Player Matchup

Hades
Hades
Alpha x Demons
Hades
Level 127
God Stats
2W - 2L
1,562 SR
Queue Stats
139W - 106L
1,635 Elo+
Party 2
Athena
Athena
Charlie x rogue
Athena
Level 111
God Stats
6W - 7L
1,608 SR
Queue Stats
128W - 135L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
MaGiC mUsH II
Sun Wukong
Level 139
God Stats
0W - 2L
1,191 SR
Queue Stats
22W - 26L
1,644 Elo+
Party 2
Team Averages
Level 126
1,454 SR
1,615 Elo+

VS

Team Averages
Level 107
1,609 SR
1,635 Elo+
Zeus
Zeus
Cherch_Ov_Sayton
Zeus
Level 125
God Stats
3W - 1L
1,692 SR
Queue Stats
64W - 58L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
MrCumanMe
Gilgamesh
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,740 Elo+
Party 1
Ullr
Ullr
Wings Too Saucy
Ullr
Level 122
God Stats
5W - 10L
1,636 SR
Queue Stats
545W - 496L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
9,561
637
12,273
14,114
7,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 9 / 6
9,088
606
8,264
22,307
17,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
MaGiC mUsH II
Sun Wukong
12
3 / 7 / 3
9,503
634
11,771
17,192
8,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 8
11,115
741
19,114
11,234
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MrCumanMe
Gilgamesh
15
8 / 0 / 12
11,017
734
14,491
16,758
10,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 12
10,573
705
13,835
11,265
4,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
7
Kills
21
21
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
1
9
6
0.44
W
9
5
8
2.6
L
Sun Wukong
MaGiC mUsH II
Sun Wukong
3
7
3
0.64
W
Gilgamesh
MrCumanMe
Gilgamesh
8
0
12
14
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
47,440
53,613
Taken
39,257
33,060
Mitigated
18,149
7,881
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,273
1,719
353
3,365
14,114
7,145
0
5,753
7,930
24,746
0
L
8,264
1,694
71
851
22,307
17,572
0
5,842
15,813
23,960
0
W
19,114
1,110
129
1,947
11,234
3,758
152
6,777
4,457
44,188
0
L
Sun Wukong
MaGiC mUsH II
Sun Wukong
11,771
2,497
0
3,241
17,192
8,343
0
6,808
9,992
0
40,509
W
Gilgamesh
MrCumanMe
Gilgamesh
14,491
4,830
0
6,017
16,758
10,061
440
9,288
7,470
0
24,719
W
13,835
6,626
0
2,164
11,265
4,330
1,640
4,933
6,332
0
47,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
32,705
139
Minions Killed
172
6
Camps Cleared
8
749,838
Distance Traveled
779,072
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,561
637
29
2
5
243,176
3
L
Athena
9,088
606
34
2
1
259,594
2
W
Zeus
11,115
741
71
5
4
240,117
4
L
Sun Wukong
9,503
634
76
5
0
247,068
4
W
Gilgamesh
11,017
734
18
1
1
289,682
5
W
Ullr
10,573
705
83
6
3
249,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role