Player Matchup

Chaac
Chaac
Bambi Daniel
Chaac
Level 106
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
Drdiggger
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Helemaalloco12
Baron Samedi
Level 8
God Stats
1W - 4L
1,286 SR
Queue Stats
97W - 156L
1,181 Elo+
Party 1
Arachne
Arachne
ItzSky1512
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,099 Elo+
Party 1
Vulcan
Vulcan
daveveen
Vulcan
Level 56
God Stats
1W - 4L
1,500 SR
Queue Stats
81W - 146L
1,197 Elo+
Party 1
Team Averages
Level 36
1,497 SR
1,295 Elo+

VS

Team Averages
Level 15
1,501 SR
1,376 Elo+
Fenrir
Fenrir
DeanGit
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,506 Elo+
Solo
Geb
Geb
GoldenFleece123
Geb
Level 28
God Stats
8W - 5L
1,507 SR
Queue Stats
131W - 117L
1,499 Elo+
Party 2
Tyr
Tyr
Paulgav007
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,434 Elo+
Party 2
Neith
Neith
Shika11hoshigaki
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo
Sobek
Sobek
ggfddfgjkjhn
Sobek
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 17
18,118
1,007
36,041
35,683
48,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Drdiggger
Neith
20
2 / 12 / 8
14,555
809
22,139
24,910
12,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Helemaalloco12
Baron Samedi
20
1 / 7 / 13
15,154
842
7,617
24,852
12,813
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
ItzSky1512
Arachne
20
2 / 13 / 9
14,399
800
7,339
31,511
15,572
Vulcan
daveveen
Vulcan
20
15 / 8 / 6
18,791
1,044
53,792
23,942
19,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeanGit
Fenrir
20
21 / 3 / 11
19,053
1,059
45,368
34,972
29,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 0 / 24
16,523
918
26,464
25,300
36,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 3 / 24
16,927
940
30,543
30,196
39,096
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 10 / 16
16,406
911
20,918
22,704
13,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

20
1 / 12 / 15
15,577
865
8,101
27,276
18,282

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
130
27
Kills
40
40
Deaths
28
53
Assists
90
Player
Kills
Deaths
Assists
KDA
L
7
0
17
15.5
W
Fenrir
DeanGit
Fenrir
21
3
11
8.83
L
Neith
Drdiggger
Neith
2
12
8
0.5
W
3
0
24
15
L
Baron Samedi
Helemaalloco12
Baron Samedi
1
7
13
1.07
L
Arachne
ItzSky1512
Arachne
2
13
9
0.5
W
10
3
24
7.33
W
5
10
16
1.3
L
Vulcan
daveveen
Vulcan
15
8
6
2.25
W
1
12
15
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,928
Damage
131,394
140,898
Taken
140,448
108,794
Mitigated
136,813
26,915
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,041
7,643
1,159
18,252
35,683
48,729
0
13,136
20,265
833
79,557
W
Fenrir
DeanGit
Fenrir
45,368
15,211
0
13,108
34,972
29,674
0
18,572
16,400
0
61,940
L
Neith
Drdiggger
Neith
22,139
13,099
0
2,720
24,910
12,533
0
7,867
16,482
0
48,302
W
26,464
3,963
1,993
1,933
25,300
36,521
0
10,252
14,548
45,964
0
L
Baron Samedi
Helemaalloco12
Baron Samedi
7,617
2,020
159
84
24,852
12,813
0
6,499
17,966
13,560
0
L
Arachne
ItzSky1512
Arachne
7,339
4,700
0
1,651
31,511
15,572
0
13,069
17,247
0
9,867
W
30,543
9,332
0
5,527
30,196
39,096
0
11,199
18,404
27,579
26,033
W
20,918
7,802
0
2,325
22,704
13,240
0
10,170
12,534
0
66,831
L
Vulcan
daveveen
Vulcan
53,792
22,564
767
2,123
23,942
19,147
0
5,742
17,543
92,508
0
W
8,101
2,078
0
1,705
27,276
18,282
0
12,013
15,263
30,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,017
Gold Earned
84,486
273
Minions Killed
305
4
Camps Cleared
11
1,473,774
Distance Traveled
1,714,687
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,118
1,007
110
6
1
328,399
0
W
Fenrir
19,053
1,059
40
2
0
378,824
0
L
Neith
14,555
809
52
3
0
215,919
1
W
Geb
16,523
918
47
3
1
377,757
0
L
Baron Samedi
15,154
842
15
1
2
271,127
1
L
Arachne
14,399
800
6
0
0
303,748
0
W
Tyr
16,927
940
71
4
0
388,933
0
W
Neith
16,406
911
112
6
2
285,575
0
L
Vulcan
18,791
1,044
90
5
1
354,581
3
W
Sobek
15,577
865
35
2
8
283,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role