Player Matchup

Hun Batz
Hun Batz
Beryllium4-_-
Hun Batz
Level 98
God Stats
0W - 3L
1,232 SR
Queue Stats
24W - 36L
1,375 Elo+
Party 2
Scylla
Scylla
DeYz_bomber
Scylla
Level 17
God Stats
4W - 6L
1,249 SR
Queue Stats
34W - 33L
1,390 Elo+
Party 4
Odin
Odin
Dream_GhostBello
Odin
Level 13
God Stats
1W - 5L
1,202 SR
Queue Stats
24W - 23L
1,358 Elo+
Party 4
Loki
Loki
PBEF_ruhtra
Loki
Level 16
God Stats
2W - 1L
1,700 SR
Queue Stats
7W - 6L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
kensikiii
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,449 Elo+
Party 2
Team Averages
Level 31
1,377 SR
1,401 Elo+

VS

Team Averages
Level 26
1,460 SR
1,381 Elo+
King Arthur
King Arthur
ANTiantiBKT2
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,142 Elo+
Solo
Rama
Rama
Japo93
Rama
Level 22
God Stats
19W - 18L
1,402 SR
Queue Stats
151W - 141L
1,394 Elo+
Party 3
Kali
Kali
NotMat94
Kali
Level 24
God Stats
7W - 8L
1,500 SR
Queue Stats
111W - 122L
1,368 Elo+
Party 3
Jormungandr
Jormungandr
Sascha_Am_Stizzl
Jormungandr
Level 12
God Stats
2W - 0L
1,655 SR
Queue Stats
9W - 5L
1,544 Elo+
Party 1
Anubis
Anubis
lowgane
Anubis
Level 69
God Stats
2W - 2L
1,242 SR
Queue Stats
197W - 203L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Beryllium4-_-
Hun Batz
16
8 / 12 / 6
11,221
488
11,442
20,153
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
16
3 / 8 / 4
10,456
455
6,798
12,212
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 7 / 5
9,025
392
5,511
18,712
10,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 6 / 4
10,439
454
9,550
14,280
5,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kensikiii
Baron Samedi
17
7 / 10 / 8
12,230
532
12,258
18,261
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANTiantiBKT2
King Arthur
15
0 / 5 / 3
10,267
446
1,816
17,186
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Rama
Japo93
Rama
18
4 / 5 / 10
12,349
537
5,357
9,920
3,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
19
7 / 4 / 13
12,601
548
11,092
17,831
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Sascha_Am_Stizzl
Jormungandr
20
19 / 7 / 14
14,761
642
22,813
27,221
37,277
Magic Focus

Magic Focus

+20
Magical Power

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
lowgane
Anubis
20
13 / 7 / 8
14,364
625
18,303
21,397
10,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
91
26
Kills
43
43
Deaths
28
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ANTiantiBKT2
King Arthur
0
5
3
0.3
L
Hun Batz
Beryllium4-_-
Hun Batz
8
12
6
0.92
L
Scylla
3
8
4
0.63
L
3
7
5
0.79
W
Rama
Japo93
Rama
4
5
10
1.8
W
Kali
7
4
13
3.38
L
5
6
4
1.17
W
Jormungandr
Sascha_Am_Stizzl
Jormungandr
19
7
14
3.71
L
Baron Samedi
kensikiii
Baron Samedi
7
10
8
1.1
W
Anubis
lowgane
Anubis
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
59,381
83,618
Taken
93,555
33,036
Mitigated
70,083
10,017
Healing
30,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ANTiantiBKT2
King Arthur
1,816
463
0
5,684
17,186
10,223
1,164
299
16,887
0
47,113
L
Hun Batz
Beryllium4-_-
Hun Batz
11,442
2,527
0
2,445
20,153
6,477
322
11,694
8,459
0
63,275
L
Scylla
6,798
1,525
0
396
12,212
3,423
555
4,774
7,438
56,544
0
L
5,511
1,916
0
3,488
18,712
10,101
395
8,890
9,822
0
22,322
W
Rama
Japo93
Rama
5,357
3,916
0
559
9,920
3,334
3,478
1,571
8,227
0
74,697
W
Kali
11,092
4,831
0
6,830
17,831
8,289
0
4,543
13,242
0
96,241
L
9,550
2,616
0
0
14,280
5,929
2,555
7,189
7,091
0
43,907
W
Jormungandr
Sascha_Am_Stizzl
Jormungandr
22,813
4,784
404
7,361
27,221
37,277
376
9,294
17,711
73,276
0
L
Baron Samedi
kensikiii
Baron Samedi
12,258
2,147
348
3,340
18,261
7,106
662
11,028
7,233
45,263
0
W
Anubis
lowgane
Anubis
18,303
2,344
0
10,052
21,397
10,960
384
7,647
13,654
100,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,371
Gold Earned
64,342
371
Minions Killed
561
0
Camps Cleared
0
1,996,670
Distance Traveled
1,906,444
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,267
446
82
4
0
350,342
1
L
Hun Batz
11,221
488
85
4
0
388,768
0
L
Scylla
10,456
455
102
4
0
374,831
0
L
Odin
9,025
392
39
2
0
428,042
2
W
Rama
12,349
537
119
5
0
390,250
0
W
Kali
12,601
548
111
5
0
416,921
5
L
Loki
10,439
454
80
3
0
430,426
0
W
Jormungandr
14,761
642
111
5
0
392,685
0
L
Baron Samedi
12,230
532
65
3
0
374,603
1
W
Anubis
14,364
625
138
6
0
356,246
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role