Player Matchup

Terra
Terra
Facunjojo
Terra
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 122L
1,390 Elo+
Party 2
Chang'e
Chang'e
Hykuo
Chang'e
Level 160
God Stats
18W - 7L
1,717 SR
Queue Stats
213W - 115L
1,666 Elo+
Party 1
Ravana
Ravana
I yu chan I
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 5L
1,697 Elo+
Party 1
Sun Wukong
Sun Wukong
Niiuy
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 11L
1,584 Elo+
Party 1
Chernobog
Chernobog
tezKo148
Chernobog
Level 27
God Stats
14W - 11L
1,408 SR
Queue Stats
73W - 111L
1,348 Elo+
Party 2
Team Averages
Level 52
1,525 SR
1,537 Elo+

VS

Team Averages
Level 15
1,431 SR
1,487 Elo+
Arachne
Arachne
Heroxide
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,665 Elo+
Solo
Ra
Ra
V20comerS70corre
Ra
Level 18
God Stats
0W - 2L
1,324 SR
Queue Stats
18W - 18L
1,459 Elo+
Solo
Khepri
Khepri
Wkonattsu
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
choco142001
Cu Chulainn
Level 25
God Stats
12W - 8L
1,332 SR
Queue Stats
302W - 291L
1,636 Elo+
Solo
Amaterasu
Amaterasu
r1q_101
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Facunjojo
Terra
14
0 / 2 / 10
8,583
409
3,929
14,535
6,030
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Hykuo
Chang'e
20
16 / 2 / 9
12,953
617
24,922
21,887
9,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
20
12 / 2 / 7
12,883
613
13,952
17,497
9,216
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Niiuy
Sun Wukong
20
10 / 0 / 6
13,852
660
10,928
11,257
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
tezKo148
Chernobog
13
0 / 3 / 10
8,711
415
4,732
8,593
2,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Heroxide
Arachne
14
1 / 9 / 6
8,971
427
11,731
19,270
7,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 6 / 1
8,566
408
5,907
7,194
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Wkonattsu
Khepri
13
1 / 4 / 2
8,353
398
9,204
14,392
13,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
choco142001
Cu Chulainn
14
3 / 7 / 4
8,859
422
5,774
16,156
10,721
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
r1q_101
Amaterasu
10
1 / 12 / 2
7,064
336
4,156
15,803
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
38
Kills
9
9
Deaths
38
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
Facunjojo
Terra
0
2
10
2.5
L
Arachne
Heroxide
Arachne
1
9
6
0.44
W
Chang'e
Hykuo
Chang'e
16
2
9
10.25
W
Ravana
12
2
7
7.75
W
Sun Wukong
Niiuy
Sun Wukong
10
0
6
13
L
3
6
1
0.58
L
Khepri
Wkonattsu
Khepri
1
4
2
0.5
L
Cu Chulainn
choco142001
Cu Chulainn
3
7
4
0.71
L
Amaterasu
r1q_101
Amaterasu
1
12
2
0.17
W
Chernobog
tezKo148
Chernobog
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,463
Damage
36,772
73,769
Taken
72,815
38,380
Mitigated
42,668
38,503
Healing
13,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Facunjojo
Terra
3,929
897
3,034
5,450
14,535
6,030
1,545
5,894
8,494
23,952
0
L
Arachne
Heroxide
Arachne
11,731
6,697
0
4,342
19,270
7,298
0
7,400
11,427
0
55,665
W
Chang'e
Hykuo
Chang'e
24,922
1,284
3,592
13,537
21,887
9,497
944
1,807
19,511
103,099
0
W
Ravana
13,952
5,172
0
7,868
17,497
9,216
1,240
2,415
14,884
0
120,756
W
Sun Wukong
Niiuy
Sun Wukong
10,928
3,431
0
2,260
11,257
10,669
2,347
1,488
9,631
0
102,413
L
5,907
252
252
867
7,194
1,903
0
2,301
4,677
35,503
0
L
Khepri
Wkonattsu
Khepri
9,204
934
0
2,679
14,392
13,995
128
4,842
9,381
35,384
0
L
Cu Chulainn
choco142001
Cu Chulainn
5,774
484
0
3,778
16,156
10,721
40
4,950
10,332
0
37,690
L
Amaterasu
r1q_101
Amaterasu
4,156
1,151
0
2,064
15,803
8,751
179
8,371
7,048
0
16,805
W
Chernobog
tezKo148
Chernobog
4,732
2,267
791
1,971
8,593
2,968
967
3,265
5,050
0
36,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,982
Gold Earned
41,813
671
Minions Killed
281
0
Camps Cleared
0
2,038,498
Distance Traveled
1,643,882
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,583
409
42
2
0
410,782
5
L
Arachne
8,971
427
87
4
0
366,744
5
W
Chang'e
12,953
617
184
9
0
419,972
0
W
Ravana
12,883
613
189
9
0
442,845
2
W
Sun Wukong
13,852
660
183
9
0
409,500
1
L
Ra
8,566
408
61
3
0
229,734
1
L
Khepri
8,353
398
45
2
0
374,919
0
L
Cu Chulainn
8,859
422
59
3
0
373,980
4
L
Amaterasu
7,064
336
29
1
0
298,505
1
W
Chernobog
8,711
415
73
3
0
355,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role