Player Matchup

Raijin
Raijin
Blame Medic
Raijin
Level 52
God Stats
30W - 34L
1,410 SR
Queue Stats
124W - 130L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
MMurattunc
Ao Kuang
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
144W - 195L
1,436 Elo+
Solo
Mulan
Mulan
MONKEY-NX-01
Mulan
Level 83
God Stats
2W - 6L
1,324 SR
Queue Stats
221W - 366L
1,316 Elo+
Party 1
Tyr
Tyr
jambolew
Tyr
Level 95
God Stats
0W - 3L
1,187 SR
Queue Stats
378W - 534L
1,338 Elo+
Party 1
Artemis
Artemis
katanasamurai747
Artemis
Level 89
God Stats
26W - 36L
1,454 SR
Queue Stats
308W - 475L
1,327 Elo+
Party 1
Team Averages
Level 78
1,375 SR
1,359 Elo+

VS

Team Averages
Level 108
1,523 SR
1,377 Elo+
Gilgamesh
Gilgamesh
BigJaFF
Gilgamesh
Level 134
God Stats
43W - 42L
1,457 SR
Queue Stats
564W - 585L
1,386 Elo+
Solo
Ares
Ares
BucaWarFps
Ares
Level 140
God Stats
8W - 5L
1,928 SR
Queue Stats
113W - 112L
1,396 Elo+
Solo
Skadi
Skadi
Zaw82
Skadi
Level 109
God Stats
20W - 28L
1,310 SR
Queue Stats
119W - 154L
1,342 Elo+
Solo
Nu Wa
Nu Wa
baderoj03
Nu Wa
Level 72
God Stats
15W - 16L
1,418 SR
Queue Stats
323W - 376L
1,371 Elo+
Solo
Ravana
Ravana
pottiz94
Ravana
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 129L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
2 / 4 / 2
9,722
512
7,852
10,725
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
MMurattunc
Ao Kuang
15
3 / 4 / 0
9,336
491
2,575
13,362
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 8 / 1
9,491
500
7,029
16,693
11,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 2 / 2
8,614
453
4,176
14,813
8,067
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 7 / 0
7,701
405
4,626
11,204
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigJaFF
Gilgamesh
20
9 / 1 / 7
12,942
681
12,864
11,990
13,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 0 / 12
9,314
490
5,134
10,483
9,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Zaw82
Skadi
17
5 / 1 / 7
10,854
571
8,110
5,346
1,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
baderoj03
Nu Wa
17
4 / 5 / 11
10,504
553
10,657
12,246
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
pottiz94
Ravana
19
6 / 1 / 5
11,700
616
8,397
6,490
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
25
25
Deaths
8
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigJaFF
Gilgamesh
9
1
7
12.5
L
Raijin
2
4
2
0.75
W
1
0
12
7
L
Ao Kuang
MMurattunc
Ao Kuang
3
4
0
0.75
L
1
8
1
0.19
W
Skadi
Zaw82
Skadi
5
1
7
8.5
W
Nu Wa
baderoj03
Nu Wa
4
5
11
1.9
L
0
2
2
0.5
L
1
7
0
0.14
W
Ravana
pottiz94
Ravana
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,258
Damage
45,162
66,797
Taken
46,555
29,663
Mitigated
31,958
12,164
Healing
13,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigJaFF
Gilgamesh
12,864
4,084
0
4,771
11,990
13,872
1,194
865
11,085
8,881
70,711
L
Raijin
7,852
163
0
671
10,725
3,148
0
4,598
6,127
64,382
0
W
5,134
114
183
842
10,483
9,482
1,240
860
9,585
22,651
0
L
Ao Kuang
MMurattunc
Ao Kuang
2,575
262
0
5,291
13,362
4,022
0
3,278
10,084
43,920
0
L
7,029
2,986
0
1,705
16,693
11,111
854
3,152
13,541
547
48,321
W
Skadi
Zaw82
Skadi
8,110
3,286
1,024
1,623
5,346
1,655
4,579
310
5,036
0
73,985
W
Nu Wa
baderoj03
Nu Wa
10,657
1,981
0
1,304
12,246
3,879
1,959
6,945
4,761
54,696
0
L
4,176
316
621
3,186
14,813
8,067
420
2,887
11,926
0
51,384
L
4,626
1,761
0
690
11,204
3,315
916
3,571
7,633
0
40,639
W
Ravana
pottiz94
Ravana
8,397
1,786
0
3,827
6,490
3,070
2,080
719
5,661
0
94,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,864
Gold Earned
55,314
503
Minions Killed
515
0
Camps Cleared
0
1,593,400
Distance Traveled
1,932,795
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,942
681
139
7
0
369,745
3
L
Raijin
9,722
512
139
7
0
350,402
8
W
Ares
9,314
490
32
2
0
407,610
7
L
Ao Kuang
9,336
491
96
5
0
323,144
0
L
Mulan
9,491
500
113
6
0
272,243
4
W
Skadi
10,854
571
134
7
0
395,035
7
W
Nu Wa
10,504
553
70
4
0
352,440
0
L
Tyr
8,614
453
87
5
0
369,465
7
L
Artemis
7,701
405
68
4
0
278,146
5
W
Ravana
11,700
616
140
7
0
407,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role