Player Matchup

Nu Wa
Nu Wa
Haprost98
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,354 Elo+
Solo
Fenrir
Fenrir
Karmatoz
Fenrir
Level 18
God Stats
26W - 17L
1,621 SR
Queue Stats
64W - 48L
1,512 Elo+
Solo
Merlin
Merlin
OmenVoid
Merlin
Level 24
God Stats
0W - 1L
1,544 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Thor
Thor
VIGUEN
Thor
Level 16
God Stats
0W - 2L
1,250 SR
Queue Stats
130W - 105L
1,443 Elo+
Solo
Nemesis
Nemesis
upenzalupen
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 13
1,483 SR
1,504 Elo+

VS

Team Averages
Level 34
1,441 SR
1,463 Elo+
Janus
Janus
Illuru
Janus
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,370 Elo+
Party 2
Izanami
Izanami
Natrisha
Izanami
Level 12
God Stats
6W - 5L
1,061 SR
Queue Stats
70W - 61L
1,424 Elo+
Solo
Ymir
Ymir
Nedori
Ymir
Level 3
God Stats
2W - 0L
1,757 SR
Queue Stats
7W - 5L
1,671 Elo+
Party 2
Baron Samedi
Baron Samedi
Pies202
Baron Samedi
Level 100
God Stats
5W - 5L
1,385 SR
Queue Stats
64W - 56L
1,504 Elo+
Party 2
Sol
Sol
dsdmc
Sol
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Haprost98
Nu Wa
16
2 / 3 / 5
10,443
870
8,949
4,923
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Karmatoz
Fenrir
18
8 / 9 / 5
13,296
1,108
13,730
22,991
8,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
OmenVoid
Merlin
18
3 / 8 / 7
12,096
1,008
22,502
15,430
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
VIGUEN
Thor
18
2 / 12 / 4
11,291
941
8,227
24,624
8,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
upenzalupen
Nemesis
17
1 / 14 / 8
10,983
915
7,189
26,033
9,041
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Illuru
Janus
20
8 / 2 / 24
12,916
1,076
19,505
11,871
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Natrisha
Izanami
20
12 / 2 / 20
13,776
1,148
11,395
8,888
3,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Nedori
Ymir
20
4 / 2 / 30
12,383
1,032
6,219
12,221
16,039
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Pies202
Baron Samedi
20
15 / 6 / 22
14,613
1,218
30,695
17,080
7,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sol
dsdmc
Sol
20
7 / 4 / 18
12,481
1,040
16,944
15,532
4,555
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
160
16
Kills
46
46
Deaths
16
29
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Haprost98
Nu Wa
2
3
5
1.5
W
Janus
Illuru
Janus
8
2
24
10
L
Fenrir
Karmatoz
Fenrir
8
9
5
1.17
W
Izanami
Natrisha
Izanami
12
2
20
11
W
Ymir
Nedori
Ymir
4
2
30
9.5
L
Merlin
OmenVoid
Merlin
3
8
7
0.81
W
Baron Samedi
Pies202
Baron Samedi
15
6
22
4.33
L
Thor
VIGUEN
Thor
2
12
4
0.33
W
Sol
dsdmc
Sol
7
4
18
4
L
Nemesis
upenzalupen
Nemesis
1
14
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,597
Damage
84,758
94,001
Taken
65,592
32,504
Mitigated
35,574
2,902
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Haprost98
Nu Wa
8,949
3,497
0
0
4,923
1,786
0
3,377
1,546
21,777
0
W
Janus
Illuru
Janus
19,505
4,652
277
1,210
11,871
3,944
0
6,954
4,917
27,379
0
L
Fenrir
Karmatoz
Fenrir
13,730
2,191
0
652
22,991
8,157
0
17,356
5,635
0
25,696
W
Izanami
Natrisha
Izanami
11,395
7,737
0
803
8,888
3,349
0
4,483
4,405
0
43,349
W
Ymir
Nedori
Ymir
6,219
1,873
0
160
12,221
16,039
0
5,201
7,020
11,934
0
L
Merlin
OmenVoid
Merlin
22,502
1,028
0
1,204
15,430
5,221
0
12,595
2,835
57,316
0
W
Baron Samedi
Pies202
Baron Samedi
30,695
2,900
4,544
6,102
17,080
7,687
0
6,796
10,284
57,050
0
L
Thor
VIGUEN
Thor
8,227
409
0
0
24,624
8,299
0
20,108
4,516
0
29,691
W
Sol
dsdmc
Sol
16,944
7,621
0
3,324
15,532
4,555
0
8,017
7,515
31,116
0
L
Nemesis
upenzalupen
Nemesis
7,189
2,200
0
1,046
26,033
9,041
0
19,927
6,106
0
13,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,109
Gold Earned
66,169
163
Minions Killed
220
5
Camps Cleared
4
998,086
Distance Traveled
988,496
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,443
870
13
1
1
113,118
1
W
Janus
12,916
1,076
22
2
1
196,755
1
L
Fenrir
13,296
1,108
11
1
3
225,872
0
W
Izanami
13,776
1,148
107
9
1
208,196
0
W
Ymir
12,383
1,032
12
1
0
203,597
0
L
Merlin
12,096
1,008
84
7
1
216,750
0
W
Baron Samedi
14,613
1,218
49
4
1
183,851
0
L
Thor
11,291
941
39
3
0
209,338
0
W
Sol
12,481
1,040
30
3
1
196,097
0
L
Nemesis
10,983
915
16
1
0
233,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role