Player Matchup

Bellona
Bellona
Filialis
Bellona
Level 16
God Stats
1W - 2L
1,745 SR
Queue Stats
7W - 16L
1,251 Elo+
Solo
Zhong Kui
Zhong Kui
NoName360
Zhong Kui
Level 59
God Stats
5W - 1L
1,874 SR
Queue Stats
242W - 240L
1,441 Elo+
Party 1
Hachiman
Hachiman
SeMtExPrOo
Hachiman
Level 18
God Stats
5W - 7L
1,530 SR
Queue Stats
9W - 18L
1,321 Elo+
Party 1
Team Averages
Level 31
1,717 SR
1,338 Elo+

VS

Team Averages
Level 51
1,439 SR
1,565 Elo+
Geb
Geb
ArtioEqualsSpook
Geb
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,744 Elo+
Party 2
Nike
Nike
DrunkenCelestial
Nike
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 59L
1,684 Elo+
Party 2
Neith
Neith
lipisey
Neith
Level 17
God Stats
10W - 17L
1,317 SR
Queue Stats
32W - 57L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Filialis
Bellona
9
0 / 5 / 5
6,233
623
3,484
12,045
7,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
NoName360
Zhong Kui
10
4 / 6 / 2
7,206
721
10,398
12,175
8,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
SeMtExPrOo
Hachiman
10
2 / 5 / 4
6,905
691
5,724
8,547
2,366
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 6
8,495
850
8,784
9,768
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 8
8,283
828
8,899
8,529
7,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
lipisey
Neith
11
1 / 3 / 13
7,374
737
10,338
7,382
3,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
6
Kills
14
16
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
5
2
8
4.5
L
Bellona
Filialis
Bellona
0
5
5
0.5
L
Zhong Kui
NoName360
Zhong Kui
4
6
2
0.83
L
Hachiman
SeMtExPrOo
Hachiman
2
5
4
0.8
W
Neith
lipisey
Neith
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,606
Damage
28,021
32,767
Taken
25,679
18,227
Mitigated
14,978
2,372
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,784
1,552
0
3,867
9,768
3,858
348
4,013
5,755
26,068
0
W
8,899
1,449
402
1,365
8,529
7,342
214
3,437
5,092
0
28,528
L
Bellona
Filialis
Bellona
3,484
685
0
359
12,045
7,602
4
2,333
9,342
0
9,481
L
Zhong Kui
NoName360
Zhong Kui
10,398
857
0
2,013
12,175
8,259
0
3,996
7,885
20,353
0
L
Hachiman
SeMtExPrOo
Hachiman
5,724
2,203
0
0
8,547
2,366
100
2,023
6,264
0
22,527
W
Neith
lipisey
Neith
10,338
4,631
495
1,934
7,382
3,778
482
3,503
3,879
0
23,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,344
Gold Earned
24,152
82
Minions Killed
115
2
Camps Cleared
7
507,291
Distance Traveled
586,159
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,495
850
52
5
4
210,017
2
W
Nike
8,283
828
34
3
2
203,810
4
L
Bellona
6,233
623
11
1
1
173,500
4
L
Zhong Kui
7,206
721
34
3
1
163,732
2
L
Hachiman
6,905
691
37
4
0
170,059
0
W
Neith
7,374
737
29
3
1
172,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role