Player Matchup

Pele
Pele
Daniel23ghf
Pele
Level 28
God Stats
18W - 12L
1,583 SR
Queue Stats
178W - 278L
1,339 Elo+
Solo
Danzaburou
Danzaburou
TerroristDaddy
Danzaburou
Level 25
God Stats
17W - 15L
1,478 SR
Queue Stats
27W - 40L
1,324 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TerroristPsycho
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,404 Elo+
Party 1
Loki
Loki
TheDarkcxd
Loki
Level 15
God Stats
1W - 2L
1,685 SR
Queue Stats
4W - 8L
1,371 Elo+
Solo
Persephone
Persephone
judgemxntday
Persephone
Level 41
God Stats
7W - 13L
1,407 SR
Queue Stats
57W - 76L
1,346 Elo+
Party 1
Team Averages
Level 24
1,531 SR
1,357 Elo+

VS

Team Averages
Level 19
1,344 SR
1,281 Elo+
Kukulkan
Kukulkan
CLOWNSELLOR
Kukulkan
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
12W - 30L
1,160 Elo+
Solo
Loki
Loki
Hobojhonchicken
Loki
Level 27
God Stats
6W - 5L
1,574 SR
Queue Stats
49W - 81L
1,344 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Person9466
Cu Chulainn
Level 7
God Stats
2W - 5L
1,290 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 2
Athena
Athena
SoccerScare
Athena
Level 26
God Stats
21W - 23L
1,463 SR
Queue Stats
80W - 120L
1,329 Elo+
Party 2
Apollo
Apollo
zukulemtho
Apollo
Level 20
God Stats
2W - 7L
1,126 SR
Queue Stats
5W - 12L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
9,001
500
6,098
8,901
5,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TerroristDaddy
Danzaburou
16
13 / 5 / 2
10,861
603
16,713
14,856
6,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TerroristPsycho
Kumbhakarna
13
0 / 5 / 15
9,095
505
4,573
16,553
16,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 6
8,377
465
5,394
10,344
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
judgemxntday
Persephone
16
7 / 1 / 5
11,008
612
8,572
8,488
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CLOWNSELLOR
Kukulkan
10
0 / 7 / 2
6,404
356
3,106
7,307
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 3
9,830
546
8,575
9,840
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Person9466
Cu Chulainn
12
1 / 2 / 2
7,613
423
3,960
11,754
6,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
9
0 / 6 / 8
7,324
407
4,285
16,967
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
zukulemtho
Apollo
14
10 / 7 / 1
10,050
558
12,732
12,757
4,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
24
Kills
15
16
Deaths
24
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CLOWNSELLOR
Kukulkan
0
7
2
0.14
W
2
2
1
1.25
L
4
2
3
2.75
L
Cu Chulainn
Person9466
Cu Chulainn
1
2
2
1
L
Athena
0
6
8
0.67
W
Danzaburou
TerroristDaddy
Danzaburou
13
5
2
2.8
W
Kumbhakarna
TerroristPsycho
Kumbhakarna
0
5
15
1.5
W
2
3
6
1.67
W
Persephone
judgemxntday
Persephone
7
1
5
9.5
L
Apollo
zukulemtho
Apollo
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,350
Damage
32,658
59,142
Taken
58,625
36,221
Mitigated
29,082
10,999
Healing
5,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CLOWNSELLOR
Kukulkan
3,106
519
0
390
7,307
2,675
0
3,255
4,052
14,362
0
W
6,098
1,360
0
2,195
8,901
5,854
331
546
7,746
0
41,372
L
8,575
3,488
0
0
9,840
3,262
1,737
1,202
8,638
0
62,829
L
Cu Chulainn
Person9466
Cu Chulainn
3,960
900
0
1,057
11,754
6,256
44
40
11,714
0
23,708
L
Athena
4,285
1,806
0
1,548
16,967
12,616
0
5,332
11,635
15,127
0
W
Danzaburou
TerroristDaddy
Danzaburou
16,713
7,674
0
3,408
14,856
6,359
5,048
2,163
12,605
0
78,361
W
Kumbhakarna
TerroristPsycho
Kumbhakarna
4,573
1,231
0
1,124
16,553
16,282
1,086
3,430
12,957
18,939
0
W
5,394
1,960
0
687
10,344
4,280
610
592
9,603
0
32,005
W
Persephone
judgemxntday
Persephone
8,572
707
0
3,585
8,488
3,446
1,039
483
7,872
65,207
0
L
Apollo
zukulemtho
Apollo
12,732
6,894
0
2,392
12,757
4,273
0
3,316
9,441
0
44,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,342
Gold Earned
41,221
374
Minions Killed
285
0
Camps Cleared
0
1,586,366
Distance Traveled
1,530,780
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,404
356
25
1
0
250,695
0
W
Pele
9,001
500
71
4
0
251,807
0
L
Loki
9,830
546
113
6
0
356,099
3
L
Cu Chulainn
7,613
423
48
3
0
354,274
0
L
Athena
7,324
407
18
1
0
295,219
0
W
Danzaburou
10,861
603
109
6
0
266,020
0
W
Kumbhakarna
9,095
505
27
2
0
296,830
0
W
Loki
8,377
465
63
4
0
407,699
1
W
Persephone
11,008
612
104
6
0
364,010
2
L
Apollo
10,050
558
81
5
0
274,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role