080
458
9,789
22,956
27,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 1 / 3
12,449
566
22,420
22,376
24,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 5 / 5
10,941
497
13,448
13,140
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
crunchyMattress
Cernunnos
14
2 / 6 / 5
8,845
402
15,139
14,674
5,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 5 / 7
10,522
478
15,413
16,914
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Soriiak
Heimdallr
16
2 / 6 / 6
10,288
468
13,734
14,180
4,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
THEBROCO
Yemoja
15
0 / 5 / 5
9,692
441
4,527
14,324
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Trider777
Gilgamesh
15
0 / 8 / 0
9,338
424
3,334
20,787
7,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
bingston
Hercules
19
0 / 3 / 0
11,391
518
10,012
20,298
20,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
tjedjedtj
Olorun
20
19 / 4 / 2
15,098
686
35,976
36,710
13,260
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
26
Kills
21
21
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
8
2.25
L
5
1
3
6.5
W
Heimdallr
Soriiak
Heimdallr
2
6
6
0.83
W
Yemoja
THEBROCO
Yemoja
0
5
5
0.5
L
7
5
5
1.9
W
Gilgamesh
Trider777
Gilgamesh
0
8
0
0
W
Hercules
bingston
Hercules
0
3
0
0
L
Cernunnos
crunchyMattress
Cernunnos
2
6
5
0.75
L
7
5
7
2.1
W
Olorun
tjedjedtj
Olorun
19
4
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,209
Damage
67,583
90,060
Taken
106,299
69,644
Mitigated
54,481
33,852
Healing
55,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,789
1,228
575
5,578
22,956
27,699
189
10,140
12,816
30,470
0
L
22,420
4,752
0
11,645
22,376
24,006
388
5,023
17,353
0
93,171
W
Heimdallr
Soriiak
Heimdallr
13,734
9,059
0
5,540
14,180
4,278
1,457
5,429
8,751
0
72,278
W
Yemoja
THEBROCO
Yemoja
4,527
1,187
2,359
3,657
14,324
8,799
645
6,268
8,056
32,692
0
L
13,448
3,489
0
2,310
13,140
4,840
0
8,326
4,814
66,079
0
W
Gilgamesh
Trider777
Gilgamesh
3,334
629
0
5,676
20,787
7,659
0
2,899
17,360
0
59,667
W
Hercules
bingston
Hercules
10,012
4,490
0
10,683
20,298
20,485
739
1,218
17,659
0
82,741
L
Cernunnos
crunchyMattress
Cernunnos
15,139
8,242
378
3,163
14,674
5,504
0
8,921
5,753
0
64,216
L
15,413
5,562
0
10,203
16,914
7,595
204
8,093
8,821
0
68,079
W
Olorun
tjedjedtj
Olorun
35,976
20,052
361
27,152
36,710
13,260
6,392
7,423
29,069
143,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,837
Gold Earned
55,807
509
Minions Killed
653
0
Camps Cleared
0
2,023,857
Distance Traveled
1,947,784
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,080
458
34
2
0
428,325
2
L
Tyr
12,449
566
183
8
0
404,263
3
W
Heimdallr
10,288
468
118
5
0
394,800
0
W
Yemoja
9,692
441
44
2
0
366,021
3
L
Nu Wa
10,941
497
107
5
0
387,432
9
W
Gilgamesh
9,338
424
101
5
0
373,805
2
W
Hercules
11,391
518
183
8
0
433,995
3
L
Cernunnos
8,845
402
96
4
0
368,726
3
L
Thanatos
10,522
478
89
4
0
435,111
3
W
Olorun
15,098
686
207
9
0
379,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role