Player Matchup

Kukulkan
Kukulkan
HairyYeti
Kukulkan
Level 105
God Stats
3W - 5L
1,501 SR
Queue Stats
63W - 62L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Jbird95
Danzaburou
Level 86
God Stats
9W - 10L
1,536 SR
Queue Stats
519W - 575L
1,418 Elo+
Party 1
Thanatos
Thanatos
Jenku
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
478W - 535L
1,426 Elo+
Party 1
Amaterasu
Amaterasu
gamergirleirene
Amaterasu
Level 49
God Stats
0W - 6L
1,090 SR
Queue Stats
140W - 188L
1,389 Elo+
Party 1
Geb
Geb
jakers1107
Geb
Level 104
God Stats
1W - 2L
1,315 SR
Queue Stats
414W - 490L
1,409 Elo+
Solo
Team Averages
Level 90
1,389 SR
1,422 Elo+

VS

Team Averages
Level 94
1,494 SR
1,467 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dragbows
Serqet
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 99L
1,473 Elo+
Solo
Sol
Sol
ILoveBigbanana
Sol
Level 66
God Stats
3W - 2L
1,563 SR
Queue Stats
4W - 7L
1,371 Elo+
Solo
Achilles
Achilles
Narutо
Achilles
Level 121
God Stats
9W - 12L
1,405 SR
Queue Stats
489W - 498L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HairyYeti
Kukulkan
14
3 / 8 / 2
9,389
494
17,720
13,399
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Jbird95
Danzaburou
14
3 / 6 / 1
9,220
485
11,008
13,337
3,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Jenku
Thanatos
13
5 / 7 / 2
8,873
467
7,851
14,307
4,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
gamergirleirene
Amaterasu
10
0 / 5 / 5
7,258
382
3,456
15,756
7,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 2 / 1
8,018
422
10,527
12,343
10,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
8 / 3 / 11
10,525
554
13,441
18,766
17,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
 
Cupid
15
5 / 3 / 7
9,951
524
9,421
13,008
4,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Dragbows
Serqet
18
5 / 2 / 4
10,807
569
7,183
14,961
7,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 4 / 4
9,328
491
10,501
10,219
3,495
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Narutо
Achilles
16
4 / 0 / 3
10,165
535
9,461
23,458
21,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
12
Kills
28
28
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
3
11
4.5
W
Cupid
 
Cupid
5
3
7
2.83
W
Serqet
Dragbows
Serqet
5
2
4
3.5
L
Kukulkan
HairyYeti
Kukulkan
3
8
2
0.5
W
6
4
4
2
L
Danzaburou
Jbird95
Danzaburou
3
6
1
0.58
L
Thanatos
Jenku
Thanatos
5
7
2
0.86
W
Achilles
Narutо
Achilles
4
0
3
5.5
L
Amaterasu
gamergirleirene
Amaterasu
0
5
5
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
50,007
69,142
Taken
80,412
29,424
Mitigated
53,829
19,975
Healing
32,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,441
965
452
4,317
18,766
17,142
328
6,543
12,223
38,849
0
W
Cupid
 
Cupid
9,421
6,573
57
6,237
13,008
4,053
3,015
1,338
11,670
0
70,774
W
Serqet
Dragbows
Serqet
7,183
932
0
5,892
14,961
7,673
0
4,282
10,679
0
74,808
L
Kukulkan
HairyYeti
Kukulkan
17,720
2,001
0
2,959
13,399
3,453
0
8,793
4,291
61,723
0
W
10,501
3,739
0
3,396
10,219
3,495
1,481
5,442
4,777
47,250
0
L
Danzaburou
Jbird95
Danzaburou
11,008
4,740
0
3,045
13,337
3,319
0
2,544
10,433
0
63,863
L
Thanatos
Jenku
Thanatos
7,851
2,109
0
8,579
14,307
4,507
0
4,955
8,266
0
50,264
W
Achilles
Narutо
Achilles
9,461
2,257
0
12,396
23,458
21,466
334
10,775
12,683
0
51,541
L
Amaterasu
gamergirleirene
Amaterasu
3,456
1,410
454
1,673
15,756
7,417
0
5,928
9,828
0
19,144
L
10,527
2,274
0
3,265
12,343
10,728
0
1,722
10,621
42,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
50,776
385
Minions Killed
510
0
Camps Cleared
0
1,639,983
Distance Traveled
1,828,250
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,525
554
57
3
0
359,206
6
W
Cupid
9,951
524
125
7
0
326,851
10
W
Serqet
10,807
569
140
7
0
415,855
4
L
Kukulkan
9,389
494
109
6
0
331,367
6
W
Sol
9,328
491
81
4
0
358,361
5
L
Danzaburou
9,220
485
104
5
0
347,029
4
L
Thanatos
8,873
467
73
4
0
314,441
9
W
Achilles
10,165
535
107
6
0
367,977
5
L
Amaterasu
7,258
382
36
2
0
298,057
16
L
Geb
8,018
422
63
3
0
349,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role