Player Matchup

Fenrir
Fenrir
Damish420
Fenrir
Level 23
God Stats
11W - 15L
1,375 SR
Queue Stats
20W - 30L
1,335 Elo+
Solo
Bellona
Bellona
Mirageman
Bellona
Level 19
God Stats
4W - 2L
1,540 SR
Queue Stats
27W - 42L
1,379 Elo+
Solo
Sobek
Sobek
Nivelean
Sobek
Level 13
God Stats
4W - 3L
1,607 SR
Queue Stats
108W - 96L
1,330 Elo+
Solo
Neith
Neith
Sliktor
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
xCallemx
Kukulkan
Level 3
God Stats
37W - 39L
1,500 SR
Queue Stats
71W - 71L
1,500 Elo+
Party 1
Team Averages
Level 16
1,504 SR
1,409 Elo+

VS

Team Averages
Level 25
1,450 SR
1,505 Elo+
Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Jinryon
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Bakasura
Bakasura
Tlion5x
Bakasura
Level 20
God Stats
3W - 2L
1,248 SR
Queue Stats
9W - 5L
1,789 Elo+
Solo
Thanatos
Thanatos
Uroki
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,366 Elo+
Party 2
Hera
Hera
jimmyyyy8
Hera
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 25L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Damish420
Fenrir
10
10 / 1 / 2
6,932
630
4,787
5,424
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Mirageman
Bellona
11
4 / 2 / 5
6,922
629
4,768
5,857
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
Nivelean
Sobek
9
4 / 2 / 3
6,018
547
2,612
7,153
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
Sliktor
Neith
8
1 / 0 / 4
5,027
457
2,916
3,413
929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
xCallemx
Kukulkan
9
1 / 2 / 6
5,629
512
5,272
3,898
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 3 / 0
5,058
460
4,230
5,147
1,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
6
0 / 3 / 1
4,760
433
1,626
4,287
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Tlion5x
Bakasura
8
1 / 7 / 2
5,199
473
3,408
8,032
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Uroki
Thanatos
8
3 / 5 / 1
5,372
488
2,185
7,771
2,145
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
8
1 / 3 / 2
5,087
462
1,879
3,264
806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
7
7
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
W
Fenrir
Damish420
Fenrir
10
1
2
11
L
Hel
0
3
1
0.17
W
Bellona
Mirageman
Bellona
4
2
5
3.25
W
Sobek
Nivelean
Sobek
4
2
3
2.75
W
Neith
Sliktor
Neith
1
0
4
3
L
Bakasura
Tlion5x
Bakasura
1
7
2
0.29
L
Thanatos
Uroki
Thanatos
3
5
1
0.7
L
Hera
1
3
2
0.67
W
Kukulkan
xCallemx
Kukulkan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
13,328
25,745
Taken
28,501
14,920
Mitigated
9,926
5,629
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,230
1,512
202
1,116
5,147
1,450
0
2,147
2,886
0
22,473
W
Fenrir
Damish420
Fenrir
4,787
574
0
1,156
5,424
2,368
144
278
5,146
0
24,554
L
Hel
1,626
519
223
748
4,287
2,289
0
2,414
1,703
6,034
0
W
Bellona
Mirageman
Bellona
4,768
1,451
0
1,536
5,857
4,369
485
0
5,595
0
30,561
W
Sobek
Nivelean
Sobek
2,612
223
0
2,081
7,153
6,145
25
1,623
5,420
10,809
0
W
Neith
Sliktor
Neith
2,916
1,319
0
856
3,413
929
1,133
757
2,656
0
17,255
L
Bakasura
Tlion5x
Bakasura
3,408
2,211
0
1,485
8,032
3,236
0
349
7,683
0
13,106
L
Thanatos
Uroki
Thanatos
2,185
348
0
3,423
7,771
2,145
0
1,728
5,867
0
15,115
L
Hera
1,879
446
218
106
3,264
806
0
738
2,478
17,390
0
W
Kukulkan
xCallemx
Kukulkan
5,272
804
0
0
3,898
1,109
0
847
2,996
22,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
25,476
219
Minions Killed
141
0
Camps Cleared
0
1,012,642
Distance Traveled
1,032,116
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,058
460
38
3
0
182,602
3
W
Fenrir
6,932
630
47
4
0
214,695
2
L
Hel
4,760
433
9
1
0
187,684
0
W
Bellona
6,922
629
77
7
0
217,333
5
W
Sobek
6,018
547
16
1
0
189,242
3
W
Neith
5,027
457
37
3
0
200,000
1
L
Bakasura
5,199
473
39
4
0
224,735
0
L
Thanatos
5,372
488
34
3
0
239,063
0
L
Hera
5,087
462
21
2
0
198,032
2
W
Kukulkan
5,629
512
42
4
0
191,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role