Player Matchup

Olorun
Olorun
ACombatInfidel
Olorun
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
122W - 89L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChromeoGang
Tsukuyomi
Level 25
God Stats
32W - 26L
1,546 SR
Queue Stats
90W - 84L
1,509 Elo+
Solo
Anubis
Anubis
Kelly1053
Anubis
Level 28
God Stats
5W - 4L
1,581 SR
Queue Stats
201W - 214L
1,604 Elo+
Solo
Rama
Rama
Spamling
Rama
Level 17
God Stats
4W - 1L
1,864 SR
Queue Stats
85W - 43L
1,630 Elo+
Solo
Chaac
Chaac
shanefeezy
Chaac
Level 29
God Stats
1W - 1L
1,164 SR
Queue Stats
72W - 96L
1,489 Elo+
Solo
Team Averages
Level 25
1,531 SR
1,566 Elo+

VS

Team Averages
Level 15
1,509 SR
1,586 Elo+
Anubis
Anubis
GHOST78363
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,441 Elo+
Solo
Cernunnos
Cernunnos
iigao1770
Cernunnos
Level 29
God Stats
6W - 4L
1,620 SR
Queue Stats
109W - 141L
1,543 Elo+
Solo
Cerberus
Cerberus
prime_hypnotic54
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 55L
1,621 Elo+
Solo
Arachne
Arachne
richloli
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,825 Elo+
Solo
Ullr
Ullr
xYGTrece
Ullr
Level 8
God Stats
8W - 12L
1,423 SR
Queue Stats
16W - 21L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,711
571
2,325
5,662
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
ChromeoGang
Tsukuyomi
9
1 / 0 / 3
5,372
537
2,824
5,807
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Kelly1053
Anubis
11
3 / 0 / 0
6,099
610
2,768
2,086
798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rama
11
5 / 0 / 0
6,313
631
3,954
4,388
1,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
11
1 / 0 / 0
5,916
592
5,062
6,473
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GHOST78363
Anubis
8
0 / 1 / 0
4,357
436
1,116
3,716
1,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
iigao1770
Cernunnos
8
0 / 3 / 1
4,650
465
3,272
5,436
1,228
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 0
5,939
594
2,658
7,056
4,711
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
richloli
Arachne
7
0 / 3 / 0
4,361
436
1,217
5,468
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
8
1 / 3 / 0
4,722
472
2,402
5,877
1,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Tsukuyomi
ChromeoGang
Tsukuyomi
1
0
3
2.5
L
Anubis
GHOST78363
Anubis
0
1
0
0
W
Anubis
Kelly1053
Anubis
3
0
0
3
W
Rama
5
0
0
5
L
Cernunnos
iigao1770
Cernunnos
0
3
1
0.17
L
0
1
0
0
L
Arachne
richloli
Arachne
0
3
0
0
W
Chaac
1
0
0
1
L
Ullr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
10,665
24,416
Taken
27,553
8,830
Mitigated
10,128
12,765
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,325
1,741
75
3,288
5,662
1,684
288
0
5,662
31,913
0
W
Tsukuyomi
ChromeoGang
Tsukuyomi
2,824
490
0
2,587
5,807
2,047
265
226
5,581
0
28,303
L
Anubis
GHOST78363
Anubis
1,116
183
0
1,482
3,716
1,091
0
1,281
2,435
20,280
0
W
Anubis
Kelly1053
Anubis
2,768
132
0
1,432
2,086
798
43
722
1,364
34,593
0
W
Rama
3,954
2,797
0
2,268
4,388
1,077
0
168
4,220
0
32,608
L
Cernunnos
iigao1770
Cernunnos
3,272
754
0
1,861
5,436
1,228
0
935
4,501
0
23,363
L
2,658
501
0
4,010
7,056
4,711
0
0
7,056
36,846
0
L
Arachne
richloli
Arachne
1,217
642
0
936
5,468
1,588
0
1,487
3,981
0
13,509
W
Chaac
5,062
1,550
0
3,115
6,473
3,224
0
2,658
3,815
0
34,873
L
Ullr
2,402
725
0
963
5,877
1,510
0
1,390
4,487
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
24,029
328
Minions Killed
289
0
Camps Cleared
0
955,546
Distance Traveled
913,725
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,711
571
72
7
0
177,336
1
W
Tsukuyomi
5,372
537
59
6
0
193,836
3
L
Anubis
4,357
436
41
4
0
174,271
3
W
Anubis
6,099
610
71
7
0
182,752
2
W
Rama
6,313
631
60
6
0
198,311
3
L
Cernunnos
4,650
465
43
4
0
162,319
4
L
Cerberus
5,939
594
130
13
0
181,399
1
L
Arachne
4,361
436
29
3
0
211,821
0
W
Chaac
5,916
592
66
7
0
203,311
2
L
Ullr
4,722
472
46
5
0
183,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role