Player Matchup

Sobek
Sobek
Commando_Hippo
Sobek
Level 76
God Stats
6W - 6L
1,586 SR
Queue Stats
124W - 109L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Julio_ecs
Nu Wa
Level 127
God Stats
19W - 3L
1,862 SR
Queue Stats
400W - 353L
1,517 Elo+
Party 2
Gilgamesh
Gilgamesh
RangedMist95168
Gilgamesh
Level 103
God Stats
2W - 3L
1,784 SR
Queue Stats
146W - 126L
1,484 Elo+
Solo
Fenrir
Fenrir
evildargonisback
Fenrir
Level 107
God Stats
5W - 7L
1,521 SR
Queue Stats
18W - 23L
1,469 Elo+
Solo
Rama
Rama
nayibmarin1122
Rama
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
312W - 312L
1,433 Elo+
Party 2
Team Averages
Level 106
1,651 SR
1,476 Elo+

VS

Team Averages
Level 114
1,470 SR
1,448 Elo+
Ra
Ra
JTdaGreat40
Ra
Level 142
God Stats
39W - 33L
1,580 SR
Queue Stats
1,126W - 1,057L
1,482 Elo+
Party 1
Artio
Artio
JanZombieRolls
Artio
Level 124
God Stats
5W - 4L
1,571 SR
Queue Stats
1,029W - 1,104L
1,417 Elo+
Solo
Chernobog
Chernobog
Mescudixx
Chernobog
Level 109
God Stats
3W - 7L
1,283 SR
Queue Stats
1,088W - 1,055L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeB Rager
Tsukuyomi
Level 85
God Stats
5W - 6L
1,436 SR
Queue Stats
118W - 127L
1,421 Elo+
Solo
Athena
Athena
xSnugglyNuggetx
Athena
Level 109
God Stats
13W - 19L
1,480 SR
Queue Stats
521W - 578L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
5,850
418
1,393
5,307
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nu Wa
Julio_ecs
Nu Wa
13
1 / 3 / 5
7,844
560
8,536
7,451
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RangedMist95168
Gilgamesh
15
3 / 3 / 0
8,550
611
8,180
13,403
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
12 / 3 / 1
9,247
661
11,128
11,144
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 6 / 4
7,030
502
4,880
9,766
2,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 0
9,030
645
7,166
9,690
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 2
7,851
561
7,349
13,234
11,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Mescudixx
Chernobog
14
3 / 4 / 2
7,873
562
7,232
10,945
3,697
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
SeB Rager
Tsukuyomi
12
3 / 5 / 2
7,706
550
5,589
9,890
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 6
7,291
521
2,826
10,905
5,676
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
17
Kills
15
15
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
W
8
4
0
2
W
1
3
2
0.67
L
Nu Wa
Julio_ecs
Nu Wa
1
3
5
1.17
W
Chernobog
Mescudixx
Chernobog
3
4
2
1
L
Gilgamesh
RangedMist95168
Gilgamesh
3
3
0
1
W
Tsukuyomi
SeB Rager
Tsukuyomi
3
5
2
0.8
L
12
3
1
4.17
L
1
6
4
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
30,162
47,071
Taken
54,664
20,264
Mitigated
28,033
13,599
Healing
19,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,393
298
0
2,715
5,307
2,512
72
451
4,856
8,127
0
W
7,166
923
1,316
3,237
9,690
3,817
380
2,038
7,456
63,615
0
W
7,349
949
290
6,138
13,234
11,588
377
376
12,778
46,065
0
L
Nu Wa
Julio_ecs
Nu Wa
8,536
2,223
0
885
7,451
2,263
52
3,282
3,933
52,937
0
W
Chernobog
Mescudixx
Chernobog
7,232
4,152
0
2,326
10,945
3,697
0
1,658
9,157
0
59,186
L
Gilgamesh
RangedMist95168
Gilgamesh
8,180
2,507
0
4,508
13,403
7,699
0
7,573
5,830
0
50,516
W
Tsukuyomi
SeB Rager
Tsukuyomi
5,589
1,417
0
2,615
9,890
3,255
154
1,035
8,683
0
41,769
L
11,128
3,548
0
3,648
11,144
4,977
0
3,031
7,999
0
51,005
L
4,880
3,362
0
1,843
9,766
2,813
100
2,620
7,112
0
36,492
W
2,826
802
1,768
2,302
10,905
5,676
84
3,980
6,661
11,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
39,751
375
Minions Killed
422
0
Camps Cleared
0
1,239,529
Distance Traveled
1,411,340
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,850
418
20
1
0
173,694
1
W
Ra
9,030
645
129
9
0
301,365
4
W
Artio
7,851
561
93
7
0
247,247
0
L
Nu Wa
7,844
560
99
7
0
256,078
8
W
Chernobog
7,873
562
102
7
0
255,570
0
L
Gilgamesh
8,550
611
113
8
0
276,990
0
W
Tsukuyomi
7,706
550
81
6
0
302,690
0
L
Fenrir
9,247
661
73
5
0
300,121
7
L
Rama
7,030
502
70
5
0
232,646
2
W
Athena
7,291
521
17
1
0
304,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role