Player Matchup

Sol
Sol
Araorm
Sol
Level 47
God Stats
1W - 0L
1,406 SR
Queue Stats
3W - 0L
1,643 Elo+
Party 1
Susano
Susano
DavidL0pez
Susano
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 33L
1,730 Elo+
Solo
Sun Wukong
Sun Wukong
EasyDeasy
Sun Wukong
Level 26
God Stats
2W - 0L
1,771 SR
Queue Stats
135W - 102L
1,594 Elo+
Solo
Medusa
Medusa
Oldstane
Medusa
Level 12
God Stats
2W - 0L
1,800 SR
Queue Stats
3W - 0L
1,643 Elo+
Party 1
Danzaburou
Danzaburou
frudsh23
Danzaburou
Level 26
God Stats
2W - 0L
1,718 SR
Queue Stats
13W - 3L
1,834 Elo+
Solo
Team Averages
Level 28
1,639 SR
1,689 Elo+

VS

Team Averages
Level 19
1,524 SR
1,588 Elo+
Anhur
Anhur
ClearBlueSky
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,511 Elo+
Solo
Geb
Geb
GirlsLoveMyLane
Geb
Level 30
God Stats
0W - 3L
1,171 SR
Queue Stats
128W - 106L
1,702 Elo+
Solo
Guan Yu
Guan Yu
HydroxyCut
Guan Yu
Level 4
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Kukulkan
Kukulkan
Nathanyael
Kukulkan
Level 25
God Stats
1W - 2L
1,408 SR
Queue Stats
122W - 123L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Zendobob
Jing Wei
Level 8
God Stats
3W - 1L
1,867 SR
Queue Stats
29W - 22L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Araorm
Sol
15
1 / 2 / 4
9,584
479
10,240
9,570
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
DavidL0pez
Susano
19
10 / 1 / 6
11,802
590
14,617
13,241
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
EasyDeasy
Sun Wukong
18
9 / 0 / 3
11,488
574
8,196
9,201
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Oldstane
Medusa
15
3 / 1 / 6
9,600
480
7,444
9,361
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
frudsh23
Danzaburou
20
6 / 1 / 4
12,097
605
11,410
10,222
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,978
349
4,656
13,134
4,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 2
8,248
412
5,523
18,344
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
HydroxyCut
Guan Yu
10
0 / 8 / 1
7,043
352
1,732
10,068
8,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Nathanyael
Kukulkan
14
1 / 8 / 2
8,401
420
5,989
11,794
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Zendobob
Jing Wei
16
3 / 3 / 0
9,795
490
8,185
11,191
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
29
Kills
5
5
Deaths
29
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
Araorm
Sol
1
2
4
1.5
L
1
8
0
0.13
W
Susano
DavidL0pez
Susano
10
1
6
13
W
Sun Wukong
EasyDeasy
Sun Wukong
9
0
3
10.5
L
0
2
2
0.5
L
Guan Yu
HydroxyCut
Guan Yu
0
8
1
0.06
L
Kukulkan
Nathanyael
Kukulkan
1
8
2
0.25
W
Medusa
Oldstane
Medusa
3
1
6
6
L
Jing Wei
Zendobob
Jing Wei
3
3
0
1
W
Danzaburou
frudsh23
Danzaburou
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,907
Damage
26,085
51,595
Taken
64,531
24,395
Mitigated
37,795
18,585
Healing
11,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Araorm
Sol
10,240
1,659
0
3,517
9,570
3,026
1,721
3,248
6,322
62,331
0
L
4,656
2,242
0
1,705
13,134
4,035
0
1,833
11,301
0
29,077
W
Susano
DavidL0pez
Susano
14,617
4,144
0
5,456
13,241
5,128
0
1,467
11,774
0
89,863
W
Sun Wukong
EasyDeasy
Sun Wukong
8,196
1,325
0
3,010
9,201
8,968
69
1,097
8,104
13,232
53,062
L
5,523
417
183
4,643
18,344
15,883
0
6,646
11,542
35,612
0
L
Guan Yu
HydroxyCut
Guan Yu
1,732
174
0
355
10,068
8,204
190
872
8,494
0
20,868
L
Kukulkan
Nathanyael
Kukulkan
5,989
283
0
730
11,794
4,358
0
1,744
10,002
47,760
0
W
Medusa
Oldstane
Medusa
7,444
3,504
0
1,348
9,361
2,662
2,459
3,531
5,830
0
42,483
L
Jing Wei
Zendobob
Jing Wei
8,185
5,627
0
3,997
11,191
5,315
0
787
10,262
0
73,970
W
Danzaburou
frudsh23
Danzaburou
11,410
5,701
0
5,254
10,222
4,611
0
2,169
8,053
0
103,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
40,465
629
Minions Killed
382
0
Camps Cleared
0
1,989,875
Distance Traveled
1,753,328
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,584
479
110
6
0
365,650
0
L
Anhur
6,978
349
67
3
0
360,605
6
W
Susano
11,802
590
146
7
0
441,769
1
W
Sun Wukong
11,488
574
128
6
0
366,167
2
L
Geb
8,248
412
39
2
0
430,569
10
L
Guan Yu
7,043
352
41
2
0
257,798
0
L
Kukulkan
8,401
420
106
5
0
339,632
6
W
Medusa
9,600
480
77
4
0
408,335
2
L
Jing Wei
9,795
490
129
6
0
364,724
6
W
Danzaburou
12,097
605
168
8
0
407,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role