Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Davidson09
Sun Wukong
Level 90
God Stats
10W - 12L
1,482 SR
Queue Stats
277W - 238L
1,554 Elo+
Solo
Xing Tian
Xing Tian
Exalted-FusinG
Xing Tian
Level 126
God Stats
3W - 1L
1,296 SR
Queue Stats
205W - 189L
1,574 Elo+
Solo
Yemoja
Yemoja
GunslingerBK
Yemoja
Level 121
God Stats
2W - 0L
1,769 SR
Queue Stats
29W - 22L
1,566 Elo+
Solo
Hachiman
Hachiman
PikacAnarhija
Hachiman
Level 152
God Stats
1W - 0L
1,518 SR
Queue Stats
44W - 57L
1,479 Elo+
Solo
Team Averages
Level 130
1,513 SR
1,535 Elo+

VS

Team Averages
Level 124
1,632 SR
1,559 Elo+
Hades
Hades
Keidg
Hades
Level 147
God Stats
6W - 3L
1,677 SR
Queue Stats
323W - 332L
1,505 Elo+
Solo
Camazotz
Camazotz
MarcLanders
Camazotz
Level 158
God Stats
0W - 3L
1,332 SR
Queue Stats
149W - 158L
1,476 Elo+
Solo
Ullr
Ullr
fupptime
Ullr
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
139W - 111L
1,727 Elo+
Party 1
Tiamat
Tiamat
khomich
Tiamat
Level 62
God Stats
1W - 1L
1,773 SR
Queue Stats
119W - 120L
1,528 Elo+
Party 1
Hel
Hel
trigwar
Hel
Level 127
God Stats
5W - 4L
1,880 SR
Queue Stats
199W - 184L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 2 / 14
10,068
839
14,706
19,250
18,823
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Davidson09
Sun Wukong
16
3 / 1 / 15
9,288
774
13,939
15,894
13,752
Xing Tian
Exalted-FusinG
Xing Tian
16
3 / 1 / 13
9,259
772
9,647
19,031
22,731
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Yemoja
15
0 / 1 / 16
9,464
789
2,870
11,947
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
PikacAnarhija
Hachiman
18
9 / 2 / 11
10,899
908
22,867
16,286
8,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Keidg
Hades
15
3 / 7 / 2
8,660
722
9,714
15,752
15,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Camazotz
MarcLanders
Camazotz
16
3 / 3 / 2
9,278
773
11,409
17,453
7,081
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
16
0 / 2 / 6
8,012
668
15,722
9,613
3,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
khomich
Tiamat
14
1 / 5 / 4
8,041
670
10,785
12,064
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hel
14
0 / 4 / 4
7,535
628
13,025
16,199
10,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
21
Kills
7
7
Deaths
21
69
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
14
6.5
W
Sun Wukong
Davidson09
Sun Wukong
3
1
15
10.5
W
Xing Tian
Exalted-FusinG
Xing Tian
3
1
13
9.5
W
Yemoja
0
1
16
8
L
Hades
Keidg
Hades
3
7
2
0.57
L
Camazotz
MarcLanders
Camazotz
3
3
2
1.33
W
Hachiman
PikacAnarhija
Hachiman
9
2
11
7.25
L
Ullr
0
2
6
1.5
L
Tiamat
khomich
Tiamat
1
5
4
0.6
L
Hel
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,029
Damage
60,655
82,408
Taken
71,081
75,325
Mitigated
45,171
48,892
Healing
33,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,706
610
3,890
3,207
19,250
18,823
294
6,784
12,329
26,951
0
W
Sun Wukong
Davidson09
Sun Wukong
13,939
2,391
1,006
2,258
15,894
13,752
390
6,264
9,298
0
22,379
W
Xing Tian
Exalted-FusinG
Xing Tian
9,647
387
3,240
2,952
19,031
22,731
303
7,067
11,611
16,815
0
W
Yemoja
2,870
1,473
20,336
5,007
11,947
11,633
919
5,670
6,003
7,847
0
L
Hades
Keidg
Hades
9,714
1,293
843
2,769
15,752
15,984
0
5,759
9,993
18,680
0
L
Camazotz
MarcLanders
Camazotz
11,409
1,355
1,834
6,849
17,453
7,081
0
6,622
10,831
0
23,449
W
Hachiman
PikacAnarhija
Hachiman
22,867
14,901
2,278
4,718
16,286
8,386
4,707
6,525
9,643
0
55,550
L
Ullr
15,722
4,188
747
873
9,613
3,967
356
3,928
5,685
0
31,891
L
Tiamat
khomich
Tiamat
10,785
734
684
2,644
12,064
8,081
0
5,709
6,355
17,418
0
L
Hel
13,025
108
8,457
8,081
16,199
10,058
0
5,205
10,994
20,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
41,526
127
Minions Killed
115
0
Camps Cleared
0
1,202,201
Distance Traveled
1,142,713
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,068
839
26
2
0
230,748
1
W
Sun Wukong
9,288
774
19
2
0
265,577
0
W
Xing Tian
9,259
772
13
1
0
266,437
3
W
Yemoja
9,464
789
10
1
0
240,211
2
L
Hades
8,660
722
23
2
0
196,195
3
L
Camazotz
9,278
773
21
2
0
258,903
0
W
Hachiman
10,899
908
59
5
0
199,228
2
L
Ullr
8,012
668
39
3
0
234,762
0
L
Tiamat
8,041
670
13
1
0
212,062
0
L
Hel
7,535
628
19
2
0
240,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role