Player Matchup

Cthulhu
Cthulhu
Neruso
Cthulhu
Level 108
God Stats
10W - 4L
1,600 SR
Queue Stats
85W - 69L
1,541 Elo+
Party 1
Vulcan
Vulcan
Orelion
Vulcan
Level 118
God Stats
26W - 26L
1,485 SR
Queue Stats
183W - 168L
1,557 Elo+
Party 1
Neith
Neith
synnka
Neith
Level 66
God Stats
5W - 8L
1,516 SR
Queue Stats
97W - 79L
1,564 Elo+
Party 1
Team Averages
Level 97
1,534 SR
1,554 Elo+

VS

Team Averages
Level 107
1,550 SR
1,544 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CrusaderRex
Medusa
Level 84
God Stats
19W - 13L
1,573 SR
Queue Stats
89W - 89L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
yorben2609
Nu Wa
Level 109
God Stats
2W - 2L
1,578 SR
Queue Stats
145W - 112L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Neruso
Cthulhu
14
3 / 5 / 6
10,700
629
8,983
30,240
28,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
Orelion
Vulcan
14
4 / 5 / 2
10,951
644
21,036
10,212
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
synnka
Neith
14
2 / 3 / 5
10,594
623
10,408
11,842
4,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 0 / 7
12,263
721
13,644
27,236
22,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
4 / 3 / 4
11,147
656
15,388
12,544
4,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
14
3 / 6 / 8
11,299
665
17,375
13,699
4,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
13
13
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
7
9.5
W
Medusa
4
3
4
2
L
Cthulhu
Neruso
Cthulhu
3
5
6
1.2
L
Vulcan
Orelion
Vulcan
4
5
2
1
L
Neith
synnka
Neith
2
3
5
1.5
W
Nu Wa
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
46,407
52,294
Taken
53,479
36,623
Mitigated
31,456
7,601
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,644
2,240
0
12,765
27,236
22,552
454
14,030
13,206
0
38,106
W
Medusa
15,388
10,117
0
2,993
12,544
4,398
1,478
8,531
4,013
0
47,070
L
Cthulhu
Neruso
Cthulhu
8,983
621
44
5,453
30,240
28,844
0
9,969
19,374
27,831
0
L
Vulcan
Orelion
Vulcan
21,036
8,116
0
0
10,212
3,416
0
3,523
6,337
53,564
0
L
Neith
synnka
Neith
10,408
942
0
2,104
11,842
4,363
0
4,115
7,463
0
45,029
W
Nu Wa
17,375
3,249
0
1,479
13,699
4,506
1,010
8,207
5,492
57,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
34,709
161
Minions Killed
191
2
Camps Cleared
13
913,224
Distance Traveled
951,827
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,263
721
38
2
5
359,057
0
W
Medusa
11,147
656
70
4
3
310,799
3
L
Cthulhu
10,700
629
41
2
0
307,112
2
L
Vulcan
10,951
644
61
4
1
334,878
2
L
Neith
10,594
623
59
3
1
271,234
2
W
Nu Wa
11,299
665
83
5
5
281,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role