Player Matchup

Artio
Artio
LargeMama
Artio
Level 78
God Stats
8W - 3L
1,500 SR
Queue Stats
409W - 429L
1,438 Elo+
Solo
Thanatos
Thanatos
Robo Cop 1220
Thanatos
Level 129
God Stats
6W - 3L
1,529 SR
Queue Stats
87W - 82L
1,490 Elo+
Solo
Sobek
Sobek
Smurf728
Sobek
Level 137
God Stats
73W - 48L
1,649 SR
Queue Stats
1,100W - 1,013L
1,582 Elo+
Solo
Zeus
Zeus
abrindas117
Zeus
Level 148
God Stats
6W - 7L
1,479 SR
Queue Stats
292W - 275L
1,493 Elo+
Solo
Danzaburou
Danzaburou
jessyess
Danzaburou
Level 106
God Stats
50W - 29L
1,664 SR
Queue Stats
317W - 306L
1,563 Elo+
Solo
Team Averages
Level 120
1,564 SR
1,513 Elo+

VS

Team Averages
Level 135
1,474 SR
1,482 Elo+
The Morrigan
The Morrigan
DM20luv
The Morrigan
Level 104
God Stats
39W - 38L
1,542 SR
Queue Stats
374W - 363L
1,540 Elo+
Solo
Chang'e
Chang'e
Ghoưl
Chang'e
Level 158
God Stats
2W - 3L
1,502 SR
Queue Stats
304W - 312L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OneDeadlyGhost
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,392 SR
Queue Stats
5W - 19L
1,380 Elo+
Solo
Kuzenbo
Kuzenbo
Tillingfish
Kuzenbo
Level 116
God Stats
3W - 7L
1,436 SR
Queue Stats
154W - 155L
1,521 Elo+
Solo
Neith
Neith
cy1000
Neith
Level 151
God Stats
32W - 39L
1,499 SR
Queue Stats
220W - 247L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LargeMama
Artio
16
1 / 1 / 8
10,612
505
8,397
13,808
14,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Robo Cop 1220
Thanatos
19
15 / 2 / 4
13,050
621
14,920
16,629
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Smurf728
Sobek
20
3 / 0 / 4
12,549
598
6,717
18,343
19,782
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 5 / 7
11,781
561
11,692
12,738
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
jessyess
Danzaburou
20
5 / 2 / 5
12,271
584
12,998
18,960
8,651
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DM20luv
The Morrigan
16
1 / 5 / 1
9,802
467
12,811
9,947
3,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Ghoưl
Chang'e
16
8 / 7 / 1
10,535
502
12,707
18,146
5,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
OneDeadlyGhost
Ah Muzen Cab
14
0 / 4 / 4
8,703
414
7,983
13,087
3,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Tillingfish
Kuzenbo
11
0 / 4 / 3
7,546
359
3,084
15,941
12,914
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
cy1000
Neith
14
1 / 6 / 4
8,838
421
10,943
13,703
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
26
Kills
10
10
Deaths
26
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DM20luv
The Morrigan
1
5
1
0.3
L
Chang'e
Ghoưl
Chang'e
8
7
1
1.21
W
Artio
LargeMama
Artio
1
1
8
5
L
Ah Muzen Cab
OneDeadlyGhost
Ah Muzen Cab
0
4
4
0.5
W
Thanatos
Robo Cop 1220
Thanatos
15
2
4
8.5
W
Sobek
Smurf728
Sobek
3
0
4
5
L
Kuzenbo
Tillingfish
Kuzenbo
0
4
3
0.38
W
2
5
7
1.1
L
Neith
cy1000
Neith
1
6
4
0.5
W
Danzaburou
jessyess
Danzaburou
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
47,528
80,478
Taken
70,824
56,152
Mitigated
31,691
46,814
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DM20luv
The Morrigan
12,811
2,209
0
2,116
9,947
3,716
0
5,121
4,361
69,392
0
L
Chang'e
Ghoưl
Chang'e
12,707
1,380
950
5,352
18,146
5,952
0
10,883
7,263
56,365
0
W
Artio
LargeMama
Artio
8,397
1,689
1,023
6,635
13,808
14,588
222
4,538
9,236
38,748
0
L
Ah Muzen Cab
OneDeadlyGhost
Ah Muzen Cab
7,983
1,671
676
3,742
13,087
3,775
0
2,024
11,063
0
53,705
W
Thanatos
Robo Cop 1220
Thanatos
14,920
4,711
0
14,588
16,629
8,220
4,564
3,366
13,105
0
89,458
W
Sobek
Smurf728
Sobek
6,717
180
0
11,570
18,343
19,782
418
10,351
7,930
87,431
0
L
Kuzenbo
Tillingfish
Kuzenbo
3,084
1,177
1,347
1,723
15,941
12,914
0
5,662
10,279
15,323
0
W
11,692
747
0
3,470
12,738
4,911
2,398
7,606
4,686
86,799
0
L
Neith
cy1000
Neith
10,943
5,043
0
3,063
13,703
5,334
0
3,288
10,415
0
66,334
W
Danzaburou
jessyess
Danzaburou
12,998
5,751
0
9,528
18,960
8,651
2,494
2,033
16,919
0
108,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,263
Gold Earned
45,424
669
Minions Killed
475
0
Camps Cleared
0
1,960,911
Distance Traveled
1,736,720
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,802
467
137
7
0
323,836
4
L
Chang'e
10,535
502
101
5
0
349,094
9
W
Artio
10,612
505
64
3
0
411,684
6
L
Ah Muzen Cab
8,703
414
112
5
0
374,682
3
W
Thanatos
13,050
621
116
6
0
434,172
0
W
Sobek
12,549
598
162
8
0
409,133
1
L
Kuzenbo
7,546
359
22
1
0
352,730
9
W
Zeus
11,781
561
141
7
0
327,907
3
L
Neith
8,838
421
103
5
0
336,378
0
W
Danzaburou
12,271
584
186
9
0
378,015
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role