Player Matchup

Ullr
Ullr
Debuficatorul
Ullr
Level 101
God Stats
4W - 10L
1,352 SR
Queue Stats
220W - 219L
1,534 Elo+
Solo
Chaac
Chaac
FRISFRIKKIE
Chaac
Level 67
God Stats
9W - 4L
1,697 SR
Queue Stats
132W - 140L
1,515 Elo+
Party 1
Ganesha
Ganesha
TheKenio
Ganesha
Level 112
God Stats
1W - 1L
1,308 SR
Queue Stats
200W - 221L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
XTheSicknessX
Kukulkan
Level 125
God Stats
4W - 3L
1,591 SR
Queue Stats
236W - 254L
1,538 Elo+
Party 1
Arachne
Arachne
whitty86
Arachne
Level 160
God Stats
11W - 4L
1,716 SR
Queue Stats
280W - 292L
1,531 Elo+
Solo
Team Averages
Level 113
1,533 SR
1,527 Elo+

VS

Team Averages
Level 80
1,484 SR
1,506 Elo+
King Arthur
King Arthur
SpeedyCR
King Arthur
Level 49
God Stats
9W - 32L
1,415 SR
Queue Stats
159W - 188L
1,489 Elo+
Solo
Athena
Athena
Viskit
Athena
Level 64
God Stats
13W - 18L
1,615 SR
Queue Stats
164W - 150L
1,464 Elo+
Solo
Fenrir
Fenrir
acawashi
Fenrir
Level 118
God Stats
0W - 2L
1,275 SR
Queue Stats
458W - 461L
1,508 Elo+
Party 2
Neith
Neith
kojot180
Neith
Level 83
God Stats
118W - 114L
1,551 SR
Queue Stats
155W - 149L
1,561 Elo+
Party 2
Discordia
Discordia
mirou97
Discordia
Level 86
God Stats
0W - 3L
1,563 SR
Queue Stats
311W - 305L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
15,757
606
19,195
18,964
9,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 4 / 8
13,490
519
19,409
23,901
24,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
TheKenio
Ganesha
19
0 / 4 / 22
12,582
484
7,294
21,823
25,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
XTheSicknessX
Kukulkan
20
12 / 1 / 11
16,425
632
31,173
15,573
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
whitty86
Arachne
20
11 / 2 / 10
15,542
598
20,428
31,501
18,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SpeedyCR
King Arthur
19
1 / 6 / 2
12,254
471
7,523
27,253
25,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Viskit
Athena
17
5 / 6 / 7
12,302
473
14,125
24,932
27,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
acawashi
Fenrir
20
3 / 7 / 4
12,505
481
8,649
23,367
9,084
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
kojot180
Neith
18
4 / 9 / 8
12,359
475
22,383
26,424
8,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
mirou97
Discordia
17
3 / 9 / 2
11,456
441
17,291
20,198
6,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
37
Kills
16
16
Deaths
37
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
W
5
4
8
2.25
L
King Arthur
SpeedyCR
King Arthur
1
6
2
0.33
W
Ganesha
TheKenio
Ganesha
0
4
22
2.75
L
Athena
Viskit
Athena
5
6
7
1.42
W
Kukulkan
XTheSicknessX
Kukulkan
12
1
11
17.5
L
Fenrir
acawashi
Fenrir
3
7
4
0.71
L
Neith
kojot180
Neith
4
9
8
0.89
L
Discordia
mirou97
Discordia
3
9
2
0.44
W
Arachne
whitty86
Arachne
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,499
Damage
69,971
111,762
Taken
122,174
85,914
Mitigated
77,142
40,212
Healing
33,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,195
6,874
0
2,974
18,964
9,363
2,316
5,730
13,096
0
145,833
W
19,409
2,530
416
10,913
23,901
24,474
703
5,590
18,237
0
75,471
L
King Arthur
SpeedyCR
King Arthur
7,523
1,927
0
8,317
27,253
25,932
613
6,125
20,259
0
65,009
W
Ganesha
TheKenio
Ganesha
7,294
258
255
2,710
21,823
25,638
239
8,007
13,394
40,729
0
L
Athena
Viskit
Athena
14,125
2,507
845
4,242
24,932
27,029
97
11,001
13,774
46,296
0
W
Kukulkan
XTheSicknessX
Kukulkan
31,173
3,116
0
2,913
15,573
7,930
1,224
8,216
7,025
140,270
0
L
Fenrir
acawashi
Fenrir
8,649
2,342
0
6,274
23,367
9,084
0
8,009
15,261
0
96,118
L
Neith
kojot180
Neith
22,383
13,250
0
10,773
26,424
8,249
0
6,346
19,922
0
90,356
L
Discordia
mirou97
Discordia
17,291
696
366
2,872
20,198
6,848
1,244
6,986
13,040
82,960
0
W
Arachne
whitty86
Arachne
20,428
12,138
0
20,031
31,501
18,509
1,630
6,901
24,410
0
165,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,796
Gold Earned
60,876
776
Minions Killed
596
0
Camps Cleared
0
2,556,431
Distance Traveled
2,330,258
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,757
606
232
9
0
485,012
6
W
Chaac
13,490
519
120
5
0
456,372
4
L
King Arthur
12,254
471
121
5
0
419,192
0
W
Ganesha
12,582
484
27
1
0
512,678
12
L
Athena
12,302
473
65
3
0
556,176
13
W
Kukulkan
16,425
632
206
8
0
552,337
5
L
Fenrir
12,505
481
145
6
0
470,038
3
L
Neith
12,359
475
125
5
0
456,434
12
L
Discordia
11,456
441
140
5
0
428,418
5
W
Arachne
15,542
598
191
7
0
550,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role