Player Matchup

Olorun
Olorun
CRISTOF20
Olorun
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
158W - 171L
1,189 Elo+
Solo
Neith
Neith
LeaderOnThis
Neith
Level 26
God Stats
1W - 0L
1,627 SR
Queue Stats
8W - 12L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Paxelli
Cthulhu
Level 28
God Stats
2W - 1L
1,069 SR
Queue Stats
83W - 101L
1,345 Elo+
Solo
He Bo
He Bo
YisusCrisTT03
He Bo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
edward1309sy
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,371 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,356 Elo+

VS

Team Averages
Level 15
1,467 SR
1,352 Elo+
Xbalanque
Xbalanque
ABCDEFDAD
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,603 Elo+
Solo
Mercury
Mercury
Noz-Jr30
Mercury
Level 17
God Stats
7W - 2L
1,828 SR
Queue Stats
61W - 44L
1,277 Elo+
Solo
Cthulhu
Cthulhu
PNO1250
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Seriellpoison
Nemesis
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 11L
1,164 Elo+
Solo
Osiris
Osiris
shamxx35
Osiris
Level 17
God Stats
1W - 7L
1,007 SR
Queue Stats
25W - 41L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CRISTOF20
Olorun
14
2 / 3 / 9
9,562
455
11,356
20,213
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
13 / 1 / 8
11,212
534
10,893
8,011
2,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Paxelli
Cthulhu
14
3 / 2 / 11
10,390
495
3,886
13,262
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 6 / 8
9,862
470
7,862
10,205
3,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 6 / 3
10,390
495
10,020
13,203
5,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ABCDEFDAD
Xbalanque
3
0 / 3 / 0
5,698
271
258
2,789
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Noz-Jr30
Mercury
15
9 / 4 / 2
10,092
481
16,272
17,880
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
PNO1250
Cthulhu
3
0 / 2 / 0
5,660
270
359
3,277
1,640
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
11
0 / 11 / 2
7,002
333
3,022
15,595
5,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
shamxx35
Osiris
16
5 / 8 / 4
9,729
463
10,167
22,414
16,415
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
28
Kills
14
18
Deaths
28
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ABCDEFDAD
Xbalanque
0
3
0
0
W
Olorun
CRISTOF20
Olorun
2
3
9
2.17
W
13
1
8
17
L
Mercury
Noz-Jr30
Mercury
9
4
2
2.5
L
Cthulhu
PNO1250
Cthulhu
0
2
0
0
W
Cthulhu
Paxelli
Cthulhu
3
2
11
4.25
L
Nemesis
0
11
2
0.09
W
5
6
8
1.5
W
5
6
3
1.08
L
Osiris
shamxx35
Osiris
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,017
Damage
30,078
64,894
Taken
61,955
35,920
Mitigated
30,900
21,745
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ABCDEFDAD
Xbalanque
258
108
0
207
2,789
508
0
1,054
1,735
0
3,216
W
Olorun
CRISTOF20
Olorun
11,356
7,930
754
12,356
20,213
8,807
6,595
0
20,213
60,821
0
W
10,893
5,707
0
1,737
8,011
2,686
2,084
82
7,929
0
37,185
L
Mercury
Noz-Jr30
Mercury
16,272
6,762
0
2,794
17,880
6,721
0
9,732
8,148
0
49,669
L
Cthulhu
PNO1250
Cthulhu
359
0
0
39
3,277
1,640
0
795
2,482
4,116
0
W
Cthulhu
Paxelli
Cthulhu
3,886
359
0
1,568
13,262
15,235
577
277
12,985
25,949
0
L
Nemesis
3,022
695
0
585
15,595
5,616
0
6,659
8,936
0
27,260
W
7,862
391
0
1,466
10,205
3,552
688
0
9,923
37,008
0
W
10,020
1,242
0
3,864
13,203
5,640
2,748
0
13,203
66,538
0
L
Osiris
shamxx35
Osiris
10,167
2,369
0
2,430
22,414
16,415
0
14,884
7,530
0
47,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,416
Gold Earned
38,181
344
Minions Killed
196
0
Camps Cleared
0
1,812,505
Distance Traveled
1,158,366
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,698
271
12
1
0
37,127
0
W
Olorun
9,562
455
89
4
0
344,501
0
W
Neith
11,212
534
52
2
0
377,595
2
L
Mercury
10,092
481
63
3
0
429,758
0
L
Cthulhu
5,660
270
6
0
0
72,240
0
W
Cthulhu
10,390
495
42
2
0
381,734
0
L
Nemesis
7,002
333
43
2
0
260,331
0
W
He Bo
9,862
470
65
3
0
359,003
1
W
Agni
10,390
495
96
5
0
349,672
1
L
Osiris
9,729
463
72
3
0
358,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role