Player Matchup

Sol
Sol
OdyIsMyDog
Sol
Level 26
God Stats
4W - 4L
1,662 SR
Queue Stats
206W - 78L
1,713 Elo+
Party 1
Hachiman
Hachiman
PirateMarocain
Hachiman
Level 16
God Stats
25W - 5L
1,893 SR
Queue Stats
214W - 72L
1,719 Elo+
Party 1
Zeus
Zeus
lekingdelest
Zeus
Level 7
God Stats
36W - 7L
1,845 SR
Queue Stats
106W - 40L
1,654 Elo+
Party 1
Team Averages
Level 16
1,800 SR
1,695 Elo+

VS

Team Averages
Level 70
1,497 SR
1,532 Elo+
Mulan
Mulan
BlueGG Five
Mulan
Level 99
God Stats
2W - 3L
1,424 SR
Queue Stats
41W - 37L
1,576 Elo+
Solo
Scylla
Scylla
Dante032411
Scylla
Level 105
God Stats
7W - 6L
1,568 SR
Queue Stats
435W - 461L
1,520 Elo+
Solo
Cupid
Cupid
Elijahf
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 13
8,857
984
13,251
7,766
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
14
15 / 4 / 12
10,492
1,166
15,967
9,189
3,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
6 / 3 / 12
8,209
912
7,738
5,746
1,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 3
7,468
830
5,606
17,602
11,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
6 / 6 / 3
8,902
989
9,328
11,503
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Elijahf
Cupid
8
0 / 15 / 3
6,190
688
1,598
13,124
4,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
29
Kills
9
9
Deaths
29
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Scylla
6
6
3
1.25
L
Cupid
Elijahf
Cupid
0
15
3
0.1
W
8
2
13
7.25
W
Hachiman
15
4
12
5.25
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,956
Damage
16,532
22,701
Taken
42,229
7,774
Mitigated
20,373
7,220
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,606
1,232
0
2,677
17,602
11,987
0
9,006
8,596
0
17,527
L
Scylla
9,328
850
0
1,641
11,503
3,969
0
4,749
6,754
31,486
0
L
Cupid
Elijahf
Cupid
1,598
740
60
70
13,124
4,417
0
6,510
6,614
0
3,454
W
13,251
4,016
0
3,397
7,766
2,868
1,510
2,287
5,479
27,907
2,183
W
Hachiman
15,967
9,572
0
2,957
9,189
3,223
721
3,470
5,719
0
36,725
W
7,738
979
0
866
5,746
1,683
481
3,706
2,040
17,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,558
Gold Earned
22,560
104
Minions Killed
69
5
Camps Cleared
2
483,203
Distance Traveled
393,364
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,468
830
22
2
2
140,376
3
L
Scylla
8,902
989
46
5
0
132,627
0
L
Cupid
6,190
688
1
0
0
120,361
1
W
Sol
8,857
984
29
3
0
170,576
2
W
Hachiman
10,492
1,166
48
5
3
158,026
2
W
Zeus
8,209
912
27
3
2
154,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role