Player Matchup

Anubis
Anubis
Apeilion
Anubis
Level 127
God Stats
1W - 3L
1,461 SR
Queue Stats
245W - 214L
1,580 Elo+
Solo
King Arthur
King Arthur
Synerius
King Arthur
Level 148
God Stats
14W - 24L
1,419 SR
Queue Stats
651W - 653L
1,577 Elo+
Party 1
Ymir
Ymir
Taishizu
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,202 Elo+
Solo
Ao Kuang
Ao Kuang
lZaddyDonutl
Ao Kuang
Level 137
God Stats
2W - 1L
1,753 SR
Queue Stats
545W - 524L
1,548 Elo+
Party 1
Chernobog
Chernobog
tjrobinson229
Chernobog
Level 146
God Stats
45W - 61L
1,562 SR
Queue Stats
132W - 139L
1,534 Elo+
Solo
Team Averages
Level 136
1,539 SR
1,488 Elo+

VS

Team Averages
Level 116
1,524 SR
1,582 Elo+
Tiamat
Tiamat
Bordapatrol
Tiamat
Level 101
God Stats
118W - 72L
1,660 SR
Queue Stats
294W - 280L
1,537 Elo+
Solo
Set
Set
Ocpik
Set
Level 125
God Stats
10W - 5L
1,704 SR
Queue Stats
464W - 426L
1,589 Elo+
Party 2
Charybdis
Charybdis
RagnarokSt
Charybdis
Level 125
God Stats
2W - 0L
1,313 SR
Queue Stats
136W - 128L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
Rubenrs
Erlang Shen
Level 129
God Stats
2W - 6L
1,343 SR
Queue Stats
358W - 313L
1,624 Elo+
Party 2
Artio
Artio
xHMGxWheaten
Artio
Level 102
God Stats
23W - 14L
1,599 SR
Queue Stats
323W - 273L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Apeilion
Anubis
20
5 / 6 / 4
13,855
554
17,363
19,325
9,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Synerius
King Arthur
18
3 / 4 / 5
12,289
492
16,302
29,414
23,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
17
3 / 2 / 8
12,577
503
10,192
18,825
23,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
lZaddyDonutl
Ao Kuang
19
2 / 6 / 5
12,422
497
12,727
23,434
10,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
tjrobinson229
Chernobog
20
7 / 7 / 3
14,166
567
16,286
21,046
9,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 0 / 12
15,359
614
22,315
10,003
8,425
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Ocpik
Set
20
4 / 4 / 13
13,791
552
18,317
23,931
16,946
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
RagnarokSt
Charybdis
20
6 / 6 / 8
14,253
570
14,200
17,719
5,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Rubenrs
Erlang Shen
20
3 / 5 / 12
12,677
507
19,575
24,099
20,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 16
12,711
508
6,497
27,465
32,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
20
Kills
25
25
Deaths
20
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
Apeilion
Anubis
5
6
4
1.17
W
Tiamat
8
0
12
14
W
Set
Ocpik
Set
4
4
13
2.63
W
Charybdis
RagnarokSt
Charybdis
6
6
8
1.67
W
Erlang Shen
Rubenrs
Erlang Shen
3
5
12
1.8
L
King Arthur
Synerius
King Arthur
3
4
5
1.38
L
Ymir
3
2
8
3.5
L
Ao Kuang
lZaddyDonutl
Ao Kuang
2
6
5
0.75
L
Chernobog
tjrobinson229
Chernobog
7
7
3
1.21
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,870
Damage
80,904
112,044
Taken
103,217
77,781
Mitigated
83,831
32,133
Healing
37,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Apeilion
Anubis
17,363
1,276
0
7,412
19,325
9,795
1,002
5,942
13,154
120,143
0
W
Tiamat
22,315
1,288
440
3,973
10,003
8,425
463
4,230
5,773
117,024
0
W
Set
Ocpik
Set
18,317
6,599
0
7,873
23,931
16,946
0
9,843
14,088
0
115,849
W
Charybdis
RagnarokSt
Charybdis
14,200
6,959
0
5,056
17,719
5,577
3,813
6,283
11,436
0
108,923
W
Erlang Shen
Rubenrs
Erlang Shen
19,575
10,042
0
10,284
24,099
20,314
1,736
8,452
15,647
0
92,192
L
King Arthur
Synerius
King Arthur
16,302
2,080
0
7,268
29,414
23,958
310
5,400
23,681
0
73,524
L
Ymir
10,192
973
0
1,816
18,825
23,920
150
7,295
11,228
49,333
0
L
Ao Kuang
lZaddyDonutl
Ao Kuang
12,727
4,813
0
10,094
23,434
10,580
588
4,922
18,154
86,710
17,614
L
Chernobog
tjrobinson229
Chernobog
16,286
10,420
0
5,543
21,046
9,528
2,224
4,833
16,020
0
125,049
W
6,497
494
1,164
8,473
27,465
32,569
555
13,630
13,835
22,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,309
Gold Earned
68,791
743
Minions Killed
701
0
Camps Cleared
0
2,221,100
Distance Traveled
2,466,383
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,855
554
201
8
0
389,438
2
W
Tiamat
15,359
614
210
8
0
552,497
5
W
Set
13,791
552
170
7
0
485,395
2
W
Charybdis
14,253
570
173
7
0
461,455
6
W
Erlang Shen
12,677
507
118
5
0
478,471
5
L
King Arthur
12,289
492
122
5
0
485,556
9
L
Ymir
12,577
503
70
3
0
477,390
6
L
Ao Kuang
12,422
497
145
6
0
478,404
2
L
Chernobog
14,166
567
205
8
0
390,312
13
W
Artio
12,711
508
30
1
0
488,565
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role