Player Matchup

Ra
Ra
Mamafreeesh
Ra
Level 26
God Stats
3W - 10L
1,373 SR
Queue Stats
4W - 16L
1,245 Elo+
Party 3
Neith
Neith
MariusS150
Neith
Level 31
God Stats
2W - 9L
1,186 SR
Queue Stats
10W - 20L
1,376 Elo+
Party 3
Chronos
Chronos
Thesos
Chronos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,172 Elo+
Solo
Nu Wa
Nu Wa
Urbakugo
Nu Wa
Level 60
God Stats
22W - 20L
1,626 SR
Queue Stats
127W - 141L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
discordicx
Aphrodite
Level 89
God Stats
4W - 1L
1,550 SR
Queue Stats
134W - 137L
1,446 Elo+
Party 2
Team Averages
Level 49
1,447 SR
1,337 Elo+

VS

Team Averages
Level 93
1,626 SR
1,508 Elo+
Hel
Hel
Erekishgal
Hel
Level 73
God Stats
3W - 1L
1,362 SR
Queue Stats
17W - 16L
1,323 Elo+
Solo
Achilles
Achilles
Testrel
Achilles
Level 106
God Stats
11W - 7L
1,811 SR
Queue Stats
295W - 306L
1,474 Elo+
Solo
Zeus
Zeus
Xiroga
Zeus
Level 83
God Stats
3W - 3L
1,592 SR
Queue Stats
77W - 90L
1,366 Elo+
Solo
Geb
Geb
ammarayad85
Geb
Level 137
God Stats
3W - 0L
1,608 SR
Queue Stats
5W - 4L
1,687 Elo+
Party 1
Serqet
Serqet
black_over456
Serqet
Level 68
God Stats
5W - 3L
1,758 SR
Queue Stats
5W - 6L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
9,867
580
4,620
11,350
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
5 / 3 / 6
12,372
728
13,351
15,989
5,823
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Thesos
Chronos
16
2 / 10 / 8
10,777
634
10,218
19,896
6,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Urbakugo
Nu Wa
16
3 / 8 / 8
10,455
615
13,969
16,933
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
discordicx
Aphrodite
19
5 / 5 / 7
12,052
709
15,227
24,401
11,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
13,798
812
12,280
14,553
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Testrel
Achilles
19
5 / 2 / 15
13,349
785
21,248
24,920
24,123
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
Xiroga
Zeus
20
15 / 2 / 5
15,889
935
33,125
13,334
5,538
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 4 / 18
12,155
715
9,986
23,184
21,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 5 / 1
9,123
537
1,632
7,949
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
16
Kills
30
30
Deaths
16
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
1
4
5
0.88
L
Neith
5
3
6
2.67
W
Achilles
Testrel
Achilles
5
2
15
6.25
L
Chronos
Thesos
Chronos
2
10
8
0.6
L
Nu Wa
Urbakugo
Nu Wa
3
8
8
0.88
W
Zeus
Xiroga
Zeus
15
2
5
8.75
W
2
4
18
2.75
W
0
5
1
0.1
L
Aphrodite
discordicx
Aphrodite
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,385
Damage
78,271
88,569
Taken
83,940
31,656
Mitigated
60,951
29,207
Healing
25,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,280
375
5,626
6,954
14,553
6,612
3,493
7,459
6,823
48,160
0
L
4,620
394
812
2,232
11,350
3,469
0
6,146
4,839
19,605
0
L
Neith
13,351
7,442
1,087
6,136
15,989
5,823
835
9,566
6,167
0
47,583
W
Achilles
Testrel
Achilles
21,248
5,232
0
2,786
24,920
24,123
623
11,605
12,690
0
44,598
L
Chronos
Thesos
Chronos
10,218
4,435
0
558
19,896
6,131
594
13,843
5,573
37,902
0
L
Nu Wa
Urbakugo
Nu Wa
13,969
2,209
389
657
16,933
4,644
481
10,743
5,820
30,562
0
W
Zeus
Xiroga
Zeus
33,125
1,029
0
1,187
13,334
5,538
3,680
7,000
6,008
102,684
0
W
9,986
324
0
8,348
23,184
21,830
48
11,859
10,765
24,251
0
W
1,632
0
0
691
7,949
2,848
0
6,465
1,301
0
15,811
L
Aphrodite
discordicx
Aphrodite
15,227
759
6,219
11,117
24,401
11,589
111
14,880
8,945
46,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,523
Gold Earned
64,314
329
Minions Killed
357
9
Camps Cleared
6
1,315,500
Distance Traveled
1,499,781
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,798
812
82
5
1
319,980
1
L
Ra
9,867
580
54
3
1
255,611
0
L
Neith
12,372
728
80
5
3
240,864
0
W
Achilles
13,349
785
68
4
0
372,354
2
L
Chronos
10,777
634
72
4
0
252,244
0
L
Nu Wa
10,455
615
45
3
1
259,633
0
W
Zeus
15,889
935
171
10
3
310,117
3
W
Geb
12,155
715
18
1
0
331,128
0
W
Serqet
9,123
537
18
1
2
166,202
3
L
Aphrodite
12,052
709
78
5
4
307,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role