Player Matchup

Medusa
Medusa
FluffyFoal45980
Medusa
Level 39
God Stats
10W - 9L
1,414 SR
Queue Stats
10W - 9L
1,443 Elo+
Solo
Ymir
Ymir
JAYROSE008
Ymir
Level 66
God Stats
7W - 7L
1,519 SR
Queue Stats
327W - 322L
1,521 Elo+
Party 3
Loki
Loki
YesssDods
Loki
Level 29
God Stats
2W - 6L
1,513 SR
Queue Stats
96W - 118L
1,475 Elo+
Party 1
Cabrakan
Cabrakan
derpling74
Cabrakan
Level 47
God Stats
4W - 4L
1,650 SR
Queue Stats
266W - 254L
1,540 Elo+
Party 3
Chang'e
Chang'e
oPSYCHOTICSo
Chang'e
Level 142
God Stats
15W - 19L
1,497 SR
Queue Stats
253W - 277L
1,466 Elo+
Party 1
Team Averages
Level 65
1,518 SR
1,489 Elo+

VS

Team Averages
Level 135
1,658 SR
1,614 Elo+
Cerberus
Cerberus
Gatto_al_Napalm
Cerberus
Level 140
God Stats
3W - 1L
1,450 SR
Queue Stats
87W - 69L
1,558 Elo+
Party 2
Chaac
Chaac
Gun Joe Joker
Chaac
Level 156
God Stats
5W - 3L
1,780 SR
Queue Stats
19W - 13L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
LightNoctiss
Sylvanus
Level 109
God Stats
14W - 2L
1,697 SR
Queue Stats
118W - 75L
1,626 Elo+
Party 2
Geb
Geb
Th3 Ap0calipSe
Geb
Level 144
God Stats
4W - 1L
1,662 SR
Queue Stats
263W - 203L
1,653 Elo+
Party 2
Hercules
Hercules
santinixbox
Hercules
Level 126
God Stats
29W - 11L
1,700 SR
Queue Stats
191W - 138L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 17 / 2
9,151
832
1,362
23,476
6,798
15
2 / 7 / 3
10,281
935
19,246
31,341
25,581
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
15
0 / 8 / 3
9,003
818
4,380
13,673
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
derpling74
Cabrakan
16
1 / 5 / 4
10,217
929
8,705
25,828
37,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
oPSYCHOTICSo
Chang'e
15
1 / 5 / 2
9,048
823
5,399
10,292
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
6 / 1 / 27
11,381
1,035
20,104
14,766
9,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
17 / 0 / 14
12,611
1,146
23,662
11,297
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LightNoctiss
Sylvanus
18
5 / 2 / 32
11,191
1,017
21,098
13,383
10,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 21
11,944
1,086
19,276
11,133
8,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
santinixbox
Hercules
18
4 / 1 / 27
10,960
996
13,449
27,367
19,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
163
5
Kills
42
42
Deaths
5
14
Assists
121
Player
Kills
Deaths
Assists
KDA
L
1
17
2
0.12
W
Cerberus
6
1
27
19.5
W
17
0
14
24
L
2
7
3
0.5
W
Sylvanus
LightNoctiss
Sylvanus
5
2
32
10.5
W
10
1
21
20.5
L
Loki
0
8
3
0.19
L
Cabrakan
derpling74
Cabrakan
1
5
4
0.6
L
Chang'e
oPSYCHOTICSo
Chang'e
1
5
2
0.4
W
Hercules
santinixbox
Hercules
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
97,589
104,610
Taken
77,946
79,151
Mitigated
58,660
3,525
Healing
38,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,362
664
0
0
23,476
6,798
0
16,380
6,461
0
4,908
W
Cerberus
20,104
1,888
134
4,985
14,766
9,353
0
9,308
4,633
37,423
0
W
23,662
6,128
0
6,003
11,297
11,819
0
6,485
4,256
0
47,111
L
19,246
2,963
0
510
31,341
25,581
0
16,874
13,357
41,521
0
W
Sylvanus
LightNoctiss
Sylvanus
21,098
5,987
8,489
7,693
13,383
10,254
0
8,101
5,282
27,017
0
W
19,276
3,156
0
951
11,133
8,080
0
3,153
5,952
38,182
0
L
Loki
4,380
1,381
0
62
13,673
5,364
0
7,511
5,663
0
9,843
L
Cabrakan
derpling74
Cabrakan
8,705
842
0
562
25,828
37,840
0
13,245
11,407
14,999
0
L
Chang'e
oPSYCHOTICSo
Chang'e
5,399
360
1,542
849
10,292
3,568
0
5,293
4,584
11,382
0
W
Hercules
santinixbox
Hercules
13,449
4,874
0
10,680
27,367
19,154
0
6,303
9,348
0
15,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
58,087
101
Minions Killed
189
2
Camps Cleared
8
623,848
Distance Traveled
996,718
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,151
832
10
1
0
100,943
0
W
Cerberus
11,381
1,035
58
5
2
192,153
2
W
Chaac
12,611
1,146
65
6
4
198,739
1
L
Ymir
10,281
935
62
6
0
156,155
0
W
Sylvanus
11,191
1,017
12
1
1
162,642
1
W
Geb
11,944
1,086
48
4
0
210,718
0
L
Loki
9,003
818
12
1
2
145,824
0
L
Cabrakan
10,217
929
8
1
0
127,583
3
L
Chang'e
9,048
823
9
1
0
93,343
0
W
Hercules
10,960
996
6
1
1
232,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role