Player Matchup

Thor
Thor
NioxMo21
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 1
Artio
Artio
angelcruz9
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,594 Elo+
Solo
Ymir
Ymir
dutz7
Ymir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 33L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
iL0SManolo777
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,541 Elo+
Solo
Hou Yi
Hou Yi
vsCosmo
Hou Yi
Level 27
God Stats
4W - 10L
1,826 SR
Queue Stats
333W - 304L
1,619 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,458 Elo+

VS

Team Averages
Level 26
1,430 SR
1,506 Elo+
Ah Puch
Ah Puch
Arnoor
Ah Puch
Level 30
God Stats
2W - 2L
1,349 SR
Queue Stats
88W - 91L
1,545 Elo+
Solo
Jing Wei
Jing Wei
FellyBoy812
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 68L
1,446 Elo+
Solo
Mercury
Mercury
Regulus29
Mercury
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
161W - 185L
1,422 Elo+
Solo
Chaac
Chaac
SaintLaurentDon
Chaac
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 127L
1,658 Elo+
Solo
Bacchus
Bacchus
TallestArrow874
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 8 / 0
7,169
422
2,153
10,479
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
13
0 / 1 / 0
7,190
423
3,369
11,616
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
dutz7
Ymir
12
3 / 2 / 5
7,953
468
3,873
11,860
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
iL0SManolo777
Kukulkan
6
0 / 1 / 0
5,967
351
558
1,416
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
vsCosmo
Hou Yi
16
8 / 1 / 2
9,481
558
13,483
10,940
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arnoor
Ah Puch
15
5 / 1 / 1
9,505
559
6,297
7,923
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
FellyBoy812
Jing Wei
14
0 / 4 / 1
8,407
495
4,695
11,123
2,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Regulus29
Mercury
13
0 / 4 / 3
8,401
494
2,896
10,802
3,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 0 / 1
11,291
664
13,127
11,569
6,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
6,853
403
2,436
10,135
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
12
Kills
13
13
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arnoor
Ah Puch
5
1
1
5.5
W
Jing Wei
FellyBoy812
Jing Wei
0
4
1
0.13
L
Thor
1
8
0
0.13
W
Mercury
Regulus29
Mercury
0
4
3
0.38
W
8
0
1
8.5
W
0
3
0
0
L
Artio
0
1
0
0
L
Ymir
dutz7
Ymir
3
2
5
2.75
L
Kukulkan
iL0SManolo777
Kukulkan
0
1
0
0
L
Hou Yi
vsCosmo
Hou Yi
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
29,451
46,311
Taken
51,552
30,642
Mitigated
19,645
11,727
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arnoor
Ah Puch
6,297
549
0
2,471
7,923
2,393
0
1,910
5,846
51,853
0
W
Jing Wei
FellyBoy812
Jing Wei
4,695
3,499
0
3,563
11,123
2,208
62
201
10,922
0
57,206
L
Thor
2,153
755
0
704
10,479
3,925
30
1,749
8,730
0
38,172
W
Mercury
Regulus29
Mercury
2,896
960
0
455
10,802
3,176
625
88
10,714
0
63,615
W
13,127
3,775
0
7,878
11,569
6,479
162
2,376
8,544
0
90,933
W
2,436
187
148
2,450
10,135
5,389
0
2,570
7,565
17,600
0
L
Artio
3,369
533
0
4,670
11,616
11,997
0
332
11,284
35,247
0
L
Ymir
dutz7
Ymir
3,873
1,153
0
2,769
11,860
10,842
0
4,195
7,665
24,387
0
L
Kukulkan
iL0SManolo777
Kukulkan
558
88
0
262
1,416
424
714
911
505
13,411
0
L
Hou Yi
vsCosmo
Hou Yi
13,483
5,782
0
3,322
10,940
3,454
1,048
1,615
9,325
0
71,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
44,457
346
Minions Killed
502
0
Camps Cleared
0
1,273,568
Distance Traveled
1,537,553
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,505
559
96
6
0
338,892
3
W
Jing Wei
8,407
495
112
7
0
282,268
6
L
Thor
7,169
422
69
4
0
286,653
2
W
Mercury
8,401
494
103
6
0
346,890
2
W
Chaac
11,291
664
166
10
0
339,409
0
W
Bacchus
6,853
403
25
1
0
230,094
0
L
Artio
7,190
423
72
4
0
292,533
5
L
Ymir
7,953
468
28
2
0
306,557
0
L
Kukulkan
5,967
351
40
2
0
99,205
2
L
Hou Yi
9,481
558
137
8
0
288,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role