Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Camileguisamo
Tsukuyomi
Level 36
God Stats
7W - 12L
1,500 SR
Queue Stats
19W - 30L
1,349 Elo+
Solo
Izanami
Izanami
CuiicHaaS
Izanami
Level 45
God Stats
2W - 8L
1,541 SR
Queue Stats
32W - 50L
1,242 Elo+
Solo
King Arthur
King Arthur
FranKiller_730
King Arthur
Level 34
God Stats
1W - 4L
1,241 SR
Queue Stats
25W - 45L
1,212 Elo+
Solo
Fenrir
Fenrir
Montage3229
Fenrir
Level 64
God Stats
1W - 6L
1,516 SR
Queue Stats
93W - 135L
1,297 Elo+
Solo
Team Averages
Level 48
1,459 SR
1,320 Elo+

VS

Team Averages
Level 85
1,502 SR
1,355 Elo+
Arachne
Arachne
Carky
Arachne
Level 145
God Stats
202W - 152L
1,497 SR
Queue Stats
298W - 310L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
Kubi9034
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 271L
1,325 Elo+
Solo
Jing Wei
Jing Wei
Longinggamer1
Jing Wei
Level 88
God Stats
1W - 1L
1,194 SR
Queue Stats
187W - 202L
1,376 Elo+
Solo
Gilgamesh
Gilgamesh
TacoScorpion
Gilgamesh
Level 44
God Stats
4W - 1L
1,812 SR
Queue Stats
42W - 58L
1,302 Elo+
Solo
Ymir
Ymir
czarb23
Ymir
Level 60
God Stats
83W - 93L
1,507 SR
Queue Stats
356W - 413L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 10 / 5
8,543
371
5,209
14,052
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Camileguisamo
Tsukuyomi
12
4 / 7 / 5
9,068
394
8,127
10,443
3,432
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CuiicHaaS
Izanami
19
4 / 5 / 3
11,495
500
10,236
18,248
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FranKiller_730
King Arthur
17
2 / 8 / 3
10,612
461
8,812
19,949
18,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
17
13 / 10 / 3
12,446
541
18,135
22,528
11,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carky
Arachne
20
20 / 2 / 2
15,322
666
20,341
19,957
12,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Kubi9034
Baron Samedi
19
9 / 6 / 11
13,198
574
10,524
16,480
7,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Longinggamer1
Jing Wei
16
2 / 6 / 8
10,699
465
9,595
13,412
3,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
TacoScorpion
Gilgamesh
18
8 / 6 / 9
12,572
547
15,393
18,843
18,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
czarb23
Ymir
14
0 / 4 / 10
10,077
438
3,487
19,906
11,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
23
Kills
39
40
Deaths
24
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
10
5
0.25
L
Tsukuyomi
Camileguisamo
Tsukuyomi
4
7
5
0.93
W
Arachne
Carky
Arachne
20
2
2
10.5
L
Izanami
CuiicHaaS
Izanami
4
5
3
1.1
L
King Arthur
FranKiller_730
King Arthur
2
8
3
0.44
W
Baron Samedi
Kubi9034
Baron Samedi
9
6
11
2.42
W
Jing Wei
Longinggamer1
Jing Wei
2
6
8
1
L
Fenrir
13
10
3
1.45
W
Gilgamesh
TacoScorpion
Gilgamesh
8
6
9
2.08
W
Ymir
czarb23
Ymir
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,519
Damage
59,340
85,220
Taken
88,598
45,293
Mitigated
53,850
19,358
Healing
25,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,209
934
96
2,145
14,052
4,178
230
3,476
10,325
29,804
3,148
L
Tsukuyomi
Camileguisamo
Tsukuyomi
8,127
2,084
0
416
10,443
3,432
188
1,007
9,436
0
23,867
W
Arachne
Carky
Arachne
20,341
14,572
0
9,663
19,957
12,295
2,983
708
19,171
0
133,904
L
Izanami
CuiicHaaS
Izanami
10,236
8,078
0
7,714
18,248
7,193
930
2,617
15,631
0
115,684
L
King Arthur
FranKiller_730
King Arthur
8,812
1,347
0
3,534
19,949
18,741
529
1,818
18,131
0
56,868
W
Baron Samedi
Kubi9034
Baron Samedi
10,524
518
987
4,710
16,480
7,711
2,494
2,512
13,543
68,062
0
W
Jing Wei
Longinggamer1
Jing Wei
9,595
6,520
0
1,736
13,412
3,574
1,548
1,015
12,317
0
48,922
L
Fenrir
18,135
4,800
0
5,453
22,528
11,749
172
5,278
17,250
0
62,296
W
Gilgamesh
TacoScorpion
Gilgamesh
15,393
3,948
0
4,424
18,843
18,918
1,620
0
18,843
0
63,163
W
Ymir
czarb23
Ymir
3,487
468
0
3,660
19,906
11,352
694
0
19,906
43,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,164
Gold Earned
61,868
432
Minions Killed
520
0
Camps Cleared
0
1,858,634
Distance Traveled
2,220,100
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,543
371
53
2
0
353,825
0
L
Tsukuyomi
9,068
394
25
1
0
335,885
0
W
Arachne
15,322
666
166
7
0
502,416
1
L
Izanami
11,495
500
180
8
0
353,793
1
L
King Arthur
10,612
461
97
4
0
376,709
2
W
Baron Samedi
13,198
574
97
4
0
389,967
1
W
Jing Wei
10,699
465
86
4
0
503,619
4
L
Fenrir
12,446
541
77
3
0
438,422
4
W
Gilgamesh
12,572
547
110
5
0
428,720
0
W
Ymir
10,077
438
61
3
0
395,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role