Player Matchup

Ymir
Ymir
Gold II
ImStrixus
Ymir
Gold II
Level 137
God Stats
5W - 7L
1,565 SR
Queue Stats
370W - 388L
1,717 MMR
Solo
Set
Set
Gold II
L0remaster
Set
Gold II
Level 94
God Stats
9W - 7L
1,747 SR
Queue Stats
18W - 15L
1,771 MMR
Solo
Odin
Odin
Platinum V
Steorion
Odin
Platinum V
Level 107
God Stats
1W - 4L
1,426 SR
Queue Stats
77W - 72L
1,856 MMR
Solo
Chiron
Chiron
Gold IV
WhatchaWearing
Chiron
Gold IV
Level 57
God Stats
3W - 0L
1,798 SR
Queue Stats
14W - 4L
1,759 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
ggknowre
Aphrodite
Platinum IV
Level 159
God Stats
99W - 82L
1,617 SR
Queue Stats
773W - 762L
1,711 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,630 SR
1,763 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,527 SR
1,661 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
 
Sylvanus
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Gengibrxnx
Tsukuyomi
Platinum III
Level 115
God Stats
6W - 6L
1,601 SR
Queue Stats
971W - 964L
1,864 MMR
Solo
Chronos
Chronos
Gold III
YonkoG
Chronos
Gold III
Level 38
God Stats
29W - 26L
1,732 SR
Queue Stats
94W - 92L
1,705 MMR
Solo
Scylla
Scylla
Gold III
thgexecutor
Scylla
Gold III
Level 133
God Stats
3W - 5L
1,302 SR
Queue Stats
80W - 80L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 7
5,152
515
2,900
7,588
5,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
10 / 2 / 5
7,201
720
11,465
9,842
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
10
1 / 0 / 0
5,729
573
3,893
4,425
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 0 / 3
6,434
643
6,067
5,125
1,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ggknowre
Aphrodite
10
5 / 3 / 7
6,290
629
8,139
6,882
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaGebTiamatPersephoneMorgan Le Fay

VS

Bans
SusanoHelUllrRaijinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 0
6,130
613
2,940
10,015
5,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
 
Sylvanus
9
3 / 5 / 1
5,521
552
4,715
9,521
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Gengibrxnx
Tsukuyomi
10
2 / 4 / 0
6,091
609
3,501
8,207
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
YonkoG
Chronos
8
0 / 3 / 1
5,168
517
4,615
8,061
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
8
0 / 7 / 2
4,826
483
2,952
6,372
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
6
6
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
L
Sylvanus
 
Sylvanus
3
5
1
0.7
L
Tsukuyomi
Gengibrxnx
Tsukuyomi
2
4
0
0.5
W
Ymir
0
1
7
3.5
W
10
2
5
6.25
W
Odin
1
0
0
1
W
4
0
3
5.5
L
Chronos
YonkoG
Chronos
0
3
1
0.17
W
Aphrodite
ggknowre
Aphrodite
5
3
7
2.83
L
Scylla
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
18,723
33,862
Taken
42,176
15,461
Mitigated
15,477
13,582
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,940
213
0
4,676
10,015
5,725
108
868
8,402
31,450
0
L
Sylvanus
 
Sylvanus
4,715
2,046
1,042
1,335
9,521
4,797
0
4,485
5,036
14,895
5,590
L
Tsukuyomi
Gengibrxnx
Tsukuyomi
3,501
720
0
2,627
8,207
1,873
0
597
7,610
0
28,063
W
Ymir
2,900
903
0
845
7,588
5,175
0
4,648
2,940
10,257
0
W
11,465
4,533
0
2,956
9,842
3,390
0
2,646
7,196
0
41,996
W
Odin
3,893
854
0
1,464
4,425
2,777
0
2,241
2,184
0
31,422
W
6,067
3,072
404
1,732
5,125
1,539
0
2,303
2,822
0
43,100
L
Chronos
YonkoG
Chronos
4,615
2,061
0
1,514
8,061
1,573
0
1,742
6,319
27,460
0
W
Aphrodite
ggknowre
Aphrodite
8,139
1,666
2,742
3,439
6,882
2,580
53
2,471
4,411
37,655
0
L
Scylla
2,952
384
0
150
6,372
1,509
0
3,347
3,025
20,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
27,736
319
Minions Killed
280
0
Camps Cleared
0
1,050,033
Distance Traveled
969,274
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,130
613
79
8
0
208,955
2
L
Sylvanus
5,521
552
39
4
0
180,611
4
L
Tsukuyomi
6,091
609
59
6
0
211,117
2
W
Ymir
5,152
515
25
3
0
213,318
3
W
Set
7,201
720
70
7
0
220,607
2
W
Odin
5,729
573
70
7
0
204,753
2
W
Chiron
6,434
643
85
9
0
211,771
4
L
Chronos
5,168
517
60
6
0
200,811
3
W
Aphrodite
6,290
629
69
7
0
199,584
1
L
Scylla
4,826
483
43
4
0
167,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role