Player Matchup

Chaac
Chaac
GondorCalf
Chaac
Level 28
God Stats
1W - 2L
1,483 SR
Queue Stats
46W - 68L
1,340 Elo+
Party 2
Poseidon
Poseidon
IIMatthew93
Poseidon
Level 28
God Stats
1W - 6L
1,336 SR
Queue Stats
6W - 16L
1,253 Elo+
Solo
Zhong Kui
Zhong Kui
OverDavid1550
Zhong Kui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 118L
1,341 Elo+
Party 2
Team Averages
Level 33
1,440 SR
1,312 Elo+

VS

Team Averages
Level 68
1,628 SR
1,485 Elo+
Ne Zha
Ne Zha
Plomo_Venenoso
Ne Zha
Level 145
God Stats
8W - 3L
1,601 SR
Queue Stats
51W - 44L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
XxCESAAAAARRRRYT
Kukulkan
Level 39
God Stats
12W - 8L
1,582 SR
Queue Stats
95W - 86L
1,459 Elo+
Party 1
Chronos
Chronos
asiercalvo
Chronos
Level 21
God Stats
4W - 1L
1,701 SR
Queue Stats
104W - 69L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 10 / 3
9,755
650
13,477
20,535
16,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
IIMatthew93
Poseidon
12
0 / 9 / 2
8,613
574
4,254
13,026
4,549
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
OverDavid1550
Zhong Kui
13
2 / 10 / 1
9,636
642
9,113
20,367
11,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 15
11,402
760
13,719
14,941
14,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 3 / 12
11,278
752
13,480
11,366
4,458
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
asiercalvo
Chronos
18
15 / 1 / 12
12,876
858
20,544
11,230
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
4
Kills
29
29
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
10
3
0.35
L
Poseidon
IIMatthew93
Poseidon
0
9
2
0.11
L
Zhong Kui
OverDavid1550
Zhong Kui
2
10
1
0.25
W
7
1
15
14.5
W
7
3
12
4.33
W
Chronos
asiercalvo
Chronos
15
1
12
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,844
Damage
47,743
53,928
Taken
37,537
31,602
Mitigated
23,409
7,955
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,477
2,089
0
5,725
20,535
16,051
0
12,154
7,692
0
29,859
L
Poseidon
IIMatthew93
Poseidon
4,254
512
0
0
13,026
4,549
0
8,930
3,962
27,179
0
L
Zhong Kui
OverDavid1550
Zhong Kui
9,113
891
0
2,230
20,367
11,002
320
12,270
7,655
30,279
0
W
13,719
4,746
0
6,342
14,941
14,058
80
4,688
9,667
0
30,279
W
13,480
1,207
0
1,610
11,366
4,458
470
4,835
6,188
39,148
0
W
Chronos
asiercalvo
Chronos
20,544
7,449
0
3,942
11,230
4,893
1,961
4,065
6,901
54,865
5,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,004
Gold Earned
35,556
139
Minions Killed
182
5
Camps Cleared
10
658,246
Distance Traveled
865,229
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,755
650
26
2
2
233,928
0
L
Poseidon
8,613
574
61
4
1
214,433
0
L
Zhong Kui
9,636
642
52
3
2
209,885
0
W
Ne Zha
11,402
760
36
2
2
305,627
2
W
Kukulkan
11,278
752
74
5
1
265,738
3
W
Chronos
12,876
858
72
5
7
293,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role