Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
GoblinKungen
Hercules
Diamond IV
Level 124
God Stats
8W - 8L
1,796 SR
Queue Stats
145W - 116L
1,892 MMR
Party 2
Chiron
Chiron
Diamond III
xBBCLover98x
Chiron
Diamond III
Level 101
God Stats
3W - 5L
1,717 SR
Queue Stats
118W - 82L
1,864 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,671 SR
1,752 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,599 SR
1,654 MMR
Aphrodite
Aphrodite
Silver I
Euukami
Aphrodite
Silver I
Level 122
God Stats
3W - 0L
1,494 SR
Queue Stats
12W - 0L
1,649 MMR
Party 1
Medusa
Medusa
Silver I
HereComesSanta
Medusa
Silver I
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 0L
1,624 MMR
Party 1
Odin
Odin
Gold III
SixteenLines
Odin
Gold III
Level 158
God Stats
4W - 2L
1,803 SR
Queue Stats
57W - 17L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 7 / 0
7,796
600
4,136
17,196
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
GoblinKungen
Hercules
10
0 / 4 / 0
7,212
555
5,047
10,634
6,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
10
0 / 7 / 0
7,398
569
7,133
11,247
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
ThothGilgameshAthenaTiamatScylla

VS

Bans
PersephoneHou YiMorgan Le FayUllrDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Euukami
Aphrodite
15
8 / 0 / 10
10,162
782
7,738
7,368
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 11
10,224
786
17,877
9,415
3,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 15
9,310
716
9,148
12,245
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
18
18
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
7
0
0
W
Aphrodite
Euukami
Aphrodite
8
0
10
13
L
Hercules
GoblinKungen
Hercules
0
4
0
0
W
7
0
11
12.5
W
3
0
15
10.5
L
Chiron
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,316
Damage
34,763
39,077
Taken
29,028
29,356
Mitigated
21,370
5,439
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,136
126
0
2,503
17,196
17,931
0
4,629
12,012
15,465
0
W
Aphrodite
Euukami
Aphrodite
7,738
1,082
6,624
5,222
7,368
4,241
351
1,334
6,034
34,614
0
L
Hercules
GoblinKungen
Hercules
5,047
1,227
0
1,497
10,634
6,846
0
1,644
8,687
0
15,619
W
17,877
8,016
0
1,238
9,415
3,970
1,705
1,779
7,636
0
58,433
W
9,148
1,555
0
2,088
12,245
13,159
265
1,369
10,876
0
21,283
L
Chiron
7,133
1,862
522
917
11,247
4,579
0
1,766
9,084
0
33,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
29,696
117
Minions Killed
174
3
Camps Cleared
9
652,180
Distance Traveled
858,535
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,796
600
13
1
2
215,351
6
W
Aphrodite
10,162
782
68
5
4
282,500
5
L
Hercules
7,212
555
26
2
1
219,510
1
W
Medusa
10,224
786
90
7
4
273,794
4
W
Odin
9,310
716
16
1
1
302,241
7
L
Chiron
7,398
569
78
6
0
217,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role