Player Matchup

Bellona
Bellona
JuggerZerker
Bellona
Level 156
God Stats
127W - 79L
1,629 SR
Queue Stats
1,110W - 1,117L
1,536 Elo+
Solo
Susano
Susano
MooreToExpect
Susano
Level 66
God Stats
2W - 4L
1,284 SR
Queue Stats
284W - 274L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tezhuu
Morgan Le Fay
Level 121
God Stats
54W - 49L
1,623 SR
Queue Stats
577W - 518L
1,612 Elo+
Party 2
Sol
Sol
edouardwar
Sol
Level 106
God Stats
27W - 15L
1,705 SR
Queue Stats
455W - 429L
1,502 Elo+
Solo
Cabrakan
Cabrakan
thelonelyraven
Cabrakan
Level 121
God Stats
16W - 21L
1,500 SR
Queue Stats
470W - 444L
1,526 Elo+
Solo
Team Averages
Level 114
1,548 SR
1,544 Elo+

VS

Team Averages
Level 117
1,595 SR
1,527 Elo+
Medusa
Medusa
MrPeanutbutter4
Medusa
Level 121
God Stats
22W - 28L
1,526 SR
Queue Stats
399W - 396L
1,513 Elo+
Party 1
Merlin
Merlin
R-I-P_XnX
Merlin
Level 106
God Stats
4W - 5L
1,757 SR
Queue Stats
582W - 612L
1,506 Elo+
Solo
Tsukuyomi
Tsukuyomi
Viking_Huntsman
Tsukuyomi
Level 125
God Stats
13W - 10L
1,563 SR
Queue Stats
239W - 209L
1,548 Elo+
Solo
Heimdallr
Heimdallr
giobehoein
Heimdallr
Level 105
God Stats
5W - 9L
1,546 SR
Queue Stats
100W - 91L
1,530 Elo+
Solo
Nu Wa
Nu Wa
joc_andres1995
Nu Wa
Level 128
God Stats
11W - 9L
1,585 SR
Queue Stats
560W - 563L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JuggerZerker
Bellona
18
4 / 2 / 4
10,953
609
11,855
15,249
10,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 5
10,982
610
7,561
13,230
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Tezhuu
Morgan Le Fay
15
4 / 5 / 8
9,431
524
6,225
15,952
6,966
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 3 / 8
11,765
654
13,983
17,148
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
16
5 / 2 / 10
10,768
598
8,070
15,491
17,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 7
8,004
445
10,927
15,128
4,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
R-I-P_XnX
Merlin
14
6 / 6 / 3
8,931
496
11,167
10,725
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Viking_Huntsman
Tsukuyomi
15
3 / 4 / 6
9,478
527
8,448
12,935
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
giobehoein
Heimdallr
11
2 / 6 / 5
7,546
419
4,339
10,381
3,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 5
9,256
514
10,337
12,644
4,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
30
Kills
15
15
Deaths
30
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
JuggerZerker
Bellona
4
2
4
3
W
8
3
5
3.5
L
2
9
7
0.61
L
Merlin
R-I-P_XnX
Merlin
6
6
3
1.25
W
Morgan Le Fay
Tezhuu
Morgan Le Fay
4
5
8
1.6
L
Tsukuyomi
Viking_Huntsman
Tsukuyomi
3
4
6
1.5
W
9
3
8
4.33
L
Heimdallr
giobehoein
Heimdallr
2
6
5
0.75
L
2
5
5
0.9
W
Cabrakan
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,694
Damage
45,218
77,070
Taken
61,813
45,357
Mitigated
20,756
27,112
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JuggerZerker
Bellona
11,855
4,968
286
6,687
15,249
10,265
1,270
5,838
9,365
0
85,330
W
7,561
669
0
4,998
13,230
4,852
0
3,232
9,834
0
62,977
L
10,927
5,041
0
2,545
15,128
4,546
174
10,738
4,390
0
47,806
L
Merlin
R-I-P_XnX
Merlin
11,167
338
0
1,325
10,725
3,213
434
6,945
3,780
38,201
0
W
Morgan Le Fay
Tezhuu
Morgan Le Fay
6,225
489
0
2,230
15,952
6,966
82
5,360
10,048
46,188
0
L
Tsukuyomi
Viking_Huntsman
Tsukuyomi
8,448
937
0
3,619
12,935
5,419
0
2,589
10,346
0
59,410
W
13,983
5,448
0
9,632
17,148
5,836
5,042
3,150
13,870
100,172
0
L
Heimdallr
giobehoein
Heimdallr
4,339
2,325
0
1,030
10,381
3,237
0
6,094
4,287
0
33,547
L
10,337
1,585
0
3,912
12,644
4,341
245
2,087
10,557
56,960
0
W
Cabrakan
8,070
904
0
3,279
15,491
17,438
492
2,934
12,292
35,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
43,215
541
Minions Killed
400
0
Camps Cleared
0
1,759,128
Distance Traveled
1,489,903
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,953
609
159
9
0
375,433
3
W
Susano
10,982
610
110
6
0
386,953
3
L
Medusa
8,004
445
72
4
0
290,405
4
L
Merlin
8,931
496
70
4
0
315,530
2
W
Morgan Le Fay
9,431
524
61
3
0
329,038
1
L
Tsukuyomi
9,478
527
102
6
0
382,863
5
W
Sol
11,765
654
165
9
0
317,358
10
L
Heimdallr
7,546
419
51
3
0
227,420
1
L
Nu Wa
9,256
514
105
6
0
273,685
7
W
Cabrakan
10,768
598
46
3
0
350,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role