Player Matchup

Ra
Ra
Aedwo
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
CassRodr
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,167 Elo+
Solo
Hel
Hel
Lueta
Hel
Level 24
God Stats
1W - 2L
1,350 SR
Queue Stats
95W - 100L
1,471 Elo+
Solo
Charybdis
Charybdis
ToastyWonder
Charybdis
Level 28
God Stats
5W - 2L
1,469 SR
Queue Stats
27W - 23L
1,529 Elo+
Solo
Hera
Hera
sandervandon
Hera
Level 24
God Stats
2W - 4L
1,485 SR
Queue Stats
24W - 27L
1,448 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,400 Elo+

VS

Team Averages
Level 20
1,504 SR
1,512 Elo+
Odin
Odin
BenjiHaragan
Odin
Level 26
God Stats
4W - 4L
1,458 SR
Queue Stats
166W - 173L
1,502 Elo+
Solo
Hel
Hel
FadeToNight
Hel
Level 27
God Stats
70W - 60L
1,585 SR
Queue Stats
163W - 146L
1,558 Elo+
Solo
Loki
Loki
SERGDABEAST
Loki
Level 8
God Stats
7W - 9L
1,431 SR
Queue Stats
12W - 14L
1,410 Elo+
Solo
Merlin
Merlin
eu_flopado
Merlin
Level 14
God Stats
1W - 2L
1,235 SR
Queue Stats
34W - 29L
1,513 Elo+
Solo
Yemoja
Yemoja
saryonara
Yemoja
Level 27
God Stats
3W - 0L
1,810 SR
Queue Stats
36W - 20L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
0 / 13 / 6
10,610
884
9,359
21,208
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
CassRodr
Baron Samedi
17
0 / 10 / 6
10,185
849
6,265
19,868
7,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hel
Lueta
Hel
17
5 / 2 / 3
11,239
937
5,421
11,431
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ToastyWonder
Charybdis
17
4 / 3 / 5
12,011
1,001
14,282
14,372
3,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 6 / 8
10,587
882
17,720
17,143
4,950
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

67

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 14
12,821
1,068
24,980
14,831
7,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

20
13 / 3 / 14
13,898
1,158
22,417
13,311
6,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 12
11,405
950
11,888
11,340
4,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
eu_flopado
Merlin
19
5 / 1 / 17
12,035
1,003
14,764
14,000
5,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
saryonara
Yemoja
18
0 / 0 / 16
11,902
992
4,192
5,232
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
10
Kills
34
34
Deaths
10
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ra
0
13
6
0.23
W
13
1
14
20
L
Baron Samedi
CassRodr
Baron Samedi
0
10
6
0.3
W
13
3
14
6.67
L
Hel
Lueta
Hel
5
2
3
3.25
W
3
5
12
1.8
L
Charybdis
ToastyWonder
Charybdis
4
3
5
2.17
W
Merlin
eu_flopado
Merlin
5
1
17
13.5
L
1
6
8
0.83
W
Yemoja
saryonara
Yemoja
0
0
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
78,241
84,022
Taken
58,714
26,564
Mitigated
26,762
13,077
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,359
719
127
106
21,208
6,460
0
10,282
10,926
27,959
0
W
24,980
4,979
0
0
14,831
7,382
0
9,436
5,395
145
44,176
L
Baron Samedi
CassRodr
Baron Samedi
6,265
1,133
426
573
19,868
7,606
0
9,162
10,706
23,182
0
W
22,417
1,360
10,759
6,036
13,311
6,909
0
8,015
5,296
56,197
0
L
Hel
Lueta
Hel
5,421
104
5,702
4,142
11,431
3,932
0
4,443
6,988
17,404
0
W
11,888
3,454
0
0
11,340
4,435
0
6,345
4,995
0
20,736
L
Charybdis
ToastyWonder
Charybdis
14,282
8,859
0
1,485
14,372
3,616
0
7,358
7,014
0
40,993
W
Merlin
eu_flopado
Merlin
14,764
1,400
74
1,257
14,000
5,108
0
11,013
2,987
38,149
0
L
17,720
3,724
30
486
17,143
4,950
0
10,162
6,981
38,287
0
W
Yemoja
saryonara
Yemoja
4,192
652
3,815
1,753
5,232
2,928
0
3,956
1,276
12,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,632
Gold Earned
62,061
203
Minions Killed
201
5
Camps Cleared
7
994,414
Distance Traveled
1,056,959
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,610
884
37
3
1
194,776
1
W
Odin
12,821
1,068
37
3
1
265,263
1
L
Baron Samedi
10,185
849
46
4
0
178,919
0
W
Hel
13,898
1,158
92
8
0
239,007
0
L
Hel
11,239
937
23
2
1
183,542
0
W
Loki
11,405
950
15
1
4
172,687
2
L
Charybdis
12,011
1,001
51
4
3
200,878
1
W
Merlin
12,035
1,003
47
4
2
215,688
0
L
Hera
10,587
882
46
4
0
236,299
0
W
Yemoja
11,902
992
10
1
0
164,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role