Player Matchup

Hachiman
Hachiman
EZDIVINER
Hachiman
Level 10
God Stats
4W - 3L
1,582 SR
Queue Stats
16W - 15L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
Ego1stika
Nu Wa
Level 15
God Stats
6W - 6L
1,616 SR
Queue Stats
17W - 18L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
HILLERSHA
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,661 Elo+
Party 1
Odin
Odin
Shedoes
Odin
Level 28
God Stats
1W - 0L
1,267 SR
Queue Stats
5W - 11L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Кринжатина
Tsukuyomi
Level 4
God Stats
1W - 2L
1,726 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 17
1,538 SR
1,471 Elo+

VS

Team Averages
Level 19
1,469 SR
1,355 Elo+
Anubis
Anubis
BertjeKlaasje
Anubis
Level 18
God Stats
25W - 21L
1,441 SR
Queue Stats
45W - 49L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Naevius55
Morgan Le Fay
Level 23
God Stats
64W - 53L
1,519 SR
Queue Stats
85W - 87L
1,431 Elo+
Party 2
Ares
Ares
Patrovice
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,371 Elo+
Party 2
Artemis
Artemis
Qìxí
Artemis
Level 16
God Stats
2W - 3L
1,532 SR
Queue Stats
134W - 145L
1,274 Elo+
Solo
Nemesis
Nemesis
Roanm
Nemesis
Level 33
God Stats
2W - 4L
1,352 SR
Queue Stats
44W - 59L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EZDIVINER
Hachiman
18
11 / 6 / 7
12,539
570
17,182
16,320
4,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Ego1stika
Nu Wa
18
3 / 7 / 18
12,067
549
13,384
10,795
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
HILLERSHA
Aphrodite
15
3 / 5 / 13
10,354
471
5,867
11,989
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
Shedoes
Odin
18
11 / 0 / 10
12,500
568
15,002
16,770
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
11 / 7 / 5
12,592
572
14,860
18,987
7,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 7 / 1
11,758
534
17,098
19,305
8,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Naevius55
Morgan Le Fay
17
2 / 7 / 1
10,516
478
10,944
14,525
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
0 / 6 / 5
9,061
412
3,383
17,529
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Qìxí
Artemis
15
7 / 10 / 4
9,925
451
10,917
18,299
5,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Roanm
Nemesis
13
4 / 9 / 5
9,079
413
7,299
16,809
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
40
39
Kills
24
25
Deaths
39
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
11
7
1
1.64
W
Hachiman
EZDIVINER
Hachiman
11
6
7
2.42
W
Nu Wa
Ego1stika
Nu Wa
3
7
18
1.71
W
Aphrodite
HILLERSHA
Aphrodite
3
5
13
1.9
L
Morgan Le Fay
Naevius55
Morgan Le Fay
2
7
1
0.36
L
Ares
0
6
5
0.42
L
Artemis
Qìxí
Artemis
7
10
4
0.9
L
Nemesis
Roanm
Nemesis
4
9
5
0.72
W
Odin
Shedoes
Odin
11
0
10
16
W
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,295
Damage
49,641
74,861
Taken
86,467
33,224
Mitigated
38,513
23,735
Healing
16,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,098
223
0
6,196
19,305
8,044
872
4,933
14,172
74,036
0
W
Hachiman
EZDIVINER
Hachiman
17,182
9,653
0
2,572
16,320
4,643
2,386
6,329
9,991
0
63,178
W
Nu Wa
Ego1stika
Nu Wa
13,384
3,790
0
360
10,795
2,402
2,909
4,952
5,843
74,862
0
W
Aphrodite
HILLERSHA
Aphrodite
5,867
1,067
8,063
4,610
11,989
5,489
480
4,845
7,144
22,343
0
L
Morgan Le Fay
Naevius55
Morgan Le Fay
10,944
1,140
0
2,116
14,525
4,473
413
3,081
10,931
75,305
0
L
Ares
3,383
211
0
2,826
17,529
14,184
0
3,163
14,115
35,450
0
L
Artemis
Qìxí
Artemis
10,917
5,069
0
3,511
18,299
5,970
634
3,761
14,387
0
57,102
L
Nemesis
Roanm
Nemesis
7,299
1,955
0
1,790
16,809
5,842
277
4,899
11,637
0
40,850
W
Odin
Shedoes
Odin
15,002
4,603
0
2,475
16,770
13,538
488
9,367
7,403
1,397
52,588
W
14,860
3,845
0
5,655
18,987
7,152
965
5,932
13,055
0
100,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,052
Gold Earned
50,339
496
Minions Killed
478
0
Camps Cleared
0
1,984,384
Distance Traveled
1,715,837
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,758
534
117
5
0
315,239
2
W
Hachiman
12,539
570
91
4
0
350,592
4
W
Nu Wa
12,067
549
128
6
0
326,673
0
W
Aphrodite
10,354
471
46
2
0
433,211
3
L
Morgan Le Fay
10,516
478
139
6
0
365,916
0
L
Ares
9,061
412
54
2
0
328,067
3
L
Artemis
9,925
451
113
5
0
298,665
9
L
Nemesis
9,079
413
55
3
0
407,950
4
W
Odin
12,500
568
112
5
0
459,920
3
W
Tsukuyomi
12,592
572
119
5
0
413,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role