Player Matchup

Hera
Hera
 
Hera
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Ty_cus
Hercules
Level 58
God Stats
54W - 33L
1,630 SR
Queue Stats
173W - 173L
1,459 Elo+
Party 3
Fenrir
Fenrir
bruberg7722
Fenrir
Level 101
God Stats
51W - 46L
1,505 SR
Queue Stats
626W - 660L
1,455 Elo+
Solo
Team Averages
Level 85
1,527 SR
1,483 Elo+

VS

Team Averages
Level 82
1,481 SR
1,498 Elo+
Tiamat
Tiamat
Daegil23
Tiamat
Level 86
God Stats
1W - 2L
1,519 SR
Queue Stats
330W - 359L
1,428 Elo+
Party 1
Medusa
Medusa
MorgannNXT7
Medusa
Level 62
God Stats
0W - 2L
1,305 SR
Queue Stats
54W - 48L
1,551 Elo+
Party 2
Ganesha
Ganesha
itiias
Ganesha
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,545 Elo+
Party 2
Eset
Eset
tegatarpon
Eset
Level 67
God Stats
4W - 6L
1,653 SR
Queue Stats
129W - 113L
1,475 Elo+
Solo
Thor
Thor
xI Xade Ix
Thor
Level 121
God Stats
2W - 5L
1,425 SR
Queue Stats
836W - 899L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 1 / 2
6,295
630
3,728
4,181
1,348
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
10
1 / 0 / 3
6,132
613
3,321
2,165
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
 
Neith
9
1 / 0 / 3
5,330
533
5,033
3,937
929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Ty_cus
Hercules
9
0 / 0 / 6
5,494
549
1,998
4,984
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
11
7 / 2 / 1
6,627
663
5,209
6,799
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Daegil23
Tiamat
10
2 / 2 / 0
5,326
533
1,240
6,562
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
8
1 / 2 / 0
4,682
468
3,114
5,498
1,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
itiias
Ganesha
8
0 / 2 / 1
5,002
500
1,890
7,987
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,328
433
39
2,957
718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 0
5,174
517
2,143
7,006
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
3
3
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
2
2
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Neith
 
Neith
1
0
3
2.5
L
Tiamat
Daegil23
Tiamat
2
2
0
1
L
Medusa
1
2
0
0.5
W
Hercules
Ty_cus
Hercules
0
0
6
3
W
Fenrir
7
2
1
3.75
L
Ganesha
itiias
Ganesha
0
2
1
0.25
L
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
8,426
22,066
Taken
30,010
7,702
Mitigated
11,558
8,118
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,728
445
0
1,511
4,181
1,348
784
894
3,287
38,240
0
W
Nu Wa
 
Nu Wa
3,321
440
0
913
2,165
480
726
0
2,165
34,263
0
W
Neith
 
Neith
5,033
1,514
0
2,887
3,937
929
0
1,437
2,500
0
30,145
L
Tiamat
Daegil23
Tiamat
1,240
115
0
2,890
6,562
2,438
0
3,722
2,792
27,016
0
L
Medusa
3,114
1,720
0
1,830
5,498
1,512
0
207
5,267
0
24,005
W
Hercules
Ty_cus
Hercules
1,998
399
0
1,601
4,984
2,536
0
301
4,683
0
13,212
W
Fenrir
5,209
1,105
0
1,206
6,799
2,409
0
537
6,262
0
32,524
L
Ganesha
itiias
Ganesha
1,890
324
0
2,104
7,987
4,825
0
184
7,779
16,328
0
L
39
39
0
890
2,957
718
0
622
2,279
11,443
0
L
2,143
439
0
2,672
7,006
2,065
0
1,996
4,844
0
33,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
24,512
305
Minions Killed
228
0
Camps Cleared
0
928,124
Distance Traveled
857,784
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,295
630
83
8
0
179,861
3
W
Nu Wa
6,132
613
76
8
0
184,338
2
W
Neith
5,330
533
65
7
0
185,300
1
L
Tiamat
5,326
533
51
5
0
166,274
1
L
Medusa
4,682
468
70
7
0
175,867
0
W
Hercules
5,494
549
25
3
0
198,278
7
W
Fenrir
6,627
663
56
6
0
180,347
2
L
Ganesha
5,002
500
3
0
0
173,599
3
L
Eset
4,328
433
26
3
0
153,352
1
L
Thor
5,174
517
78
8
0
188,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role