Player Matchup

Danzaburou
Danzaburou
BaBaYeGa0
Danzaburou
Level 106
God Stats
7W - 7L
1,343 SR
Queue Stats
43W - 63L
1,367 Elo+
Party 1
Thoth
Thoth
DaddyHazard
Thoth
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 209L
1,275 Elo+
Party 2
Ne Zha
Ne Zha
Huggablebear
Ne Zha
Level 145
God Stats
14W - 12L
1,577 SR
Queue Stats
340W - 359L
1,534 Elo+
Party 1
Fafnir
Fafnir
SirBanTheUndead
Fafnir
Level 63
God Stats
1W - 6L
1,178 SR
Queue Stats
377W - 502L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
TomoZA02
Kukulkan
Level 45
God Stats
12W - 19L
1,431 SR
Queue Stats
155W - 186L
1,387 Elo+
Party 1
Team Averages
Level 75
1,406 SR
1,375 Elo+

VS

Team Averages
Level 73
1,406 SR
1,404 Elo+
Neith
Neith
Ktizoo
Neith
Level 63
God Stats
1W - 4L
1,167 SR
Queue Stats
136W - 180L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
SajoTheCrusher
Sun Wukong
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 3
Ymir
Ymir
SlavaBoi
Ymir
Level 21
God Stats
6W - 3L
1,654 SR
Queue Stats
28W - 22L
1,442 Elo+
Party 3
Arachne
Arachne
oXtaR
Arachne
Level 121
God Stats
2W - 1L
1,211 SR
Queue Stats
9W - 10L
1,409 Elo+
Party 3
Anubis
Anubis
skaterboy018
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaBaYeGa0
Danzaburou
8
2 / 4 / 0
4,795
480
3,594
6,204
2,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
5,181
518
1,962
4,273
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
10
0 / 3 / 5
5,596
560
4,485
7,367
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 1
4,801
480
2,372
8,350
7,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
TomoZA02
Kukulkan
9
2 / 3 / 0
5,507
551
459
4,075
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ktizoo
Neith
10
3 / 2 / 2
5,772
577
4,745
4,119
999
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SajoTheCrusher
Sun Wukong
11
1 / 1 / 3
6,066
607
1,685
3,835
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
1 / 0 / 3
5,751
575
2,184
4,883
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
oXtaR
Arachne
11
6 / 0 / 4
6,642
664
5,896
5,567
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
5 / 2 / 1
6,620
662
4,487
4,406
1,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
16
16
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BaBaYeGa0
Danzaburou
2
4
0
0.5
L
1
4
0
0.25
L
Ne Zha
0
3
5
0.83
W
Neith
Ktizoo
Neith
3
2
2
2
W
Sun Wukong
SajoTheCrusher
Sun Wukong
1
1
3
2.5
L
0
2
1
0.25
W
Ymir
1
0
3
2.5
L
Kukulkan
TomoZA02
Kukulkan
2
3
0
0.67
W
Arachne
oXtaR
Arachne
6
0
4
8
W
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
18,997
30,269
Taken
22,810
13,679
Mitigated
9,555
6,266
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BaBaYeGa0
Danzaburou
3,594
1,367
0
444
6,204
2,079
0
866
5,338
0
23,677
L
1,962
439
0
228
4,273
1,246
32
0
4,032
16,201
2,316
L
Ne Zha
4,485
1,700
0
2,980
7,367
2,256
0
1,000
6,323
0
32,420
W
Neith
Ktizoo
Neith
4,745
1,752
0
1,345
4,119
999
762
473
3,600
0
23,806
W
Sun Wukong
SajoTheCrusher
Sun Wukong
1,685
156
0
650
3,835
2,253
27
1,702
2,133
0
22,412
L
2,372
585
0
2,192
8,350
7,175
0
2,533
5,817
10,336
0
W
Ymir
2,184
282
119
1,638
4,883
2,418
230
662
4,221
18,048
0
L
Kukulkan
TomoZA02
Kukulkan
459
0
0
422
4,075
923
0
2,272
1,803
25,012
0
W
Arachne
oXtaR
Arachne
5,896
4,564
0
2,556
5,567
2,267
365
891
4,676
0
37,527
W
Anubis
4,487
345
0
1,923
4,406
1,618
363
879
3,527
36,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
30,851
229
Minions Killed
268
0
Camps Cleared
0
912,586
Distance Traveled
969,974
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,795
480
43
4
0
163,090
3
L
Thoth
5,181
518
46
5
0
177,354
3
L
Ne Zha
5,596
560
66
7
0
211,895
2
W
Neith
5,772
577
61
6
0
159,688
2
W
Sun Wukong
6,066
607
46
5
0
199,167
3
L
Fafnir
4,801
480
13
1
0
172,464
3
W
Ymir
5,751
575
24
2
0
189,863
2
L
Kukulkan
5,507
551
61
6
0
187,783
3
W
Arachne
6,642
664
66
7
0
239,526
0
W
Anubis
6,620
662
71
7
0
181,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role