Player Matchup

Kukulkan
Kukulkan
Dipo0
Kukulkan
Level 29
God Stats
4W - 1L
1,491 SR
Queue Stats
165W - 203L
1,402 Elo+
Party 3
Odin
Odin
Santuke
Odin
Level 19
God Stats
15W - 8L
1,601 SR
Queue Stats
44W - 37L
1,444 Elo+
Party 1
Apollo
Apollo
aaagus
Apollo
Level 89
God Stats
8W - 9L
1,329 SR
Queue Stats
103W - 157L
1,279 Elo+
Party 3
Jormungandr
Jormungandr
s4EVEr-MaryjaNe
Jormungandr
Level 56
God Stats
13W - 10L
1,503 SR
Queue Stats
95W - 101L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
sorrizominato
Nu Wa
Level 101
God Stats
1W - 0L
1,268 SR
Queue Stats
169W - 142L
1,541 Elo+
Solo
Team Averages
Level 59
1,438 SR
1,409 Elo+

VS

Team Averages
Level 57
1,509 SR
1,370 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Infernalxrr
Anubis
Level 27
God Stats
30W - 46L
1,378 SR
Queue Stats
60W - 120L
1,285 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Maradoninha
Tsukuyomi
Level 59
God Stats
4W - 6L
1,401 SR
Queue Stats
50W - 97L
1,266 Elo+
Party 2
Fenrir
Fenrir
SM Marcos147
Fenrir
Level 28
God Stats
3W - 3L
1,542 SR
Queue Stats
77W - 128L
1,317 Elo+
Party 2
Tiamat
Tiamat
Vendrick-_-
Tiamat
Level 48
God Stats
3W - 7L
1,721 SR
Queue Stats
245W - 248L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dipo0
Kukulkan
15
4 / 5 / 7
10,147
507
9,317
11,285
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Santuke
Odin
16
5 / 3 / 7
10,263
513
6,242
15,229
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
aaagus
Apollo
17
3 / 3 / 6
10,300
515
6,993
15,311
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
s4EVEr-MaryjaNe
Jormungandr
14
4 / 3 / 8
9,340
467
10,034
18,341
20,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
8 / 2 / 9
10,620
531
17,393
10,613
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
2 / 5 / 3
9,182
459
12,627
13,748
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
16
2 / 6 / 6
9,861
493
10,561
14,174
5,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Maradoninha
Tsukuyomi
16
6 / 6 / 4
10,028
501
7,981
17,385
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
14
4 / 5 / 1
8,737
437
5,803
14,373
7,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
17
2 / 2 / 4
10,459
523
11,462
12,310
6,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
24
Kills
16
16
Deaths
24
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
3
0.7
W
Kukulkan
Dipo0
Kukulkan
4
5
7
1.5
L
Anubis
2
6
6
0.83
L
Tsukuyomi
Maradoninha
Tsukuyomi
6
6
4
1.33
L
Fenrir
4
5
1
0.9
W
Odin
Santuke
Odin
5
3
7
2.83
L
Tiamat
2
2
4
2
W
Apollo
aaagus
Apollo
3
3
6
2
W
Jormungandr
s4EVEr-MaryjaNe
Jormungandr
4
3
8
2.67
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,979
Damage
48,434
70,779
Taken
71,990
41,003
Mitigated
29,061
17,655
Healing
21,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,627
6,050
0
4,453
13,748
3,819
1,420
5,699
7,517
0
67,743
W
Kukulkan
Dipo0
Kukulkan
9,317
1,759
0
1,902
11,285
4,050
524
3,508
7,593
55,780
0
L
Anubis
10,561
631
0
5,970
14,174
5,968
790
6,454
6,999
58,321
0
L
Tsukuyomi
Maradoninha
Tsukuyomi
7,981
1,677
0
3,958
17,385
5,030
0
10,436
6,570
0
69,698
L
Fenrir
5,803
1,597
0
2,128
14,373
7,807
210
6,809
7,055
0
37,413
W
Odin
Santuke
Odin
6,242
1,761
0
1,561
15,229
7,010
429
8,018
7,069
0
35,095
L
Tiamat
11,462
480
51
4,730
12,310
6,437
0
5,112
6,882
78,445
0
W
Apollo
aaagus
Apollo
6,993
4,120
0
6,524
15,311
5,335
3,374
2,970
12,207
0
71,005
W
Jormungandr
s4EVEr-MaryjaNe
Jormungandr
10,034
1,406
519
3,586
18,341
20,497
104
4,223
13,940
39,483
0
W
17,393
4,870
87
3,476
10,613
4,111
630
2,860
7,611
58,678
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
48,267
459
Minions Killed
541
0
Camps Cleared
0
1,885,119
Distance Traveled
1,827,793
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,182
459
104
5
0
326,195
6
W
Kukulkan
10,147
507
111
6
0
333,775
5
L
Anubis
9,861
493
107
5
0
345,866
0
L
Tsukuyomi
10,028
501
108
5
0
396,955
0
L
Fenrir
8,737
437
62
3
0
378,098
5
W
Odin
10,263
513
73
4
0
398,240
0
L
Tiamat
10,459
523
160
8
0
380,679
2
W
Apollo
10,300
515
143
7
0
392,489
3
W
Jormungandr
9,340
467
51
3
0
371,236
3
W
Nu Wa
10,620
531
81
4
0
389,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role