Player Matchup

Guan Yu
Guan Yu
CaraDeCuu
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Croakan
Baron Samedi
Level 28
God Stats
14W - 12L
1,582 SR
Queue Stats
65W - 67L
1,479 Elo+
Solo
Anhur
Anhur
KukuYmirMain
Anhur
Level 29
God Stats
16W - 11L
1,597 SR
Queue Stats
195W - 175L
1,555 Elo+
Solo
Cupid
Cupid
TheUndyingShadow
Cupid
Level 29
God Stats
14W - 10L
1,411 SR
Queue Stats
19W - 17L
1,507 Elo+
Solo
Tyr
Tyr
vGhxstv
Tyr
Level 8
God Stats
19W - 20L
1,503 SR
Queue Stats
52W - 50L
1,467 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,502 Elo+

VS

Team Averages
Level 17
1,480 SR
1,288 Elo+
Medusa
Medusa
Asterrrr
Medusa
Level 16
God Stats
2W - 1L
1,763 SR
Queue Stats
22W - 18L
1,566 Elo+
Solo
Tyr
Tyr
BaalSupermacy
Tyr
Level 28
God Stats
1W - 3L
1,742 SR
Queue Stats
73W - 81L
1,539 Elo+
Party 1
Scylla
Scylla
CibeffuwuQueen
Scylla
Level 27
God Stats
8W - 9L
1,488 SR
Queue Stats
86W - 86L
1,540 Elo+
Party 1
Ymir
Ymir
TheUnkownSoul
Ymir
Level 7
God Stats
0W - 16L
908 SR
Queue Stats
1W - 19L
834 Elo+
Party 2
Ravana
Ravana
asireark
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
960 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CaraDeCuu
Guan Yu
10
2 / 5 / 0
6,689
446
3,431
9,265
7,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Croakan
Baron Samedi
14
2 / 2 / 2
8,369
558
3,335
10,404
4,418
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 0 / 2
8,875
592
10,535
9,607
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
6,718
448
2,215
9,307
2,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
11
1 / 3 / 6
7,605
507
2,707
7,733
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asterrrr
Medusa
13
5 / 3 / 0
8,011
534
6,815
10,248
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 4 / 2
8,369
558
4,362
10,189
5,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 2 / 1
8,201
547
9,227
9,056
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 3 / 2
4,884
326
222
2,348
698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
asireark
Ravana
2
0 / 3 / 0
4,679
312
469
1,843
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
14
Kills
14
14
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asterrrr
Medusa
5
3
0
1.67
L
4
4
2
1.25
W
Guan Yu
CaraDeCuu
Guan Yu
2
5
0
0.4
L
5
2
1
2.75
W
Baron Samedi
Croakan
Baron Samedi
2
2
2
1.5
W
9
0
2
10
W
0
4
0
0
L
0
3
2
0.33
L
Ravana
asireark
Ravana
0
3
0
0
W
Tyr
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,223
Damage
21,095
46,316
Taken
33,684
23,748
Mitigated
11,712
14,253
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asterrrr
Medusa
6,815
2,588
0
2,131
10,248
2,868
790
723
9,525
0
52,492
L
4,362
1,623
0
1,575
10,189
5,874
926
321
9,868
0
45,712
W
Guan Yu
CaraDeCuu
Guan Yu
3,431
1,304
250
942
9,265
7,066
237
2,250
7,015
0
23,907
L
9,227
1,130
0
2,613
9,056
1,910
0
1,994
7,062
43,401
0
W
Baron Samedi
Croakan
Baron Samedi
3,335
512
0
5,058
10,404
4,418
1,433
3,057
7,347
60,400
0
W
10,535
4,290
0
4,768
9,607
3,294
984
2,248
7,359
0
47,331
W
2,215
767
0
1,439
9,307
2,712
145
550
8,757
0
44,985
L
222
148
0
60
2,348
698
0
297
2,051
653
0
L
Ravana
asireark
Ravana
469
225
0
132
1,843
362
0
0
1,843
0
2,667
W
Tyr
2,707
466
0
1,796
7,733
6,258
0
1,344
6,389
0
20,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
34,144
352
Minions Killed
292
0
Camps Cleared
0
1,390,997
Distance Traveled
975,863
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,011
534
95
6
0
298,517
4
L
Tyr
8,369
558
108
7
0
265,497
4
W
Guan Yu
6,689
446
42
3
0
283,978
4
L
Scylla
8,201
547
83
6
0
280,534
6
W
Baron Samedi
8,369
558
115
8
0
257,789
0
W
Anhur
8,875
592
79
5
0
297,696
3
W
Cupid
6,718
448
79
5
0
233,934
1
L
Ymir
4,884
326
0
0
0
62,565
0
L
Ravana
4,679
312
6
0
0
68,750
1
W
Tyr
7,605
507
37
2
0
317,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role