Player Matchup

Chaac
Chaac
 
Chaac
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Bimder_boom32
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
Ibzz0507
Baron Samedi
Level 84
God Stats
33W - 33L
1,506 SR
Queue Stats
445W - 757L
1,346 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,443 Elo+

VS

Team Averages
Level 90
1,347 SR
1,422 Elo+
Ymir
Ymir
Tsoua_king
Ymir
Level 17
God Stats
2W - 3L
1,273 SR
Queue Stats
29W - 44L
1,320 Elo+
Solo
Kukulkan
Kukulkan
eArbse
Kukulkan
Level 109
God Stats
6W - 9L
1,418 SR
Queue Stats
335W - 347L
1,444 Elo+
Solo
Neith
Neith
stop1sg6
Neith
Level 143
God Stats
2W - 2L
1,349 SR
Queue Stats
68W - 50L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 8
9,857
580
9,287
25,134
23,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
14
4 / 4 / 5
10,365
610
5,671
18,253
7,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ibzz0507
Baron Samedi
14
4 / 4 / 3
10,258
603
14,203
15,193
6,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
9,887
582
4,171
13,643
4,514
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
eArbse
Kukulkan
14
1 / 4 / 8
10,938
643
13,681
8,524
2,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
stop1sg6
Neith
17
9 / 0 / 1
12,724
748
29,687
10,559
3,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
9
Kills
10
10
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
8
2.5
L
Arachne
4
4
5
1.63
L
Baron Samedi
Ibzz0507
Baron Samedi
4
4
3
1.38
W
0
5
7
0.7
W
Kukulkan
eArbse
Kukulkan
1
4
8
1.25
W
Neith
stop1sg6
Neith
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,161
Damage
47,539
58,580
Taken
32,726
37,710
Mitigated
11,122
27,014
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,287
1,384
933
11,605
25,134
23,795
0
8,107
17,027
0
25,828
L
Arachne
5,671
4,169
0
3,807
18,253
7,425
0
5,171
13,082
0
28,784
L
Baron Samedi
Ibzz0507
Baron Samedi
14,203
741
3,332
7,337
15,193
6,490
14
5,408
9,785
50,058
0
W
4,171
690
0
750
13,643
4,514
0
7,506
6,137
8,462
0
W
Kukulkan
eArbse
Kukulkan
13,681
71
0
0
8,524
2,665
612
3,583
4,941
50,156
0
W
Neith
stop1sg6
Neith
29,687
13,089
0
3,383
10,559
3,943
1,360
3,497
7,062
0
78,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
33,549
167
Minions Killed
220
8
Camps Cleared
6
945,046
Distance Traveled
908,500
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,857
580
31
2
1
333,614
1
L
Arachne
10,365
610
60
4
4
329,399
0
L
Baron Samedi
10,258
603
76
4
3
282,033
5
W
Ymir
9,887
582
21
1
0
297,080
6
W
Kukulkan
10,938
643
78
5
4
302,820
1
W
Neith
12,724
748
121
7
2
308,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role