Player Matchup

Agni
Agni
Dartious
Agni
Level 146
God Stats
4W - 9L
1,780 SR
Queue Stats
188W - 210L
1,543 Elo+
Solo
Bastet
Bastet
DunkeDyretHugo
Bastet
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,621 Elo+
Party 1
Anhur
Anhur
Mopsie
Anhur
Level 120
God Stats
0W - 2L
1,215 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 3
Scylla
Scylla
Rammeren
Scylla
Level 89
God Stats
2W - 1L
1,938 SR
Queue Stats
37W - 23L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
RodrigoBorgia
Guan Yu
Level 105
God Stats
8W - 6L
1,561 SR
Queue Stats
46W - 52L
1,547 Elo+
Party 3
Team Averages
Level 113
1,599 SR
1,571 Elo+

VS

Team Averages
Level 118
1,543 SR
1,530 Elo+
Zeus
Zeus
GreatHatiko
Zeus
Level 119
God Stats
31W - 28L
1,539 SR
Queue Stats
112W - 100L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
KoЯnjača
Tsukuyomi
Level 107
God Stats
15W - 12L
1,623 SR
Queue Stats
493W - 508L
1,526 Elo+
Solo
Ymir
Ymir
Noobninja44
Ymir
Level 128
God Stats
8W - 4L
1,644 SR
Queue Stats
98W - 89L
1,571 Elo+
Party 2
Neith
Neith
Stardidi
Neith
Level 108
God Stats
48W - 35L
1,603 SR
Queue Stats
99W - 93L
1,575 Elo+
Party 2
Vulcan
Vulcan
koromača
Vulcan
Level 128
God Stats
3W - 1L
1,307 SR
Queue Stats
146W - 149L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 4 / 2
7,696
962
6,576
7,146
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 7
8,354
1,044
9,013
13,042
4,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Mopsie
Anhur
15
4 / 7 / 6
9,588
1,199
10,772
13,850
4,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Rammeren
Scylla
15
4 / 4 / 3
9,421
1,178
9,587
9,449
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
15
3 / 7 / 7
9,257
1,157
9,120
17,780
19,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

179

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 12
10,168
1,271
15,392
8,152
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KoЯnjača
Tsukuyomi
16
5 / 2 / 18
9,771
1,221
13,845
11,673
5,288
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 20
9,195
1,149
4,578
8,637
7,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Stardidi
Neith
16
3 / 2 / 14
9,268
1,159
14,034
7,617
3,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
koromača
Vulcan
16
8 / 5 / 9
10,580
1,323
9,646
11,855
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
98
11
Kills
25
25
Deaths
11
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Agni
0
4
2
0.25
L
0
3
7
1.17
W
8
1
12
14
W
Tsukuyomi
KoЯnjača
Tsukuyomi
5
2
18
7
L
Anhur
Mopsie
Anhur
4
7
6
1
W
1
1
20
11
L
Scylla
Rammeren
Scylla
4
4
3
1.38
L
Guan Yu
3
7
7
0.93
W
Neith
Stardidi
Neith
3
2
14
5
W
Vulcan
koromača
Vulcan
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
57,495
61,267
Taken
47,934
33,402
Mitigated
23,434
5,159
Healing
6,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
6,576
129
0
0
7,146
2,260
0
3,261
3,885
19,180
0
L
9,013
1,939
0
70
13,042
4,168
0
6,603
6,439
0
20,529
W
15,392
761
132
914
8,152
2,775
0
1,834
6,150
30,958
0
W
Tsukuyomi
KoЯnjača
Tsukuyomi
13,845
2,984
0
68
11,673
5,288
0
4,277
6,978
0
30,647
L
Anhur
Mopsie
Anhur
10,772
4,890
0
1,283
13,850
4,547
0
5,753
8,097
0
34,482
W
4,578
916
980
389
8,637
7,725
0
2,774
5,600
7,490
0
L
Scylla
Rammeren
Scylla
9,587
293
0
109
9,449
3,228
0
4,930
4,519
33,431
0
L
Guan Yu
9,120
665
642
3,055
17,780
19,199
0
9,069
8,711
6,163
9,472
W
Neith
Stardidi
Neith
14,034
9,560
0
2,300
7,617
3,034
0
4,168
3,257
0
35,943
W
Vulcan
koromača
Vulcan
9,646
2,299
0
1,415
11,855
4,612
0
5,107
6,360
30,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,316
Gold Earned
48,982
185
Minions Killed
184
5
Camps Cleared
7
791,598
Distance Traveled
842,379
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,696
962
33
4
1
100,195
0
L
Bastet
8,354
1,044
21
3
2
194,083
1
W
Zeus
10,168
1,271
40
5
2
173,473
0
W
Tsukuyomi
9,771
1,221
36
5
2
193,719
0
L
Anhur
9,588
1,199
60
8
0
152,630
0
W
Ymir
9,195
1,149
14
2
0
160,819
0
L
Scylla
9,421
1,178
56
7
1
171,882
0
L
Guan Yu
9,257
1,157
15
2
1
172,808
0
W
Neith
9,268
1,159
44
6
0
160,072
0
W
Vulcan
10,580
1,323
50
6
3
154,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role