Player Matchup

Merlin
Merlin
Chaos_dky
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,381 Elo+
Solo
Neith
Neith
Dark X Capt
Neith
Level 5
God Stats
1W - 1L
1,596 SR
Queue Stats
3W - 1L
1,595 Elo+
Party 3
Ares
Ares
SAGE_Bernstein
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,440 Elo+
Party 2
Arachne
Arachne
SAGE_Lonelyz
Arachne
Level 28
God Stats
5W - 7L
1,500 SR
Queue Stats
144W - 155L
1,389 Elo+
Party 2
Sun Wukong
Sun Wukong
YANNKEE3
Sun Wukong
Level 48
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 1L
1,595 Elo+
Party 3
Team Averages
Level 25
1,556 SR
1,480 Elo+

VS

Team Averages
Level 24
1,473 SR
1,306 Elo+
Arachne
Arachne
DaRopBop
Arachne
Level 24
God Stats
6W - 2L
1,640 SR
Queue Stats
136W - 153L
1,422 Elo+
Solo
Sylvanus
Sylvanus
DeMan99
Sylvanus
Level 41
God Stats
5W - 13L
1,283 SR
Queue Stats
63W - 102L
1,363 Elo+
Party 1
Cupid
Cupid
J12zBlaster
Cupid
Level 28
God Stats
8W - 1L
1,830 SR
Queue Stats
123W - 145L
1,372 Elo+
Solo
Kukulkan
Kukulkan
TSF_Duke
Kukulkan
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,049 Elo+
Party 1
King Arthur
King Arthur
kike-acdc
King Arthur
Level 22
God Stats
3W - 14L
1,110 SR
Queue Stats
139W - 151L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chaos_dky
Merlin
20
9 / 9 / 15
17,257
493
47,332
35,435
16,411
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 18 / 10
14,265
408
36,476
29,831
12,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 9 / 5
10,548
301
4,039
14,358
9,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
SAGE_Lonelyz
Arachne
20
24 / 12 / 4
17,190
491
35,167
41,119
25,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Sun Wukong
YANNKEE3
Sun Wukong
20
3 / 6 / 21
13,758
393
21,744
39,407
65,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaRopBop
Arachne
20
11 / 9 / 13
17,499
500
27,083
35,357
22,398
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
DeMan99
Sylvanus
20
12 / 6 / 18
17,652
504
24,542
41,326
42,652
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
23 / 9 / 9
19,004
543
46,227
43,176
20,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
TSF_Duke
Kukulkan
17
1 / 14 / 7
12,962
370
7,462
17,525
7,268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
kike-acdc
King Arthur
20
7 / 3 / 11
19,164
548
32,562
50,406
41,753
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
112
41
Kills
54
54
Deaths
41
55
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chaos_dky
Merlin
9
9
15
1.83
W
Arachne
DaRopBop
Arachne
11
9
13
1.94
L
3
18
10
0.44
W
Sylvanus
DeMan99
Sylvanus
12
6
18
3.5
W
23
9
9
3.06
L
2
9
5
0.5
L
Arachne
SAGE_Lonelyz
Arachne
24
12
4
2.17
W
Kukulkan
TSF_Duke
Kukulkan
1
14
7
0.32
L
Sun Wukong
YANNKEE3
Sun Wukong
3
6
21
2.25
W
King Arthur
kike-acdc
King Arthur
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,758
Damage
137,876
160,150
Taken
187,790
130,334
Mitigated
134,818
43,731
Healing
77,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chaos_dky
Merlin
47,332
2,005
652
12,287
35,435
16,411
0
4,820
30,357
145,170
0
W
Arachne
DaRopBop
Arachne
27,083
16,893
0
11,931
35,357
22,398
2,271
7,840
27,162
0
114,591
L
36,476
20,397
0
4,804
29,831
12,811
2,116
4,980
24,713
0
97,280
W
Sylvanus
DeMan99
Sylvanus
24,542
10,490
5,766
15,608
41,326
42,652
2,101
12,397
28,589
72,704
12,944
W
46,227
37,872
210
19,353
43,176
20,747
6,373
12,526
30,127
0
147,317
L
4,039
518
0
570
14,358
9,401
183
2,450
11,868
16,259
0
L
Arachne
SAGE_Lonelyz
Arachne
35,167
27,760
0
15,295
41,119
25,982
0
7,355
33,764
0
94,632
W
Kukulkan
TSF_Duke
Kukulkan
7,462
401
0
400
17,525
7,268
0
4,982
12,405
30,102
0
L
Sun Wukong
YANNKEE3
Sun Wukong
21,744
4,453
0
10,123
39,407
65,729
284
9,175
30,016
0
69,433
W
King Arthur
kike-acdc
King Arthur
32,562
4,539
0
23,764
50,406
41,753
2,859
13,626
35,943
123
164,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,018
Gold Earned
86,281
545
Minions Killed
763
0
Camps Cleared
0
2,479,170
Distance Traveled
2,963,590
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
17,257
493
173
5
0
599,090
3
W
Arachne
17,499
500
161
5
0
619,804
3
L
Neith
14,265
408
136
4
0
465,880
0
W
Sylvanus
17,652
504
118
3
0
561,679
0
W
Cupid
19,004
543
174
5
0
563,725
1
L
Ares
10,548
301
23
1
0
286,650
2
L
Arachne
17,190
491
132
4
0
548,276
0
W
Kukulkan
12,962
370
36
1
0
518,114
0
L
Sun Wukong
13,758
393
81
2
0
579,274
0
W
King Arthur
19,164
548
274
8
0
700,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role