Player Matchup

Horus
Horus
ChrisForClarity
Horus
Level 144
God Stats
2W - 1L
1,612 SR
Queue Stats
125W - 121L
1,640 Elo+
Solo
Tiamat
Tiamat
IxanR4
Tiamat
Level 127
God Stats
3W - 4L
1,542 SR
Queue Stats
152W - 138L
1,662 Elo+
Solo
Neith
Neith
Lla Croix
Neith
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,628 Elo+
Solo
Kukulkan
Kukulkan
animelover125
Kukulkan
Level 127
God Stats
6W - 5L
1,611 SR
Queue Stats
361W - 334L
1,649 Elo+
Solo
Ares
Ares
nacnudthedemopan
Ares
Level 159
God Stats
5W - 3L
1,716 SR
Queue Stats
168W - 131L
1,637 Elo+
Solo
Team Averages
Level 140
1,596 SR
1,643 Elo+

VS

Team Averages
Level 155
1,614 SR
1,568 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Brotherxman239
Medusa
Level 148
God Stats
4W - 1L
1,720 SR
Queue Stats
161W - 146L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
FreeDunc
Erlang Shen
Level 158
God Stats
5W - 2L
1,851 SR
Queue Stats
124W - 76L
1,681 Elo+
Party 1
King Arthur
King Arthur
Varsity22
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 22
13,233
827
13,318
29,659
44,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
IxanR4
Tiamat
20
7 / 5 / 21
12,665
792
21,083
17,234
18,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lla Croix
Neith
2
0 / 0 / 1
4,872
305
0
0
0
Kukulkan
animelover125
Kukulkan
20
8 / 3 / 16
13,600
850
21,672
15,187
10,841
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 3 / 20
13,033
815
20,711
28,929
55,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 8 / 6
11,154
697
14,266
15,718
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
 
Ra
17
1 / 3 / 5
10,722
670
8,315
9,804
4,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 5 / 5
12,349
772
21,715
15,876
6,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
FreeDunc
Erlang Shen
18
3 / 7 / 8
11,472
717
18,905
23,148
29,655
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Varsity22
King Arthur
15
0 / 8 / 5
10,066
629
6,930
22,852
20,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
42
30
Kills
13
15
Deaths
31
80
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
8
6
0.75
L
Ra
 
Ra
1
3
5
1.17
L
6
5
5
1.7
W
7
4
22
4.5
L
Erlang Shen
FreeDunc
Erlang Shen
3
7
8
1
W
Tiamat
IxanR4
Tiamat
7
5
21
3.5
W
Neith
Lla Croix
Neith
0
0
1
0.5
L
King Arthur
Varsity22
King Arthur
0
8
5
0.31
W
Kukulkan
animelover125
Kukulkan
8
3
16
5.33
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,784
Damage
70,131
91,009
Taken
87,398
128,897
Mitigated
68,787
40,744
Healing
27,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
14,266
750
0
107
15,718
6,642
542
12,251
3,061
33,835
0
L
Ra
 
Ra
8,315
787
7,980
3,905
9,804
4,938
958
8,165
1,459
33,184
0
L
21,715
9,056
40
3,880
15,876
6,722
2,211
10,520
5,152
0
40,876
W
13,318
5,586
13,230
11,297
29,659
44,942
845
8,875
20,125
0
22,790
L
Erlang Shen
FreeDunc
Erlang Shen
18,905
7,085
105
4,634
23,148
29,655
1,129
14,293
8,563
2,492
24,072
W
Tiamat
IxanR4
Tiamat
21,083
2,016
1,763
3,764
17,234
18,076
2,196
4,697
12,226
48,856
0
W
Neith
Lla Croix
Neith
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
Varsity22
King Arthur
6,930
905
1,783
4,841
22,852
20,830
94
16,839
5,213
0
10,796
W
Kukulkan
animelover125
Kukulkan
21,672
3,379
2,227
2,336
15,187
10,841
2,477
2,566
12,076
64,677
0
W
20,711
1,473
2,556
3,571
28,929
55,038
535
8,516
20,087
27,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
55,763
173
Minions Killed
174
0
Camps Cleared
0
1,166,112
Distance Traveled
1,387,413
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,154
697
47
3
0
255,385
0
L
Ra
10,722
670
58
4
0
308,768
0
L
Medusa
12,349
772
33
2
0
301,693
3
W
Horus
13,233
827
11
1
0
278,691
0
L
Erlang Shen
11,472
717
25
2
0
284,878
0
W
Tiamat
12,665
792
57
4
0
284,625
3
W
Neith
4,872
305
0
0
0
0
0
L
King Arthur
10,066
629
11
1
0
236,689
5
W
Kukulkan
13,600
850
97
6
0
297,405
0
W
Ares
13,033
815
8
1
0
305,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role