Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Buddу
Bellona
Level 129
God Stats
10W - 4L
1,591 SR
Queue Stats
718W - 493L
1,780 Elo+
Party 1
Camazotz
Camazotz
JWelch
Camazotz
Level 160
God Stats
2W - 0L
1,451 SR
Queue Stats
393W - 119L
1,890 Elo+
Party 1
Team Averages
Level 148
1,514 SR
1,723 Elo+

VS

Team Averages
Level 116
1,559 SR
1,637 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ComcastSupport
Hercules
Level 66
God Stats
1W - 5L
1,509 SR
Queue Stats
135W - 106L
1,693 Elo+
Solo
Zeus
Zeus
MAKAK0
Zeus
Level 128
God Stats
3W - 3L
1,669 SR
Queue Stats
178W - 130L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 7
7,987
799
6,966
6,072
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Buddу
Bellona
12
5 / 5 / 7
8,312
831
12,768
13,696
9,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Camazotz
JWelch
Camazotz
11
5 / 2 / 7
8,174
817
9,973
14,368
8,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 5
7,125
713
7,081
11,038
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
10
4 / 5 / 4
7,408
741
9,596
14,402
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Zeus
MAKAK0
Zeus
11
3 / 7 / 6
7,742
774
8,479
7,775
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
13
Kills
9
9
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
7
3.25
L
Sun Wukong
 
Sun Wukong
2
1
5
4.5
W
Bellona
Buddу
Bellona
5
5
7
1.7
L
Hercules
4
5
4
1.2
W
Camazotz
JWelch
Camazotz
5
2
7
4.25
L
Zeus
MAKAK0
Zeus
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,707
Damage
25,156
34,136
Taken
33,215
19,810
Mitigated
27,018
9,490
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,966
1,400
115
2,439
6,072
1,725
640
908
4,787
32,628
0
L
Sun Wukong
 
Sun Wukong
7,081
1,060
0
3,398
11,038
8,886
0
3,245
7,549
0
16,892
W
Bellona
Buddу
Bellona
12,768
2,893
0
661
13,696
9,807
187
4,104
8,748
3,828
26,234
L
Hercules
9,596
1,958
0
4,570
14,402
15,717
0
4,897
9,161
0
22,653
W
Camazotz
JWelch
Camazotz
9,973
1,615
0
6,275
14,368
8,278
260
3,859
9,847
4,314
13,902
L
Zeus
MAKAK0
Zeus
8,479
980
0
140
7,775
2,415
0
1,842
5,823
31,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
22,275
140
Minions Killed
116
6
Camps Cleared
4
611,618
Distance Traveled
563,640
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,987
799
67
7
1
197,709
4
L
Sun Wukong
7,125
713
25
3
1
203,065
4
W
Bellona
8,312
831
48
5
5
205,080
2
L
Hercules
7,408
741
23
2
1
190,039
4
W
Camazotz
8,174
817
25
3
0
208,829
1
L
Zeus
7,742
774
68
7
2
170,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role