Player Matchup

Thoth
Thoth
Bellriven
Thoth
Level 58
God Stats
0W - 2L
1,218 SR
Queue Stats
57W - 92L
1,282 Elo+
Party 2
Ravana
Ravana
KoshkaOwO
Ravana
Level 29
God Stats
1W - 8L
1,089 SR
Queue Stats
29W - 58L
1,274 Elo+
Party 2
Cerberus
Cerberus
Nara Medusa
Cerberus
Level 41
God Stats
2W - 4L
1,268 SR
Queue Stats
122W - 153L
1,346 Elo+
Solo
Izanami
Izanami
OPGOFFICIAL
Izanami
Level 29
God Stats
49W - 44L
1,494 SR
Queue Stats
277W - 313L
1,385 Elo+
Party 3
Zhong Kui
Zhong Kui
QueueDodge
Zhong Kui
Level 52
God Stats
18W - 16L
1,209 SR
Queue Stats
457W - 474L
1,430 Elo+
Party 3
Team Averages
Level 42
1,256 SR
1,343 Elo+

VS

Team Averages
Level 48
1,463 SR
1,354 Elo+
Tyr
Tyr
CamGoesHam18
Tyr
Level 59
God Stats
25W - 24L
1,541 SR
Queue Stats
238W - 256L
1,374 Elo+
Party 4
Kukulkan
Kukulkan
Frank2611
Kukulkan
Level 40
God Stats
9W - 6L
1,456 SR
Queue Stats
12W - 15L
1,295 Elo+
Solo
Neith
Neith
Junior15482
Neith
Level 69
God Stats
5W - 5L
1,467 SR
Queue Stats
56W - 80L
1,361 Elo+
Party 1
Fenrir
Fenrir
juankiii
Fenrir
Level 45
God Stats
2W - 2L
1,461 SR
Queue Stats
196W - 193L
1,380 Elo+
Party 4
Tiamat
Tiamat
nadaista
Tiamat
Level 28
God Stats
8W - 13L
1,389 SR
Queue Stats
62W - 87L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Bellriven
Thoth
13
2 / 5 / 1
7,655
478
3,033
10,250
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
KoshkaOwO
Ravana
10
1 / 3 / 1
6,479
405
2,960
9,122
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Nara Medusa
Cerberus
10
2 / 3 / 1
6,817
426
3,886
14,014
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
OPGOFFICIAL
Izanami
11
2 / 4 / 2
7,119
445
5,008
9,099
2,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
QueueDodge
Zhong Kui
13
4 / 4 / 1
8,183
511
13,153
10,987
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,662
541
7,194
15,931
9,544
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Frank2611
Kukulkan
13
3 / 2 / 2
8,314
520
7,241
6,207
2,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 2 / 2
8,594
537
10,417
9,380
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
juankiii
Fenrir
13
7 / 2 / 2
8,575
536
7,776
8,556
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
nadaista
Tiamat
11
1 / 2 / 4
6,753
422
2,988
6,154
2,796
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
11
Kills
19
19
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
Bellriven
Thoth
2
5
1
0.5
W
3
3
2
1.33
W
Kukulkan
Frank2611
Kukulkan
3
2
2
2
W
5
2
2
3
L
Ravana
KoshkaOwO
Ravana
1
3
1
0.5
L
Cerberus
Nara Medusa
Cerberus
2
3
1
0.83
L
Izanami
OPGOFFICIAL
Izanami
2
4
2
0.75
L
Zhong Kui
QueueDodge
Zhong Kui
4
4
1
1.13
W
Fenrir
juankiii
Fenrir
7
2
2
4
W
Tiamat
nadaista
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
35,616
53,472
Taken
46,228
28,339
Mitigated
19,818
12,364
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Bellriven
Thoth
3,033
134
0
1,356
10,250
3,685
0
5,003
5,247
37,981
0
W
7,194
1,394
0
6,875
15,931
9,544
0
10,470
4,709
0
47,179
W
Kukulkan
Frank2611
Kukulkan
7,241
372
0
0
6,207
2,019
1,560
1,565
4,642
45,582
0
W
10,417
6,125
95
3,385
9,380
2,761
2,289
2,625
6,755
0
57,883
L
Ravana
KoshkaOwO
Ravana
2,960
918
0
1,172
9,122
2,952
0
978
8,144
0
30,765
L
Cerberus
Nara Medusa
Cerberus
3,886
171
315
5,491
14,014
12,496
368
3,099
10,915
23,329
0
L
Izanami
OPGOFFICIAL
Izanami
5,008
4,105
225
590
9,099
2,673
497
1,149
7,950
0
46,308
L
Zhong Kui
QueueDodge
Zhong Kui
13,153
2,288
0
3,215
10,987
6,533
720
0
10,987
44,912
0
W
Fenrir
juankiii
Fenrir
7,776
2,980
0
3,726
8,556
2,698
0
2,602
5,832
0
32,717
W
Tiamat
nadaista
Tiamat
2,988
274
292
1,899
6,154
2,796
807
1,936
4,218
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
40,898
367
Minions Killed
360
0
Camps Cleared
0
1,365,310
Distance Traveled
1,401,154
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,655
478
81
5
0
255,947
4
W
Tyr
8,662
541
106
7
0
305,475
6
W
Kukulkan
8,314
520
86
5
0
297,990
0
W
Neith
8,594
537
103
6
0
260,751
2
L
Ravana
6,479
405
53
3
0
336,604
3
L
Cerberus
6,817
426
61
4
0
268,628
2
L
Izanami
7,119
445
88
6
0
253,901
2
L
Zhong Kui
8,183
511
84
5
0
250,230
0
W
Fenrir
8,575
536
38
2
0
277,198
2
W
Tiamat
6,753
422
27
2
0
259,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role