Player Matchup

Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
L0RD0
Chiron
Level 106
God Stats
10W - 5L
1,571 SR
Queue Stats
190W - 168L
1,515 Elo+
Party 2
Nu Wa
Nu Wa
NMLH
Nu Wa
Level 98
God Stats
8W - 14L
1,483 SR
Queue Stats
116W - 113L
1,503 Elo+
Party 2
Ymir
Ymir
OA-Alamoudi
Ymir
Level 84
God Stats
162W - 154L
1,576 SR
Queue Stats
422W - 505L
1,525 Elo+
Party 2
Anubis
Anubis
panfx
Anubis
Level 48
God Stats
0W - 1L
1,427 SR
Queue Stats
21W - 17L
1,480 Elo+
Party 2
Team Averages
Level 84
1,511 SR
1,505 Elo+

VS

Team Averages
Level 120
1,551 SR
1,693 Elo+
Set
Set
Gazereal
Set
Level 159
God Stats
328W - 226L
1,659 SR
Queue Stats
1,547W - 1,445L
1,650 Elo+
Party 1
Fenrir
Fenrir
JocLaSunet
Fenrir
Level 114
God Stats
5W - 1L
1,676 SR
Queue Stats
258W - 133L
1,684 Elo+
Party 1
Neith
Neith
Melynne
Neith
Level 146
God Stats
35W - 20L
1,594 SR
Queue Stats
118W - 82L
1,649 Elo+
Party 1
Cerberus
Cerberus
Neb11
Cerberus
Level 160
God Stats
4W - 13L
1,170 SR
Queue Stats
1,025W - 746L
1,660 Elo+
Party 1
Vulcan
Vulcan
TotallyNotSylv
Vulcan
Level 23
God Stats
7W - 3L
1,656 SR
Queue Stats
54W - 13L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 6 / 0
7,829
489
3,257
16,634
12,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
L0RD0
Chiron
13
2 / 6 / 0
7,748
484
8,060
13,730
3,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
NMLH
Nu Wa
11
1 / 6 / 2
7,010
438
7,251
11,825
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
6,669
417
2,804
14,306
7,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
panfx
Anubis
10
1 / 6 / 1
6,872
430
4,333
13,488
5,466
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 5
11,127
695
9,829
12,715
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
JocLaSunet
Fenrir
14
4 / 1 / 11
9,008
563
9,520
11,759
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Melynne
Neith
16
6 / 1 / 2
9,888
618
7,272
10,118
3,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Neb11
Cerberus
14
3 / 2 / 7
9,462
591
11,540
10,480
9,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 3 / 4
10,267
642
18,392
7,188
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
6
Kills
28
28
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
0
0.33
W
7
0
5
9.5
W
Fenrir
JocLaSunet
Fenrir
4
1
11
9.5
L
Chiron
L0RD0
Chiron
2
6
0
0.33
W
Neith
Melynne
Neith
6
1
2
7
L
Nu Wa
NMLH
Nu Wa
1
6
2
0.33
W
Cerberus
Neb11
Cerberus
3
2
7
3.25
L
0
4
1
0.13
W
8
3
4
3.33
L
Anubis
panfx
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,705
Damage
56,553
69,983
Taken
52,260
32,080
Mitigated
32,307
13,514
Healing
13,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,257
293
0
4,049
16,634
12,133
0
10,864
5,636
0
34,977
W
9,829
4,607
0
2,404
12,715
7,334
0
2,053
10,552
0
116,020
W
Fenrir
JocLaSunet
Fenrir
9,520
1,955
0
2,637
11,759
9,608
0
3,655
7,952
7,183
21,914
L
Chiron
L0RD0
Chiron
8,060
4,199
195
3,035
13,730
3,862
0
2,372
10,999
0
46,467
W
Neith
Melynne
Neith
7,272
3,899
0
4,287
10,118
3,561
7,173
1,394
8,642
0
69,303
L
Nu Wa
NMLH
Nu Wa
7,251
835
0
1,006
11,825
3,128
0
7,566
4,169
34,251
0
W
Cerberus
Neb11
Cerberus
11,540
876
0
3,429
10,480
9,023
536
3,360
6,986
48,297
0
L
2,804
618
1,286
1,892
14,306
7,491
0
3,143
10,944
21,822
0
W
18,392
6,405
0
706
7,188
2,781
300
3,422
3,516
76,717
0
L
Anubis
panfx
Anubis
4,333
266
0
2,051
13,488
5,466
0
7,474
5,919
27,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,128
Gold Earned
49,752
326
Minions Killed
553
0
Camps Cleared
0
1,444,757
Distance Traveled
1,661,203
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,829
489
85
5
0
297,226
2
W
Set
11,127
695
161
10
0
370,071
3
W
Fenrir
9,008
563
39
2
0
332,936
5
L
Chiron
7,748
484
79
5
0
297,810
5
W
Neith
9,888
618
137
9
0
306,540
1
L
Nu Wa
7,010
438
73
5
0
276,506
2
W
Cerberus
9,462
591
96
6
0
314,356
2
L
Ymir
6,669
417
42
3
0
306,650
3
W
Vulcan
10,267
642
120
8
0
337,300
7
L
Anubis
6,872
430
47
3
0
266,565
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role