Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AMLO4T
Ganesha
Level 80
God Stats
10W - 3L
1,851 SR
Queue Stats
469W - 486L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
MaltonBaird2
Baron Samedi
Level 146
God Stats
1W - 1L
1,590 SR
Queue Stats
82W - 96L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
Rising Rookiie
Gilgamesh
Level 122
God Stats
3W - 2L
1,609 SR
Queue Stats
317W - 313L
1,559 Elo+
Party 1
Fenrir
Fenrir
UninstallSmitee
Fenrir
Level 88
God Stats
4W - 0L
1,972 SR
Queue Stats
236W - 180L
1,591 Elo+
Party 1
Team Averages
Level 117
1,705 SR
1,542 Elo+

VS

Team Averages
Level 108
1,540 SR
1,621 Elo+
Agni
Agni
Eskimo Froggz
Agni
Level 88
God Stats
6W - 3L
1,671 SR
Queue Stats
274W - 237L
1,601 Elo+
Solo
Janus
Janus
Jonathan-Atlas21
Janus
Level 132
God Stats
1W - 5L
1,402 SR
Queue Stats
591W - 565L
1,631 Elo+
Solo
Ullr
Ullr
Louisera
Ullr
Level 125
God Stats
3W - 5L
1,560 SR
Queue Stats
230W - 243L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
SeamanDemonQ
Baron Samedi
Level 109
God Stats
3W - 3L
1,583 SR
Queue Stats
355W - 355L
1,674 Elo+
Party 2
Fenrir
Fenrir
bigfig007
Fenrir
Level 88
God Stats
1W - 2L
1,484 SR
Queue Stats
108W - 109L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 3 / 9
7,958
796
3,882
15,168
18,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
AMLO4T
Ganesha
15
0 / 2 / 19
8,089
809
7,762
13,295
15,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MaltonBaird2
Baron Samedi
15
4 / 3 / 9
8,812
881
10,628
11,325
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Rising Rookiie
Gilgamesh
15
7 / 3 / 12
8,790
879
11,508
12,243
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 2 / 10
8,716
872
12,088
15,509
17,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
7,931
793
15,231
8,295
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 7
8,453
845
12,194
8,686
3,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
13
2 / 4 / 5
7,578
758
10,269
8,855
3,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SeamanDemonQ
Baron Samedi
14
3 / 4 / 8
8,137
814
8,787
10,914
11,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
bigfig007
Fenrir
14
2 / 3 / 6
7,522
752
4,912
13,034
10,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
20
Kills
13
13
Deaths
20
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
3
9
2.5
W
Ganesha
AMLO4T
Ganesha
0
2
19
4.75
L
3
5
4
1
L
3
4
7
1.63
L
Ullr
2
4
5
1.13
W
Baron Samedi
MaltonBaird2
Baron Samedi
4
3
9
2.83
W
Gilgamesh
Rising Rookiie
Gilgamesh
7
3
12
4.33
L
Baron Samedi
SeamanDemonQ
Baron Samedi
3
4
8
1.75
W
6
2
10
5.5
L
Fenrir
bigfig007
Fenrir
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
51,393
67,540
Taken
49,784
68,725
Mitigated
31,948
27,058
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,882
92
3,623
4,954
15,168
18,414
50
7,516
7,652
5,652
0
W
Ganesha
AMLO4T
Ganesha
7,762
590
1,431
2,664
13,295
15,197
149
5,869
7,426
19,061
0
L
15,231
1,307
554
1,043
8,295
2,948
248
3,621
4,144
25,261
0
L
12,194
1,095
1,584
1,803
8,686
3,882
261
3,410
4,582
23,514
0
L
Ullr
10,269
2,027
314
792
8,855
3,337
579
4,358
3,979
0
18,335
W
Baron Samedi
MaltonBaird2
Baron Samedi
10,628
1,267
2,218
3,724
11,325
6,654
152
6,249
5,076
24,124
0
W
Gilgamesh
Rising Rookiie
Gilgamesh
11,508
1,858
1,185
2,316
12,243
11,154
780
7,665
4,578
0
19,102
L
Baron Samedi
SeamanDemonQ
Baron Samedi
8,787
685
1,673
1,861
10,914
11,620
264
4,843
5,194
18,638
0
W
12,088
2,292
1,824
3,119
15,509
17,306
350
8,913
6,596
0
14,593
L
Fenrir
bigfig007
Fenrir
4,912
975
942
2,863
13,034
10,161
46
4,053
7,527
0
6,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
39,621
87
Minions Killed
92
0
Camps Cleared
0
1,037,782
Distance Traveled
908,702
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,958
796
9
1
0
196,875
1
W
Ganesha
8,089
809
0
0
0
204,131
5
L
Agni
7,931
793
16
2
0
159,078
0
L
Janus
8,453
845
22
2
0
182,685
2
L
Ullr
7,578
758
24
2
0
183,813
1
W
Baron Samedi
8,812
881
35
4
0
179,387
0
W
Gilgamesh
8,790
879
22
2
0
212,920
0
L
Baron Samedi
8,137
814
21
2
0
167,758
3
W
Fenrir
8,716
872
21
2
0
244,469
1
L
Fenrir
7,522
752
9
1
0
215,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role