Player Matchup

Bastet
Bastet
IM-THE--CEO--
Bastet
Level 126
God Stats
6W - 2L
1,577 SR
Queue Stats
429W - 418L
1,405 Elo+
Solo
Sol
Sol
KingGoomba19
Sol
Level 155
God Stats
4W - 3L
1,534 SR
Queue Stats
385W - 382L
1,386 Elo+
Solo
Neith
Neith
That_Ghost_
Neith
Level 124
God Stats
2W - 2L
1,613 SR
Queue Stats
108W - 110L
1,440 Elo+
Solo
Athena
Athena
VaussredX 99
Athena
Level 128
God Stats
3W - 3L
1,458 SR
Queue Stats
417W - 410L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
jerrybear16
Sun Wukong
Level 89
God Stats
19W - 14L
1,552 SR
Queue Stats
79W - 90L
1,409 Elo+
Solo
Team Averages
Level 124
1,547 SR
1,412 Elo+

VS

Team Averages
Level 73
1,479 SR
1,434 Elo+
Chaac
Chaac
DrakeDragons101
Chaac
Level 105
God Stats
2W - 6L
1,475 SR
Queue Stats
217W - 202L
1,480 Elo+
Party 1
Fafnir
Fafnir
Shosh32
Fafnir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,433 Elo+
Solo
Skadi
Skadi
TacticalTwiggz
Skadi
Level 80
God Stats
18W - 28L
1,385 SR
Queue Stats
202W - 215L
1,400 Elo+
Party 1
Olorun
Olorun
abelgomez01
Olorun
Level 69
God Stats
24W - 16L
1,532 SR
Queue Stats
376W - 388L
1,420 Elo+
Solo
Kali
Kali
lLamborghini
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,019
501
12,747
16,836
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 3
9,439
524
14,528
12,974
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 6
8,859
492
7,831
12,188
4,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
13
1 / 2 / 7
8,309
462
7,159
17,630
14,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
jerrybear16
Sun Wukong
17
1 / 0 / 2
10,182
566
9,292
16,214
12,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 0
9,410
523
12,882
17,625
13,901
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fafnir
Shosh32
Fafnir
10
1 / 1 / 6
8,031
446
6,440
14,952
12,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 1
8,999
500
9,959
13,722
4,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
5 / 4 / 1
9,152
508
15,411
14,836
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 3 / 3
7,294
405
4,960
11,618
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
9
9
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
5
3
4
2.33
W
5
0
3
6.5
L
Fafnir
Shosh32
Fafnir
1
1
6
4
L
3
4
1
0.88
W
1
4
6
1
W
Athena
1
2
7
2.25
L
Olorun
5
4
1
1.38
W
Sun Wukong
jerrybear16
Sun Wukong
1
0
2
2
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,557
Damage
49,652
75,842
Taken
72,753
42,102
Mitigated
41,197
30,595
Healing
29,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,882
3,430
117
10,175
17,625
13,901
168
1,485
16,140
0
73,430
W
12,747
3,878
0
3,648
16,836
6,439
0
7,075
9,761
0
50,868
W
14,528
4,953
0
8,710
12,974
4,477
1,010
2,325
10,649
79,679
0
L
Fafnir
Shosh32
Fafnir
6,440
1,481
0
6,636
14,952
12,772
0
5,781
9,171
21,752
0
L
9,959
3,681
0
3,252
13,722
4,437
338
8,883
4,839
0
58,745
W
7,831
3,440
0
4,299
12,188
4,553
1,442
6,600
5,588
0
50,748
W
Athena
7,159
2,005
723
4,198
17,630
14,609
29
5,426
12,204
28,774
0
L
Olorun
15,411
8,600
379
6,358
14,836
5,124
354
1,771
13,065
69,201
0
W
Sun Wukong
jerrybear16
Sun Wukong
9,292
1,450
0
9,017
16,214
12,024
67
425
15,789
0
76,678
L
4,960
1,898
0
2,896
11,618
4,963
0
3,767
7,851
0
37,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
42,886
509
Minions Killed
485
0
Camps Cleared
0
1,783,784
Distance Traveled
1,589,136
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,410
523
162
9
0
326,349
1
W
Bastet
9,019
501
71
4
0
376,973
3
W
Sol
9,439
524
112
6
0
341,468
5
L
Fafnir
8,031
446
33
2
0
285,320
3
L
Skadi
8,999
500
109
6
0
327,762
2
W
Neith
8,859
492
92
5
0
326,845
0
W
Athena
8,309
462
51
3
0
375,154
2
L
Olorun
9,152
508
125
7
0
296,515
1
W
Sun Wukong
10,182
566
183
10
0
363,344
6
L
Kali
7,294
405
56
3
0
353,190
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role