Player Matchup

Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ItsJustFadon
Bellona
Level 82
God Stats
10W - 12L
1,429 SR
Queue Stats
93W - 121L
1,409 Elo+
Party 1
Zeus
Zeus
Redhead511
Zeus
Level 36
God Stats
24W - 16L
1,865 SR
Queue Stats
179W - 195L
1,557 Elo+
Solo
Nemesis
Nemesis
XxColdFuryxX
Nemesis
Level 44
God Stats
0W - 3L
1,533 SR
Queue Stats
7W - 12L
1,478 Elo+
Solo
Cerberus
Cerberus
turtleking262
Cerberus
Level 109
God Stats
4W - 6L
1,505 SR
Queue Stats
377W - 405L
1,470 Elo+
Party 1
Team Averages
Level 78
1,566 SR
1,483 Elo+

VS

Team Averages
Level 87
1,537 SR
1,566 Elo+
Hercules
Hercules
CouldBeUrFather
Hercules
Level 133
God Stats
27W - 19L
1,553 SR
Queue Stats
439W - 414L
1,484 Elo+
Solo
Hachiman
Hachiman
ENormaEscack
Hachiman
Level 92
God Stats
2W - 2L
1,601 SR
Queue Stats
577W - 352L
1,695 Elo+
Party 2
Sylvanus
Sylvanus
Omar9210
Sylvanus
Level 48
God Stats
13W - 6L
1,582 SR
Queue Stats
204W - 83L
1,719 Elo+
Party 2
Arachne
Arachne
Stupid Boi9707
Arachne
Level 47
God Stats
6W - 6L
1,663 SR
Queue Stats
27W - 36L
1,423 Elo+
Solo
Baba Yaga
Baba Yaga
Tillingfish
Baba Yaga
Level 116
God Stats
4W - 7L
1,286 SR
Queue Stats
154W - 155L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
0 / 0 / 0
13,095
569
9,484
14,795
6,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
ItsJustFadon
Bellona
15
0 / 9 / 1
10,034
436
16,243
26,712
26,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 6 / 0
10,046
437
13,285
14,685
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
XxColdFuryxX
Nemesis
11
0 / 6 / 0
8,035
349
4,016
13,589
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
turtleking262
Cerberus
13
0 / 8 / 0
8,332
362
7,587
29,351
22,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 1 / 5
14,087
612
15,678
23,508
28,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
ENormaEscack
Hachiman
20
3 / 0 / 2
14,962
651
13,800
12,583
5,311
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
Omar9210
Sylvanus
17
3 / 0 / 11
12,193
530
10,472
18,677
25,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 0 / 6
14,015
609
14,615
22,792
10,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Tillingfish
Baba Yaga
20
5 / 0 / 9
13,242
576
18,189
11,906
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
62
1
Kills
29
29
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
0
0
0
W
Hercules
7
1
5
9.5
W
Hachiman
ENormaEscack
Hachiman
3
0
2
4
L
Bellona
ItsJustFadon
Bellona
0
9
1
0.06
W
Sylvanus
Omar9210
Sylvanus
3
0
11
8.5
L
1
6
0
0.17
W
11
0
6
14
W
Baba Yaga
Tillingfish
Baba Yaga
5
0
9
9.5
L
Nemesis
XxColdFuryxX
Nemesis
0
6
0
0
L
Cerberus
turtleking262
Cerberus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,615
Damage
72,754
99,132
Taken
89,466
67,075
Mitigated
76,793
23,867
Healing
60,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,484
7,012
0
3,755
14,795
6,508
906
1,297
13,498
0
129,438
W
Hercules
15,678
4,486
0
13,602
23,508
28,887
308
4,557
15,912
0
81,973
W
Hachiman
ENormaEscack
Hachiman
13,800
9,957
0
9,338
12,583
5,311
4,369
1,854
10,729
0
148,669
L
Bellona
ItsJustFadon
Bellona
16,243
5,209
0
4,302
26,712
26,455
0
7,344
19,368
11,836
60,888
W
Sylvanus
Omar9210
Sylvanus
10,472
2,749
8,810
9,800
18,677
25,377
1,189
7,690
10,226
29,733
0
L
13,285
526
0
3,855
14,685
5,726
0
8,524
6,161
77,631
0
W
14,615
9,542
649
13,446
22,792
10,927
2,076
7,505
15,033
0
146,956
W
Baba Yaga
Tillingfish
Baba Yaga
18,189
824
237
4,519
11,906
6,291
1,085
5,627
6,229
103,303
0
L
Nemesis
XxColdFuryxX
Nemesis
4,016
902
0
4,172
13,589
6,156
0
2,557
11,032
0
43,073
L
Cerberus
turtleking262
Cerberus
7,587
344
0
7,783
29,351
22,230
0
8,939
20,412
55,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,542
Gold Earned
68,499
767
Minions Killed
782
0
Camps Cleared
0
2,109,784
Distance Traveled
2,446,337
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,095
569
251
11
0
486,046
3
W
Hercules
14,087
612
178
8
0
508,195
3
W
Hachiman
14,962
651
233
10
0
475,764
8
L
Bellona
10,034
436
143
6
0
385,929
2
W
Sylvanus
12,193
530
21
1
0
442,038
3
L
Zeus
10,046
437
142
6
0
403,947
8
W
Arachne
14,015
609
176
8
0
527,421
7
W
Baba Yaga
13,242
576
174
8
0
492,919
8
L
Nemesis
8,035
349
84
4
0
415,503
3
L
Cerberus
8,332
362
147
6
0
418,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role